For those of you not familar with this tactic, HALO stands for High Altituted, Low Opening. This is a VERY effective squad tactic and makes THE single most use of the squad leader fuctions, albeit the squadlead USUALLY won't get any points when they do this, but remember this is a team game.
Ever since the blackhawk has been nerfed, I keep finding the damn things sitting around unused everywhere. THIS IS A TRAVESTY. The blackhawk is not supposed to be a flying widowmaker. Its called a TRANSPORT helicopter for a reason. Its most effective at transporting troops over great distances in a very short time.
To make the most utility of this great feature in a game that has been recently tailored to HATE choppers, The most effective strategy is simply to take the chopper out of the range of enemy fire.
To start, the pilot must make himself squadleader. BE PREPARED TO NOT EARN MANY POINTS. The round I first did this, I recieved no points, no teampoints, no kills, and no deaths. You are sacrificing your score for you team wins. However, I find this an effective means to gain WCR too.
Once you have made yourself squadleader, hop in a blackhawk and start to rise. I find this is best done of maps with no jets, but with a comptent team and decent skills, you shouldn't have too much of a problem. Rise up to about 500 FT. At this altitude, you are pretty much goddamn invicible. Jets can't manuever well for a kill at this height and there's no chance of stinger missles up here.
Once gain the 500 ft altitude, begin to move your chopper over an enemy flag. Try not to drop below 450 feet, as it could be dangerous. Once your over the flag, steady your chopper, radio in to you commander to ask for support and radio your squad and tell them to spawn. Once they spawn, let them jump out. Make sure to be level, or you risk teamkilling with the chopper. Its not too hard.
FOR THE JUMPERS
Don't spawn on the squadleader until he makes to to the flag. There's no point in spawning right away in case he snuffs it before getting there. Once he's there, spawn and jump. Try to make the best use of a kit. So obviously if you expect Armor, don't all go sniper.
The first thing you'll notice? 500 ft is DAMN high up. Here's the trick. With BF2, there is no cutoff for chute opening, so try and do it no sooner then perhaps ten feet from the ground. The longer your in a chute, the better chance you have of being hit. Ten feet is just like jumping off a small building at Karkand and should work solong as you spam the "9" key.
Also, don't forget that you have some air control while falling, so try and move a bit closer to your objective during your fall. Also, if for example you are a sniper and if you open your chute early you could get on a tall, otherwise unaccessable building, go for it.
Another useful thing to note, if you notice you going to hit an empty vehicle on the way down, forget the parachute, just hold down "E". If you touch an empty vehicle while hitting the "use" key, you'll instantly enter it, no damage. Its nice to spawn, jump, and land in an enemy tank.
One last thing to remember, if you die, wait for the rest of your squad in the blackhawk, jump as a team. You won't be nearly as effective if you do it alone.
Thats all troops.
Ever since the blackhawk has been nerfed, I keep finding the damn things sitting around unused everywhere. THIS IS A TRAVESTY. The blackhawk is not supposed to be a flying widowmaker. Its called a TRANSPORT helicopter for a reason. Its most effective at transporting troops over great distances in a very short time.
To make the most utility of this great feature in a game that has been recently tailored to HATE choppers, The most effective strategy is simply to take the chopper out of the range of enemy fire.
To start, the pilot must make himself squadleader. BE PREPARED TO NOT EARN MANY POINTS. The round I first did this, I recieved no points, no teampoints, no kills, and no deaths. You are sacrificing your score for you team wins. However, I find this an effective means to gain WCR too.
Once you have made yourself squadleader, hop in a blackhawk and start to rise. I find this is best done of maps with no jets, but with a comptent team and decent skills, you shouldn't have too much of a problem. Rise up to about 500 FT. At this altitude, you are pretty much goddamn invicible. Jets can't manuever well for a kill at this height and there's no chance of stinger missles up here.
Once gain the 500 ft altitude, begin to move your chopper over an enemy flag. Try not to drop below 450 feet, as it could be dangerous. Once your over the flag, steady your chopper, radio in to you commander to ask for support and radio your squad and tell them to spawn. Once they spawn, let them jump out. Make sure to be level, or you risk teamkilling with the chopper. Its not too hard.
FOR THE JUMPERS
Don't spawn on the squadleader until he makes to to the flag. There's no point in spawning right away in case he snuffs it before getting there. Once he's there, spawn and jump. Try to make the best use of a kit. So obviously if you expect Armor, don't all go sniper.
The first thing you'll notice? 500 ft is DAMN high up. Here's the trick. With BF2, there is no cutoff for chute opening, so try and do it no sooner then perhaps ten feet from the ground. The longer your in a chute, the better chance you have of being hit. Ten feet is just like jumping off a small building at Karkand and should work solong as you spam the "9" key.
Also, don't forget that you have some air control while falling, so try and move a bit closer to your objective during your fall. Also, if for example you are a sniper and if you open your chute early you could get on a tall, otherwise unaccessable building, go for it.
Another useful thing to note, if you notice you going to hit an empty vehicle on the way down, forget the parachute, just hold down "E". If you touch an empty vehicle while hitting the "use" key, you'll instantly enter it, no damage. Its nice to spawn, jump, and land in an enemy tank.
One last thing to remember, if you die, wait for the rest of your squad in the blackhawk, jump as a team. You won't be nearly as effective if you do it alone.
Thats all troops.
Last edited by Elamdri (2006-04-24 10:49:10)