0mikr0n
Airborne Clan
+19|7176
EA and DICE have neglected us long enough. Indeed, the original BF2 development team has left DICE / EA, and have started off on their own, a clear sign that they are also annoyed with EA's habit to destroy a franchise. We are fed up; it's undeniable, most of us are extremely disgruntled with their customer support, their habit of unbalancing the game on every update, and their extreme condescendence towards their own customers on their own forums.

I'm pretty sure we all want change, and that we won't all agree on everything, but the game is heavily unbalanced! I propose a boycott on Battlefield 2142 by the entire BF2S community until EA not only stops its neglect for customers, but forces their "replacement" DICE team to actually learn how to use the BF2 Editor rather than teaching them how to change numbers.

Therefore, I've compiled a list of changes that we demand. This will be subject to change and will be frequently updated depending on the replies that come in. Just for starters, I've proposed a few that most people can agree on.

Keep in mind that I have posted this in the complaints section, but have since been beaten out. As a recommendation, don't post in the complaints section; you will be barraged with people calling you an idiot and removing Karma. But honestly, do they have the right to call me an idiot when they obviously haven't written a word of English in their lives? Please forgive me for my rudeness, but it's well deserved; I'm fed up with hypocritical bastards today, so please don't make it worse for me today.

In other words, don't be like this guy:

sHaDy6 wrote:

0mikr0n, maybe you should spend the same amount of time tryin to get good at the game the way it is and take the patches for what they are as you did on this post. this is a game, IE not real. stop the bitchin and just ply. i dnt like some new things when a patch comes out but i adjust, deal with it and get better at it. -1 for the list of bs you posted
Look at my scores before saying I'm bad at what I do for fun. At least I'm not a stat whore like so many other people are.

Vehicles

Jet POV [AVIATION VEHICLE COCKPIT VIEW]

Alright. Some of us have played flight simulators before and would like to be able to fly the jets and move my view direction around while flying. It's an essential mechanism for tracking enemy pilots, so why leave it out? It's in virtually every other flight sim we've played, so why not here? Are they lazy? Maybe.



M1A2 Abrams [USMC TANK]

DEMANDED FIXES: Fix the hitboxes to be more like the T-90. It's absurd that we have to lose half of our hull before we even get close enough to the enemy to fire our cannons.



Mi-28 Havok [MEC ATTACK HELICOPTER]

DEMANDED TWEAK: Why does the USMC have a weaker machine gun on their AH-1Z SuperCobra? Wait, let me correct myself; Why is the Havok's grenade launcher stronger than the SuperCobra's minigun? I don't care if they are thirty-millimeter rounds, the Apache fires thirty-millimeter and doesn't have such a large explosion. It's annoying that we get killed-- no, gelatinized the second we spawn. Wait, what's that you say? "Just use a AA gun"? Tell me, can you use an AA gun when you can't even get to it? No, I didn't think so.



F35B Joint Strike Fighter [USMC CARRIER-LAUNCHED AIRCRAFT]

DEMANDED FIX: Why can every aircraft in the game dodge an air-to-air missile with the afterburners except the F35B? It's annoying how we can pull up and boost however much we want and still not get away. The J-10 can do it, the MiG can do it; hell, even the Su-30 can do it. So what's the deal, DICE? Why torture us? Do you hate Americans?



Weapons

PKM [SUPPORT UNLOCK]

DEMANDED TWEAK: Well, some people decided to whine about how inaccurate the support weapons were, so they tweaked it. First off, anyone can tweak any damned weapon in this game just like that; "Oh, they want accuracy? Let's put five zeroes on the end of it's accuracy, that will fix it!" Well, now a person using a PKM can kill someone down into the fog on Karkand... standing, fully auto, in ironsights. I understand DICE "fixed" the issue, but I hardly call it a "fix". The machine gun itself is (in real life) over a meter-and-a-half long; it's the Russian equivilant to the mounted Browning machine gun on the Humvees. So why is there no Browning LMG unlock? That's what I thought. A support weapon is made for suppressing the enemy; that is, making them keep their heads down.



