Like I would get laid even in games.

You may not focus on your character, but if you play it in third person at all you're still staring at its back and it registers at some level. If Batman wore a manskirt and a frilly cape in that game, Arkham Asylum would probably be less popular.FFLink wrote:
You don't stare at the back, though. You look at what's in front of you and I know I play for a character that looks awesome, not hot.
Last edited by Sisco (2011-11-06 05:16:43)
Last edited by Naturn (2011-11-11 18:30:32)
Character creation could have used more variety. Your selectable palette being limited to only three colors for most of the entire set is annoying at first, but understandable. There's a lot less retarded combinations running around the game than there are in games without that limitation. Unfortunately, the costumes are pretty limited compared to City of Heroes, in which you can make all kinds of crazy shit. Not to say DCU doesn't offer customization choices not available in City of Heroes, just that the overall list is shorter.
Doctor Jangles
Mentor: Superman
Abilities: Super-speed, martial arts brawling and sorcery.
Flower Childe
Mentor: Three guesses who...
Abilities: Super-speed, nature magic and two-handed weapons.
Heavy Red
Mentor: Lex Luthor
Abilities: Acrobatics, tech and rifles.
Georgia Minerva
Mentor: Wonder Woman
Abilities: level 99 troll, flight, light and hand beams.
They've been plastering "FROSTBITE 2" all over everything as much as DICE did with BF3... I think most people who even rarely glance at gaming news-sites know what engine it uses >.>
Last edited by Blade4509 (2011-11-25 17:27:20)