Mutantbear
Semi Constructive Criticism
+1,431|6223|London, England

Ever since I have upgraded to windows 7 I am convinced my internet is having connection issues. Upgrading from XP 32 to Windows 7 64 I have not changed anything with my service provider or hardware yet. Example being World of Warcraft, My connection to the server changed from 30-40 ms to 130-140 ms. Web pages will have a tendency to not load the first time, or second, or third but constant refreshes will sometimes load it instantly.

Its probably a very simple problem that I am just missing with Windows 7 but I don't know what it may be, any ideas?
_______________________________________________________________________________________________ https://i.imgur.com/Xj4f2.png
henno13
A generally unremarkable member
+230|6606|Belfast
Funny, I have this exact problem too, I upgraded from XP Pro 32 to 7 Ulitmate 32. The web page errors are always happening. I can't say anything about my pings (since this computer is crap), but my PS3 has always been giving me a DNS error and it takes several tries to connect to the network. I assumed that it was a faulty modem or wireless router, never got around to looking at it.

Last edited by henno13 (2010-09-01 10:21:35)

Benzin
Member
+576|6256
If your PS3 is also having connection issues, call your ISP.

@OP: Did you reformat? Install all the right drivers from your motherboard manufacturer?
Finray
Hup! Dos, Tres, Cuatro
+2,629|6046|Catherine Black
Try using Googles DNS.
https://i.imgur.com/qwWEP9F.png
bugz
Fission Mailed
+3,311|6570

Try pointing your PC to Google's DNS (8.8.8.8 and 8.8.8.4) and see if it fixes your webpage issue. Not sure if it'll help with WoW.

https://img836.imageshack.us/img836/3646/dnsul.jpg

aaand Findong beat me to it.
Finray
Hup! Dos, Tres, Cuatro
+2,629|6046|Catherine Black
I was going to do a screenshot but then I thought "If I do someone will just beat me to it" lulz.
https://i.imgur.com/qwWEP9F.png
Mutantbear
Semi Constructive Criticism
+1,431|6223|London, England

Well its difficult to tell if my webpage problem has been fixed. My ping with WoW servers is easy to tell because its a number. (Which hasn't been fixed) Karmas anyway, the google DNS can't hurt to use anyway.

Im hoping for some sort of troubleshooting method, I might have a bad wire somewhere

Last edited by Mutantbear (2010-09-01 11:08:52)

_______________________________________________________________________________________________ https://i.imgur.com/Xj4f2.png
mikkel
Member
+383|6859
Open up a command prompt and issue "netstat -e". If the "error" and "discard" counters are at zero, then you can rule out wiring.
Finray
Hup! Dos, Tres, Cuatro
+2,629|6046|Catherine Black
I got 0 discards, 10 received errors and 5 sent
https://i.imgur.com/qwWEP9F.png
Mutantbear
Semi Constructive Criticism
+1,431|6223|London, England

5523 discards

errors at 0 though

Last edited by Mutantbear (2010-09-01 12:44:58)

_______________________________________________________________________________________________ https://i.imgur.com/Xj4f2.png
rdx-fx
...
+955|6849
Windows 7 is optimized for media transfer, not low latency gaming.
Large packet sizes, and waiting to send packets until the PC can combine multiple small packets into one large packet
= good for downloading, bad for gaming = Windows 7 default behavior

Adding two values to my registry, along with a couple other changes, dropped my latency in ICC-25 from 330ms to 130ms

HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\Interfaces\<Interface GUID>
(Where <Interface GUID> is your network adapter.  The primary adapter will generally be the one with more values filled in, like DHCPDomain:<Your ISP>)

Add:
TcpAckFrequency  REG_DWORD 1
TcpNoDelay REG_DWORD 1

By rightclick, NEW, DWORD(32bit), named as above, value 1

http://lifeandcode.net/2009/05/reduce-g … -or-vista/
http://lairoflurdane.wordpress.com/2009 … i-lag-fix/
http://forums.worldofwarcraft.com/threa … p;pageNo=2
http://support.microsoft.com/kb/328890
henno13
A generally unremarkable member
+230|6606|Belfast
0 Discards and 0 Errors, but I think it's because my computer is using a wireless connection.

CapnNismo wrote:

If your PS3 is also having connection issues, call your ISP.
I never had the problem until the main computer had Win7 installed (as opposed to my one), the PS3 has the same symptoms as my computer, because after a few tries, it runs perfectly.

I'll try Google's DNS.

Last edited by henno13 (2010-09-01 13:05:14)

Mutantbear
Semi Constructive Criticism
+1,431|6223|London, England

rdx-fx wrote:

Windows 7 is optimized for media transfer, not low latency gaming.
Large packet sizes, and waiting to send packets until the PC can combine multiple small packets into one large packet
= good for downloading, bad for gaming = Windows 7 default behavior

Adding two values to my registry, along with a couple other changes, dropped my latency in ICC-25 from 330ms to 130ms

HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\Interfaces\<Interface GUID>
(Where <Interface GUID> is your network adapter.  The primary adapter will generally be the one with more values filled in, like DHCPDomain:<Your ISP>)

Add:
TcpAckFrequency  REG_DWORD 1
TcpNoDelay REG_DWORD 1

By rightclick, NEW, DWORD(32bit), named as above, value 1

http://lifeandcode.net/2009/05/reduce-g … -or-vista/
http://lairoflurdane.wordpress.com/2009 … i-lag-fix/
http://forums.worldofwarcraft.com/threa … p;pageNo=2
http://support.microsoft.com/kb/328890
Very nice, it worked