M18A2 CLAYMORE [SNIPER SKILL]

DEMANDED FIX: It's insane. Making them invincible to grenades? What were they thinking? In real life, a cockroach scurrying in front of an M18A2 Anti-Personell Claymore Land Mine would make the damned thing's infrared go off, so why the hell would a grenade not do the trick? Or even shrapnel? Or even a medic / ammo bag? It's bad enough they're spread all over the damned place, sometimes stuffed into every corner of the TV station on Sharqi. A support gunner teaming up with a couple of snipers will ruin a game of Sharqi Peninsula if placed on the flag inside the TV station.



Tools

Defibrillators [MEDIC SKILL 2]

DEMANDED FIX: Wow. There isn't just one glitch associated with this crap device, but three. First: The thing studders every so often, and then we have to let off the button for ten seconds before we can use it again. This is not an "anti-statpadding" mechanism, no matter what anyone says. If it were truly an anti-padding mechanism, we wouldn't be getting points from a defibrillator. Second: We can't revive people who are extremely close to a wall. There shouldn't be problems with clipping errors if it's coded right, but DICE's coders are looking for the easy way out by making them not do anything if they're on the wall. Oh well, I guess we can continue on sitting there trying to revive someone three times only to get our skulls caved in by the butt of an AK-101. Third: They can be glitched to heal you three times faster than a medic bag. This glitch is hard to recreate but very possible to do so. In essence it means someone can run into a street filled with gunfire and stand there jumping up and down with their defibrillators as if the street was normal.



Smoke Grenade [ASSAULT SKILL 2]

DEMANDED TWEAK: This is ridiculous. The F2000 toters get four flashbangs, so why don't the regs get four smoke grenades? Stop the laziness, go back, and do what you do best, DICE: change numbers.



Comms Rose [VOICE SELECTION MENU]

Annoyances to the extreme. Being able to spot enemy boats on Karkand is worthless, annoying, and radio spammage. Tell me, DICE, you do a pretty good job emulating a military society with badges and medals and ranks... so by not fixing this, DICE, you're implying that the military wouldn't deal any punishment if there was a moron at the base screaming "ENEMY BOAT SPOTTED" into a microphone for hours on end?

Last edited by 0mikr0n (2006-05-20 21:08:52)

LockerFish
Member
+47|7186
a lot of those seem like you're just personally annoyed. Most of those don't bother me. In real life, snipers dont' have claymores. and I can't believe you brought up the idea of BF2 being a flgith sim. You're goign to get raped on here...
eusgen
Nugget
+402|7273|Jupiter
When you come back from crying in the corner with your blanket over your head... then we can talk.

Jet POV [AVIATION VEHICLE COCKPIT VIEW]

Alright. Some of us have played flight simulators before and would like to be able to fly the jets and move my view direction around while flying. It's an essential mechanism for tracking enemy pilots, so why leave it out? It's in virtually every other flight sim we've played, so why not here? Are they lazy? Maybe.
Since when was BF2 a flight sim?, last time i checked it was a modern combat multi-player online first person shooter. Let me know if i am wrong.

PKM [SUPPORT UNLOCK]

DEMANDED TWEAK: Well, some people decided to whine about how inaccurate the support weapons were, so they tweaked it. First off, anyone can tweak any damned weapon in this game just like that; "Oh, they want accuracy? Let's put five zeroes on the end of it's accuracy, that will fix it!" Well, now a person using a PKM can kill someone down into the fog on Karkand... standing, fully auto, in ironsights. I understand DICE "fixed" the issue, but I hardly call it a "fix". The machine gun itself is (in real life) over a meter-and-a-half long; it's the Russian equivilant to the mounted Browning machine gun on the Humvees. So why is there no Browning LMG unlock? That's what I thought. A support weapon is made for suppressing the enemy; that is, making them keep their heads down.
Sounds like someone got owned to much?

