Naughty_Om wrote:
hmmmmm, i dont htink that such a good idea.... it would make usmc over powered. the only map it would be worth it is Wake.... but thats what makes wake so good, it requires the entire team to cooperate.
At least you would have something against the tanks which camp on the beaches on Wake,the artillery doesn't hit them hard enough and the planes are usually busy bombing the airfield or getting shot down by those damn J-10s.
If there still were this "sniper-spots-targets-for-indirect-fire"-feature like in BF1942 then the artillery would actually require teamwork and skill.
Btw,this feature was awesome,I was spotting targets all the time while sneaking into enemy territory and my buddy in his "Wespe"-howitzer sat in the base and just delivered shell after shell across the whole map,the flight time of the shell was longer than the reload time so that after the first 2 rounds you get this awesome constant shelling of the same spot,you could tactically cut off some routes for the enemy that way.
It's a pity that in BF2 it's simplified to a mouseclick of the commander on his minimap,in BF1942 it was a lot more fun and it was something you actually had to learn,precise placing of artillery took a lot of skill.
Last edited by Mj.Blindfisch (2006-04-24 15:24:08)