That explains alot...Bevo wrote:
I think it was miggle today who asked a guy why he killed miggle with the noobtube when he had clear situational advantage. His response "Because I can't aim. It's AOE or nothing".Sisco10 wrote:
So, it seems I´m encountering an increasing number of situations, where the only viable option to further the progress of winning is to equip the M60/GL to plow through the endless spam of said weapons.
So far the best way to counter a tuber is to tube him first, it seems...
There was much facepalm.
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The language filter is taking me back to first grade since I've resorted to calling people poop heads and butt faces.
lol
fcuk you mtb!!!1111oneoneone
anyone in NA want to play this week?
fcuk you mtb!!!1111oneoneone
anyone in NA want to play this week?
Last edited by krazed (2010-04-19 02:34:18)
You can´t karma the same blalbla...mtb0minime wrote:
The language filter is taking me back to first grade since I've resorted to calling people poop heads and butt faces.
BAHAHAHA DIGGING UP THE SCREENSHOT HOLD ONSisco10 wrote:
That explains alot...Bevo wrote:
I think it was miggle today who asked a guy why he killed miggle with the noobtube when he had clear situational advantage. His response "Because I can't aim. It's AOE or nothing".Sisco10 wrote:
So, it seems I´m encountering an increasing number of situations, where the only viable option to further the progress of winning is to equip the M60/GL to plow through the endless spam of said weapons.
So far the best way to counter a tuber is to tube him first, it seems...
There was much facepalm.
in other news, yesterday i got gustav'd so much that i ragequit cause of a throbbing headache
Last edited by haffeysucks (2010-04-19 06:37:40)
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
Update news for the R7 client and R10 server...
MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
haha
Source:
http://blogs.battlefield.ea.com/battlef … log.aspx##
MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
haha
Source:
http://blogs.battlefield.ea.com/battlef … log.aspx##
Always nerfing shit down to suit the fucking whiners, lelz.
As if 15 seconds is enough
As if 15 seconds is enough
Fuck, I always got in first, except when you were playing James.
DICE wrote:
# MP – Reduced the brightness in Russian vehicles
# MP – New Server browser
# MP – Kit/gadget loadout saved between sessions
# Autobalance message goes to text-chat instead of in the middle of the screen
# MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building
Your thoughts, insights, and musings on this matter intrigue me
NOOOOOOOOO...Microwave wrote:
Update news for the R7 client and R10 server...
MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
haha
Source:
http://blogs.battlefield.ea.com/battlef … log.aspx##
No there's no point in running DX9.
oh god, you got in the choppa before me!!!!
how about you fix the actual problems you fucks
how about you fix the actual problems you fucks
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
Because it takes skill to use, since you have to actually aim and get more than 5 shots to hit.RoaringJet[FIN] wrote:
Why arent people complaining about x4 scoped XM8 Project?
Its like M60 but more accurate with smaller mags
I love it too BTW.
And above your tomb, the stars will belong to us.
He said he couldn't hit the broadside of a barn.Bevo wrote:
I think it was miggle today who asked a guy why he killed miggle with the noobtube when he had clear situational advantage. His response "Because I can't aim. It's AOE or nothing".Sisco10 wrote:
So, it seems I´m encountering an increasing number of situations, where the only viable option to further the progress of winning is to equip the M60/GL to plow through the endless spam of said weapons.
So far the best way to counter a tuber is to tube him first, it seems...
There was much facepalm.
he was looking at me with his gun out, I was reloading, and he switched to his tube and shot me.
Isn't it Prototype not Project?
yes, but one of the stats sites calls it project.Finray wrote:
Isn't it Prototype not Project?