+1 Thank you sir
_______________________________________________________________________________________________ https://i.imgur.com/Xj4f2.png
Finray
Hup! Dos, Tres, Cuatro
+2,629|6046|Catherine Black
o.o gonna try that.
https://i.imgur.com/qwWEP9F.png
Finray
Hup! Dos, Tres, Cuatro
+2,629|6046|Catherine Black
https://i.imgur.com/nZFFG.png

That look right?
https://i.imgur.com/qwWEP9F.png
mikkel
Member
+383|6859

Mutantbear wrote:

rdx-fx wrote:

Windows 7 is optimized for media transfer, not low latency gaming.
Large packet sizes, and waiting to send packets until the PC can combine multiple small packets into one large packet
= good for downloading, bad for gaming = Windows 7 default behavior

Adding two values to my registry, along with a couple other changes, dropped my latency in ICC-25 from 330ms to 130ms

HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\Interfaces\<Interface GUID>
(Where <Interface GUID> is your network adapter.  The primary adapter will generally be the one with more values filled in, like DHCPDomain:<Your ISP>)

Add:
TcpAckFrequency  REG_DWORD 1
TcpNoDelay REG_DWORD 1

By rightclick, NEW, DWORD(32bit), named as above, value 1

http://lifeandcode.net/2009/05/reduce-g … -or-vista/
http://lairoflurdane.wordpress.com/2009 … i-lag-fix/
http://forums.worldofwarcraft.com/threa … p;pageNo=2
http://support.microsoft.com/kb/328890
Very nice, it worked

+1 Thank you sir
It worked in WoW? Does WoW actually transfer game state data via TCP?
Surgeons
U shud proabbly f off u fat prik
+3,097|6747|Gogledd Cymru

Why would games use tcp?

I know nothing of how games transfer data but tcp is optimised for correct delivery rather than timely, I would've thought games us udp.
Ilocano
buuuurrrrrrppppp.......
+341|6925

bookmarked...
GC_PaNzerFIN
Work and study @ Technical Uni
+528|6672|Finland

Fast real time requiring games use UDP. Some turn based and slow paced ones use TCP.
3930K | H100i | RIVF | 16GB DDR3 | GTX 480 | AX750 | 800D | 512GB SSD | 3TB HDD | Xonar DX | W8
Surgeons
U shud proabbly f off u fat prik
+3,097|6747|Gogledd Cymru

In which case the tcp no delay and ack frequency reg values wouldn't really affect it.
mtb0minime
minimember
+2,418|6912

Ilocano wrote:

bookmarked...
as well.

Will be upgrading to 7 one of these days, just as soon as I build a new compy.
GC_PaNzerFIN
Work and study @ Technical Uni
+528|6672|Finland

Absolutely no idea about WoW but googling it up it sounds like WoW does use TCP.

Last edited by GC_PaNzerFIN (2010-09-01 14:26:06)

3930K | H100i | RIVF | 16GB DDR3 | GTX 480 | AX750 | 800D | 512GB SSD | 3TB HDD | Xonar DX | W8
rdx-fx
...
+955|6849

mikkel wrote:

It worked in WoW? Does WoW actually transfer game state data via TCP?
Yes.

WoW doesn't rely on fast-twitch mouse movement.
Mashing one fire button really fast doesn't work. You have to mash a variety of buttons, in the right order, at the right time, once per 1.5 seconds.
Most of the data transfer in WoW is data, text, and packets requiring reliable delivery and specific ordering after delivery.

And a missed packet at a key moment can mean 25 people just wasted 10 minutes of time on a Boss fight.
UDP losing that key "cast ReallyBigHeal on BrickHeadtheTank" or "BrickHeadtheTank taunts off NewbSaucetheTank" packet = 25 people spend 10 minutes redoing everything they just did.

Hence using TCP rather than UDP

Last edited by rdx-fx (2010-09-01 14:47:54)

rdx-fx
...
+955|6849

Finray wrote:

http://i.imgur.com/nZFFG.png

That look right?
Looks right, as long as it's in the correct network adapter
mikkel
Member
+383|6859

rdx-fx wrote:

mikkel wrote:

It worked in WoW? Does WoW actually transfer game state data via TCP?
Yes.

WoW doesn't rely on fast-twitch mouse movement.
Mashing one fire button really fast doesn't work. You have to mash a variety of buttons, in the right order, at the right time, once per 1.5 seconds.
Most of the data transfer in WoW is data, text, and packets requiring reliable delivery and specific ordering after delivery.

And a missed packet at a key moment can mean 25 people just wasted 10 minutes of time on a Boss fight.
UDP losing that key "cast ReallyBigHeal on BrickHeadtheTank" or "BrickHeadtheTank taunts off NewbSaucetheTank" packet = 25 people spend 10 minutes redoing everything they just did.

Hence using TCP rather than UDP
Heh, I'm well aware of the differences between TCP and UDP. You can implement reliability on the session layer over UDP, and I've seen it done in other MMOs to alleviate TCP connection handling issues. I was asking because I weren't aware of the specific implementation in WoW.

Last edited by mikkel (2010-09-01 15:00:46)

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