Vic42
Member
+2|7194|Sacramento, California
Ever sit still in a tank and have an enemy jet fly over and drop his bombs 50 ft away? If so, you may have seen me.

I used to play Falcon II (an F16 sim) many years ago, and it provided a moving pointer in the HUD to tell you where your bombs would fall. Is there no help at all in BF2?

I read one source that said to line up the target with point where the vertical line meets the graduated bowl shaped line at the bottom of the HUD, but that just doesn't work.

Other posters indicate that it is entirely seat-of-the-pants, and experience is the only thing that helps.

A search turned up just those two opinions, so I'm looking for any help I can get!

TIA
Varegg
Support fanatic :-)
+2,206|7281|NÃ¥rvei

Take a look in the wiki section :-)

http://wiki.bf2s.com/
Wait behind the line ..............................................................
khmer
Member
+86|7149|Central California
LoL I wish there were more pilots that droped bombs 50ft away. Yeah your right about the vertical lines that meet the arc at the bottom. If you can't hit still tanks you should practice in an empty server. That's how I learned to bomb. If you have a hard time hitting targets that aren't moving wait till you have to hit moving targets. You have to lead the target a bit. Don't forget to account for speed. If you are moving at high speeds you need to release the bomb a bit earlier. There are other factors but practice makes perfect.
DooTchBag
Member
+0|7054
that's great and all, but please elaborate for i don't see a tut on plane flying.
khmer
Member
+86|7149|Central California
Check this thread out for more detail. There's a part in there for bombing. There are also informative videos available. I've downloaded and watched quite a while ago, pretty good. Even after much practice I've learn somemore watching the videos.

----> http://forums.bf2s.com/viewtopic.php?id=5321

Last edited by khmer (2006-04-27 23:10:34)

Vic42
Member
+2|7194|Sacramento, California
The Wiki http://wiki.bf2s.com/tactical-guides/aviator-tactics has not been created yet.

I've read much of [CANADA]_Zenmaster stuff on flying, and he has a lot of great tips on bombing. I could just assume there is no aim point on the HUD, since Zenmaster has so thoroughly covered the subject and didn't mention one, but I would rather ask the question directly than assume.

The Videos would be a good source, but Filefront has been down for three days - they are supposed to be back up later today.

Last edited by Vic42 (2006-04-28 02:12:15)

FriiginChomper
Member
+41|7173
i learned by creating a lan game and playing wake and bombing my own artillery, If i hit it good enough, it would say Team Vehicle Damage! You just have to get a feel for the plane and where the bombs go, after a while, you will get used to where to drop the bombs and you'll hit 95% of the time.
[CANADA]_Zenmaster
Pope Picard II
+473|7217

Yea sorry that filefront is down - I have two new large videos I'm trying to add that show patch 1.2 but such is life.

As for the HUD and bombing reticle, its not really worth your time to think about it. Because you will end up attacking at different angles, and different velocities (always the highest you can obtain I hope - not slowing down) you will find that the reticle can never logically be accurate, as those two factors are the greater determinants of where your bomb falls and the reticle can't account for both.

You are best served to get a feeling of the game physics and you will know where bombs ought to land even when utilizing funky maneuvers. Funky maneuvers create drift or sideways momentum in your bombs, straight in-line attacks obviously fall straight at an angle. Once you have dropped enough bombs on moving targets to understand where your bombs will fall, I can't really teach anyone anymore. The game physics are quite simple, and so is flying in this game, so fortunately the learning curve is really only 2-5 hours in a jet and you should have bombing mastered to some level.

As for the videos, even though they are just odd clips from when I flew, they say a lot more then anyone can in words. Once you develop more as an aviator, you will notice things that are beneficial, and you will notice when I get too greedy and do something stupid (we are all guilty of this). One thing I will say is that every movement I make in the videos is for a reason, nothing I do is random - I wouldn't fraps it if I was just doing random useless shit. So if you see me take a turn, a bank, or a pass, it was either for lining up new targets, checking out where I thought I saw something in the corner of my eye, evading a potential AA threat,  the list goes on, but keep that in mind when watching and you may discover things you didn't notice before.

The best KD aviators do two things: they dont get greedy, and they spawn rape.

I feel the best aviators don't spawn rape (even noobs can do this with a mouse it's so easy) and I feel that good aviators have to push the limit. You have to try things you don't think you should get away with - often you will crash but in trying you will learn more and more what your specific jet can handle. The J10 can rotate and pull up amazingly fast that will accomdate risky maneuvers - If I could say anything about pilots I respect, is pilots who can rape the shit out of a map but not the uncap spawn. There is nothing better then killing someone when circumstances were against you but you pulled it off. As for competitive flying, as in who is better, I've always felt it is not who dies less, but who kills the most (away from the uncap) in the shortest amount of time and who can do this continually. Not just 1 lucky blackhawk, but total domination - this is what impresses me and what I aim for.

The price you pay for being extremely aggressive, as you can see in the videos, is many close calls - shunt 'n bumps - and often crashes into the ground when you can't pull up fast enough. So you do have to learn some balance and not be a total noob rammer, but you can get away with a lot like I said - e.g. attacking helicopters from the rear: you can shunt and bump them all the time and you won't get a ram. Attacking front on and you barely whiz them you will both explode. Same goes for planes, shunt and bump from behind is OK, front on = boom. You can clip ground objects with your wing and not explode - develop a mental image of your planes width and utilize this, you skim through places you shouldnt and this is helpful when aggresively bombing, rather then lining up a perfect pass, take the pass you are given when you see the radar indicator, and do a semi-maneuver to sling the bomb sideways into the target (remmeber the momentum the bomb gets). Getting a handle on slinging bombs takes a lot more time then normal bombing, but it lets you be aggressive, and destroy everything as quickly as possible. That is what I feel is the goal of an aviator - not padding your KD but destroying assets as fast as possible. Jeeps, Tanks, APCs, Planes, Helis, that is what I go for and in the videos you will see that I am constantly hunting, destroy one, instantly find another all round long - that is the greatest impact you can have for your team!

Sorry this is long and rambling but I just get off topic lol
Vic42
Member
+2|7194|Sacramento, California

[CANADA]_Zenmaster wrote:

As for the HUD and bombing reticle, its not really worth your time to think about it . . . You are best served to get a feeling of the game physics and you will know where bombs ought to land even when utilizing funky maneuvers . . . only 2-5 hours in a jet and you should have bombing mastered to some level.
Thanks so much! Exactly the info I needed, plus other good stuff.

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