Okay, so you looked at the thread title, and you've open the page. Well, I'm sure you're expecting what the thread title promised.
First of all, jets. I think there should be a new limit set on jets in the sky at a time.
Each team can have 1 jet in the air at a time on 16 player servers.
Each team can have 2 jets in the air at a time on a 32 player server.
Each team can have 3 jets in the air at a time on a 64 player server.
And attack choppers:
Each team can have 1 attack chopper in the air on a 16 player server.
Each team can have 2 attack choppers in the air on a 32 player server.
Each team can have 3 attack choppers in the air on a 64 player server.
Transport choppers:
Each team can have 2 transport choppers in the air at a time on a 16 player server.
Each team can have 4 transport choppers in the air at a time on a 32 player server.
Each team can have 5 transport choppers in the air at a time on a 64 player server.
As long as the set amount of aircraft in the sky is full, another one will spawn only if one is destroyed. You would think this would encourage essex camping, but the amount of time it could be for another aircraft to spawn could vary greatly. This would put essex camping to an absolute minimum. This is in favor for the 100 or so GOOD pilots who can manage to stay in the air for more than 6 seconds. It could even encourage coordinated team air assaults.
Oh yeah, and if something like this is already in the game, could you tell me instead of giving me -1?
First of all, jets. I think there should be a new limit set on jets in the sky at a time.
Each team can have 1 jet in the air at a time on 16 player servers.
Each team can have 2 jets in the air at a time on a 32 player server.
Each team can have 3 jets in the air at a time on a 64 player server.
And attack choppers:
Each team can have 1 attack chopper in the air on a 16 player server.
Each team can have 2 attack choppers in the air on a 32 player server.
Each team can have 3 attack choppers in the air on a 64 player server.
Transport choppers:
Each team can have 2 transport choppers in the air at a time on a 16 player server.
Each team can have 4 transport choppers in the air at a time on a 32 player server.
Each team can have 5 transport choppers in the air at a time on a 64 player server.
As long as the set amount of aircraft in the sky is full, another one will spawn only if one is destroyed. You would think this would encourage essex camping, but the amount of time it could be for another aircraft to spawn could vary greatly. This would put essex camping to an absolute minimum. This is in favor for the 100 or so GOOD pilots who can manage to stay in the air for more than 6 seconds. It could even encourage coordinated team air assaults.
Oh yeah, and if something like this is already in the game, could you tell me instead of giving me -1?