Defibrillators [MEDIC SKILL 2]

DEMANDED FIX: Wow. There isn't just one glitch associated with this crap device, but three. First: The thing studders every so often, and then we have to let off the button for ten seconds before we can use it again. This is not an "anti-statpadding" mechanism, no matter what anyone says. If it were truly an anti-padding mechanism, we wouldn't be getting points from a defibrillator. Second: We can't revive people who are extremely close to a wall. There shouldn't be problems with clipping errors if it's coded right, but DICE's coders are looking for the easy way out by making them not do anything if they're on the wall. Oh well, I guess we can continue on sitting there trying to revive someone three times only to get our skulls caved in by the butt of an AK-101. Third: They can be glitched to heal you three times faster than a medic bag. This glitch is hard to recreate but very possible to do so. In essence it means someone can run into a street filled with gunfire and stand there jumping up and down with their defibrillators as if the street was normal.
If they allowed people to be revived against the wall they would most likely be revived inside the wall, which would be a major exploit.

example:
Player1:Hurry and TK me next to that wall
Player2:Ok
Player1:Now revive me!
Player2:Ok, Now make a squad so we can all sit inside the wall and kill people who cant see us...

Last edited by (EUS)Gen.BadSnipaDay (2006-05-20 21:20:17)

TrollmeaT
Aspiring Objectivist
+492|7153|Colorado
What you dont realize is the more they try to fix it , the more they screw it up.

I say have them leave it alone before it gets any worse.
sHaDy6
DEATH FROM ABOVE
+5|7209|USA
wow you used me in your little thread. well from what i can see people seem to agree with me. i can see how you could take my first post as bein a dick, thats not how i ment it to sound. but i gotta say your startin to piss me off by puttin my post in all your little threads about things ea/dice should change. let me ask this. what does ea owe you? they made a game, you bought the game. thats where it ends. be happy they even make patches to try and fix the bugs.

Last edited by sHaDy6 (2006-05-20 21:35:31)

HeavyMetalDave
Metal Godz
+107|7138|California
On JET POV you can look around while flying, Its called MOUSE LOOK in the control set up.

So like a flight sim you can fly forward and look to the right.
Darky
Hi..
+71|7042|Here.
M1A2 Abrams [USMC TANK]

DEMANDED FIXES: Fix the hitboxes to be more like the T-90. It's absurd that we have to lose half of our hull before we even get close enough to the enemy to fire our cannons.
I've seen people long range in an Abrams without any difficulty. Its called taking shell drop into account.


Mi-28 Havok [MEC ATTACK HELICOPTER]

DEMANDED TWEAK: Why does the USMC have a weaker machine gun on their AH-1Z SuperCobra? Wait, let me correct myself; Why is the Havok's grenade launcher stronger than the SuperCobra's minigun? I don't care if they are thirty-millimeter rounds, the Apache fires thirty-millimeter and doesn't have such a large explosion. It's annoying that we get killed-- no, gelatinized the second we spawn. Wait, what's that you say? "Just use a AA gun"? Tell me, can you use an AA gun when you can't even get to it? No, I didn't think so.
Unless EA modelled it wrong, (which wouldnt surprise me) the Cobra has a 20mm gun, not a 30mm. Not to mention its also more manouverable then the Havok.


F35B Joint Strike Fighter [USMC CARRIER-LAUNCHED AIRCRAFT]

DEMANDED FIX: Why can every aircraft in the game dodge an air-to-air missile with the afterburners except the F35B? It's annoying how we can pull up and boost however much we want and still not get away. The J-10 can do it, the MiG can do it; hell, even the Su-30 can do it. So what's the deal, DICE? Why torture us? Do you hate Americans?
I've seen plenty of people dodge AA in the F-35.