Destroying the second part MCOM's in Isla is still the easiest thing ever.FloppY_ wrote:
DICE wrote:
# MP – Reduced the brightness in Russian vehicles
# MP – New Server browser
# MP – Kit/gadget loadout saved between sessions
# Autobalance message goes to text-chat instead of in the middle of the screen
# MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building
main battle tank karthus medikopter 117 megamegapowershot gg
The tank has a clear line of site to it from around a bend in the road Making the MCOMs destructible was a bad idea I think.DUnlimited wrote:
Destroying the second part MCOM's in Isla is still the easiest thing ever.FloppY_ wrote:
DICE wrote:
# MP – Reduced the brightness in Russian vehicles
# MP – New Server browser
# MP – Kit/gadget loadout saved between sessions
# Autobalance message goes to text-chat instead of in the middle of the screen
# MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building
"Ah, you miserable creatures! You who think that you are so great! You who judge humanity to be so small! You who wish to reform everything! Why don't you reform yourselves? That task would be sufficient enough."
-Frederick Bastiat
-Frederick Bastiat
First line:DUnlimited wrote:
Destroying the second part MCOM's in Isla is still the easiest thing ever.FloppY_ wrote:
DICE wrote:
# MP – Reduced the brightness in Russian vehicles
# MP – New Server browser
# MP – Kit/gadget loadout saved between sessions
# Autobalance message goes to text-chat instead of in the middle of the screen
# MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building
A - 7 RPGs...easy
B - 7 RPGs, easy...
Second line...
A - blow building, easy...
B - Parachute over in blackhawk, or 7 RPGs, easy...
last line
7 RPGs...
7 RPGs...
And above your tomb, the stars will belong to us.
Yeah first part of Valparaiso is also easy as shit, the MCOM's house usually gets leveled by M2CGs.JohnG@lt wrote:
The tank has a clear line of site to it from around a bend in the road Making the MCOMs destructible was a bad idea I think.DUnlimited wrote:
Destroying the second part MCOM's in Isla is still the easiest thing ever.FloppY_ wrote:
Lawl high end machines loading in first I definitly do not have a high end machine and get in the map at the same time as one of my clanmates with his fancy i7, 24 GB RAM and 2x HD5870's..Microwave wrote:
Update news for the R7 client and R10 server...
MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
haha
Source:
http://blogs.battlefield.ea.com/battlef … log.aspx##
There is a known issue with ATi cards loading slower... it will be adressed at some point..RDMC wrote:
Lawl high end machines loading in first I definitly do not have a high end machine and get in the map at the same time as one of my clanmates with his fancy i7, 24 GB RAM and 2x HD5870's..Microwave wrote:
Update news for the R7 client and R10 server...
MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
haha
Source:
http://blogs.battlefield.ea.com/battlef … log.aspx##
Your thoughts, insights, and musings on this matter intrigue me
Uhm..I have an ATI card and load faster than most people. I iz confuzzledFloppY_ wrote:
There is a known issue with ATi cards loading slower... it will be adressed at some point..RDMC wrote:
Lawl high end machines loading in first I definitly do not have a high end machine and get in the map at the same time as one of my clanmates with his fancy i7, 24 GB RAM and 2x HD5870's..Microwave wrote:
Update news for the R7 client and R10 server...
MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
haha
Source:
http://blogs.battlefield.ea.com/battlef … log.aspx##
I load faster than most too... however even with my usual fast loading I can sometimes see people already beeing in the middle of the map by the time I connect..RDMC wrote:
Uhm..I have an ATI card and load faster than most people. I iz confuzzledFloppY_ wrote:
There is a known issue with ATi cards loading slower... it will be adressed at some point..RDMC wrote:
Lawl high end machines loading in first I definitly do not have a high end machine and get in the map at the same time as one of my clanmates with his fancy i7, 24 GB RAM and 2x HD5870's..
Your thoughts, insights, and musings on this matter intrigue me
I kind of like being one of the later people loaded in so that I can spawn on squadmates already across the map instead of having to walk/run/drive there myself.
Yeah except most of the time those people took the only means of transport out of spawn... and if you are not in their squad... you're on the walking team :<mtb0minime wrote:
I kind of like being one of the later people loaded in so that I can spawn on squadmates already across the map instead of having to walk/run/drive there myself.
Your thoughts, insights, and musings on this matter intrigue me
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