a new feature for entering and exiting cars:
"e" for traditional "exit/enter vehicle"
"r" for "exit vehicle with _keys_"
When a player tries to get into a vehicle which doesn't have keys in ignition, she/he could only enter non driver position like gunner or passenger. If it's 1-seater he could't enter it at all.
Both parties would be notified of the situation:
carjacker: "soldiername" has keys for this ride
keyholder: "soldiername" is trying to hotwire your ride
if player holding the keys
- is killed/wounded
- is more than 5m away from the vehicle
- is outside for more than ~30sec
- enters another vehicle
the keys are returned to the ignition (iow vehicle made available for other players)
and all this just for the sake of making engineers life easier
Quickly thinking it would probably work and only way to exploit it would be entering and exiting with keys constantly which is rather mindless.
"e" for traditional "exit/enter vehicle"
"r" for "exit vehicle with _keys_"
When a player tries to get into a vehicle which doesn't have keys in ignition, she/he could only enter non driver position like gunner or passenger. If it's 1-seater he could't enter it at all.
Both parties would be notified of the situation:
carjacker: "soldiername" has keys for this ride
keyholder: "soldiername" is trying to hotwire your ride
if player holding the keys
- is killed/wounded
- is more than 5m away from the vehicle
- is outside for more than ~30sec
- enters another vehicle
the keys are returned to the ignition (iow vehicle made available for other players)
and all this just for the sake of making engineers life easier
Quickly thinking it would probably work and only way to exploit it would be entering and exiting with keys constantly which is rather mindless.