PKM [SUPPORT UNLOCK]

DEMANDED TWEAK: Well, some people decided to whine about how inaccurate the support weapons were, so they tweaked it. First off, anyone can tweak any damned weapon in this game just like that; "Oh, they want accuracy? Let's put five zeroes on the end of it's accuracy, that will fix it!" Well, now a person using a PKM can kill someone down into the fog on Karkand... standing, fully auto, in ironsights. I understand DICE "fixed" the issue, but I hardly call it a "fix". The machine gun itself is (in real life) over a meter-and-a-half long; it's the Russian equivilant to the mounted Browning machine gun on the Humvees. So why is there no Browning LMG unlock? That's what I thought. A support weapon is made for suppressing the enemy; that is, making them keep their heads down.
I've never seen this, and unless it happens regularly would call bs on the player involved. You may also want to look at extending your draw distance.


M18A2 CLAYMORE [SNIPER SKILL]

DEMANDED FIX: It's insane. Making them invincible to grenades? What were they thinking? In real life, a cockroach scurrying in front of an M18A2 Anti-Personell Claymore Land Mine would make the damned thing's infrared go off, so why the hell would a grenade not do the trick? Or even shrapnel? Or even a medic / ammo bag? It's bad enough they're spread all over the damned place, sometimes stuffed into every corner of the TV station on Sharqi. A support gunner teaming up with a couple of snipers will ruin a game of Sharqi Peninsula if placed on the flag inside the TV station.
If you're talking about the claymores using infrared, then cold objects wont set the claymore off. If you want objects like a medpack or resupply pack to set them off, then they use a tripwire.


The rest of your stuff, was, well, stuff that you're unhappy with. The only real imbalance I find is that most of the time there isnt a huge amount of anti-vehicle defense unless you're in another armoured vehicle. SF took care of that though.
HeavyMetalDave
Metal Godz
+107|7138|California
Claymores can simply be picked up with a wrench, I do it all the time.
0mikr0n
Airborne Clan
+19|7176
This is bullshit, this forum tries so hard to shoot down anything people give them. Fuck this, I'll bring my ideas to somewhere where they'll be at least considered rather than blitzkrieged by everybody just because they feel like putting someone down. I'm being called a noob all the time, but until you've played me ingame and beaten me to a bloody, mangled pulp, you have no right to do so. I know and understand that you can mouse-look in a jet, but you can't do it while TURNING. And for the asshole saying I'm an idiot over the tank issue, you obviously haven't driven one over a hill.

And none of you have ever tried EA's customer support. Not even just for Battlefield 2, but for every other game.

I'm the one who sucks at this game just because I don't like how unbalanced it is? Alright, shoot. Throw some ideas on what you want fixed, rather than being jerkwads and nailing them all to the wall. That is, afterall, what this post was started for. I bet you anything you'll all want the PKM more accurate, the tanks invincible, and the old GROUND AA back because you can't fly low enough to dodge it. Go ahead, prove me wrong; I dare you. Instead of sitting here and degrading me, try to look what you want changed with the game and post it.

If you want to be jerks about it, I'll shoot down some of your own posts:

LockerFish wrote:

a lot of those seem like you're just personally annoyed. Most of those don't bother me. In real life, snipers dont' have claymores. and I can't believe you brought up the idea of BF2 being a flgith sim. You're goign to get raped on here...
Alright, keep in mind that in real life, ANYONE can have a claymore if they're trained to use it and have permission to do so. And I never said BF2 was a flight sim, I said that BF2 is outstripped by flight sims, that the mouse look is INCOMPLETE. You can't turn when looking around, and that is a disadvantage. The purpose of mouse-look is to TRACK AN ENEMY TARGET WHILE IN FLIGHT, dumbass.


Darky wrote:

I've seen people long range in an Abrams without any difficulty. Its called taking shell drop into account.

