You just simply cannot play those kits because your team always run into it, isnt that frustrating? Share your thoughts.
I just leave the server is ff is on on mines.Which brings me to a question,If i drop 2 claymores near a commonly used door then leave the server and someone walks in,do i get a tk?
Well yeah, it's a fact, if FF for those is on, chances you hit a teammate with it are much bigger than hitting an enemy with it, hate it... people don't seem to care to die for this...
TK servers lol
Dont put them in areas your team mates have to use, and you shouldnt have a problem. ie. The only entrance and exit out of flags etc.
Same here. Now that I'm used to playing this way I just hate it.andy12 wrote:
I just leave the server is ff is on on mines.
I hate it even more than you don't know ahead of time (it's not a server setting you can see as you're logging in unless they mention it in the blurb).
I've wondered that myself. If they're still there when you quit then I guess so but maybe they vanish when you disconnect? Or maybe it varies; it seems like there's a difference from server to server about how long, or if, your claymores persist after you die.andy12 wrote:
Which brings me to a question,If i drop 2 claymores near a commonly used door then leave the server and someone walks in,do i get a tk?
Yeah obviously, but it makes claymores next to useless for all practical purposes.Darky wrote:
Dont put them in areas your team mates have to use, and you shouldnt have a problem. ie. The only entrance and exit out of flags etc.
when FF u should have option 2 destroy the clay or mines before the patch came out. if FF is off then u cant blow it up but then it cant kill u.
The claymores stay when u leave, the guy who walks trough it just dies, like if he would fall of a roof
welcome to the world of a sniper before that dumb patch that has made every person play sniper just to lay down clays. you know... before then claymores were used for protection and making a person chase you and having them run into a clay when they turn a corner. now people use them everywhere...
but if that's the case on those servers think before you spam. how about that?
but if that's the case on those servers think before you spam. how about that?
FF off is just annoying, all those cheap claymore players. a mine is a mine and it should not care who steps on it.
attacking the sharqi tv station is just annoying, you run inside with a few players (medics) and those guys leading already know that they will be "clearing" those mines.
attacking the sharqi tv station is just annoying, you run inside with a few players (medics) and those guys leading already know that they will be "clearing" those mines.
Exactly .... why turn tk off for mines for?
Problem is: people run around like mad not caring whether they die or not as you don't loose points for death! So they run into mines. I think death should be made into a bigger thing, make the game more cautious/tactical!
...I always thought the red skull and crossbones were powerups...
...yes im kidding...
...yes im kidding...