I can see you've never been in one while driving over a SMALL HILL. Before you start trying to take out a post, read it clearly.



Unless EA modelled it wrong, (which wouldnt surprise me) the Cobra has a 20mm gun, not a 30mm.

Oh, well congratulations to DICE for making the Apache fire a 30 MM and make it more like a Supercobra's gun, and then give the Mi-28 a 20 MM that explodes like a grenade. Dare to compare.




I've never seen this, and unless it happens regularly would call bs on the player involved. You may also want to look at extending your draw distance.

Thanks, but I'm pretty sure I have it on 100%. By extending, you're commanding me to hack? Not smart, my friend.



The only real imbalance I find is that most of the time there isnt a huge amount of anti-vehicle defense unless you're in another armoured vehicle. SF took care of that though.

W--wait... wait a minute. You said there's no Anti-Vehicular? Wait a second. Did you notice the button on the bottom of the spawn menu? It's called Anti-Tank. Use it some time, it works.
Now I'm fighting fire with fire. I don't care if I'm negative Karma'ed for this, it's just a number next to my name. It's insignificant. But before you do press the big -1, consider two things: 1. Do I care? and 2. Are you being hypocritical? You shouldn't be -1ing me if you get pissed at me shooting down your ideas right after you obliterated mine.

Last edited by 0mikr0n (2006-05-21 08:50:17)

Kashmir
The J-10 is my J-10
+39|7173
Viva La Resistance
Darky
Hi..
+71|7042|Here.
Hey 0mikr0n, here's your choices:

1. Dont play.

2. Take a deep breath. Once you've calmed down, try playing again. If you still cant handle it, go to option 1.

3. Grab some tissues, dry your tears and try playing again. Once again, if that doesnt work, use option 1.

4. Try option 1.


I know there are huge imbalances in the game, I stopped playing the game for over 6 months because of them and only started again because someone recommended SF.

Oh, and yes, armour vs. infantry is grossly imbalanced. AT gets a piss-weak gun, and has to put at least 2 rockets into the 'weak' spots of a tank before it drops. But hey, instead of crying about it, I did things a different way, not trying to bust peoples balls on a forum.

Oh, and good luck on getting EA to listen to your 'demanded tweaks'.

GG.
sHaDy6
DEATH FROM ABOVE
+5|7209|USA
here you go buddy

https://www.shoplet.com/office/limages/PKCC4693.JPG
0mikr0n
Airborne Clan
+19|7176

The Rules wrote:

Any post you make should directly contribute to the forum.

1.  Respect the site, staff, and members.
   3. Help maintain a fun and friendly atmosphere by using your best judgment and granting people the benefit of the doubt when taking place in discussions.
   4. Positively contribute to the forums with useful posts and information relevant to the section being posted under.
  10. Use proper spelling, grammar, punctuation, and capitalization to the best of your ability. Failure to do this will result in your posts being taken less seriously, and most likely cause responses to be less than constructive.
Wow. Nice job breaking the rules, guys. I can't take your posts seriously without the capitalization or puntuation.

Oh, and there's a section here on the forum, if you guys don't know. There's a complaint post in the "Complaints" section, go complain about it there. This is no place to complain.

And if you guys think you're good at the game, try to run some improvements you want by me. I'm sure that with your [sarcasm]uber 1337ness[/sarcasm], you probably have tons of information... do you?

Last edited by 0mikr0n (2006-05-21 10:14:12)

DSRTurtle
Member
+56|7166
I somewhat agree with the original poster's comments.  The following are the points agree with and my view as to why i agree.

The F-35 does not do very well in dogfights against the J-10 with pilots of equal skill.  It does not turn as well, it is not as fast, it has a very large hitbox area as compared to the J-10.

The PKM still needs tweaking.  I'm sick and tired of shooting a guy without killing him with anything and he drops to the ground and kills me with the PKM.  It is not physically possible to drop to a prone position and be able to shoot with anything, specially the PKM as fast as it happens in the game. 

My issue with the defib is that they tied it to med packs.  To use the defib requires the use of a med pack as well.  Since that is the case you should get a heal point for using the med pack.  Heal points are harder to come by than repair points.
xstax981
Community Modder
+93|7156
Here, to clear up the AH-1Z mess, lets turn it into this:

https://img352.imageshack.us/img352/2605/blackhawk5bz.jpg

Let's also turn the J-10 into this aswell:

https://img416.imageshack.us/img416/3797/paperplane4ea.jpg

PKM too powerful? Here is the answer to nerf errr... tweak it with:

https://img142.imageshack.us/img142/2774/disapointingsniper5df.jpg


Thanks to Paranoid101 for images

/rant

Last edited by xstax981 (2006-05-21 10:25:41)

Fredrik
i hate you all
+201|7129|Norway

0mikr0n wrote:

Vehicles

Jet POV [AVIATION VEHICLE COCKPIT VIEW]

Alright. Some of us have played flight simulators before and would like to be able to fly the jets and move my view direction around while flying. It's an essential mechanism for tracking enemy pilots, so why leave it out? It's in virtually every other flight sim we've played, so why not here? Are they lazy? Maybe.
Press ctrl, einstein
|-LoNgHiLL-|
Member Member
+7|7042|Classified
The PKM is not the equiv of the M2...
SiMSaM16
Member
+48|7174|United States of America

0mikr0n wrote:

Jet POV [AVIATION VEHICLE COCKPIT VIEW]

Alright. Some of us have played flight simulators before and would like to be able to fly the jets and move my view direction around while flying. It's an essential mechanism for tracking enemy pilots, so why leave it out? It's in virtually every other flight sim we've played, so why not here? Are they lazy? Maybe.
Hold CTRL and move the mouse... I dont find it usefull because you could easily crash while flying. I dont need to look around to see enemy jets. I dont really worry about them unless I see them or one is behind me...
LockerFish
Member
+47|7186
The major point of my response was that you are bringing up a lot of issues and small things that seem to be more personal and not representative of everyone. In the group I play with, most of us have no problem with the game as it is, minus a few random glitches that occur now and again. Oh well, we live with it since it's a FPS and it happens. You're getting REALLY picky with the mouse-look thing. Seriously, just chill. Most of these topics have been talked about a thousand times before and they're pretty old. EA/Dice sucks, blah blah, we get the idea. Go play WOW.
tip700
Member
+9|7104
Incase you guys didnt know the PKM and MG36 got nerfed in 1.22. There min deviation is now 3.5, so thats that problem fixed.

as for claymores, one sniper can only have two at a time and an engineer can pick em up with his wrench. Furthermore you can run them over in a vehicle to detonate them or just avoid them, only sissies whine abotu claymores.

the only things id like to see fixed are piss poor network performence issues, the USMC jets getting a little boost to be on par with J10, and anti tank getting nades ( every other class gets them including medics who have  6 pieces of equipment compared to ATs 4)
Jack Bauer
WWJD - What Would Jack Do
+26|7034

tip700 wrote:

Incase you guys didnt know the PKM and MG36 got nerfed in 1.22. There min deviation is now 3.5, so thats that problem fixed.

as for claymores, one sniper can only have two at a time and an engineer can pick em up with his wrench. Furthermore you can run them over in a vehicle to detonate them or just avoid them, only sissies whine abotu claymores.

the only things id like to see fixed are piss poor network performence issues, the USMC jets getting a little boost to be on par with J10, and anti tank getting nades ( every other class gets them including medics who have  6 pieces of equipment compared to ATs 4)
I can still snipe w/ the pkm pretty well
tip700
Member
+9|7104
i didnt say you couldnt. 3.5 min deviation with 0.8 multiplier while crouching is 0.27, inbetween l85a1 and g36e accuracy terroritory
Unclean009
Da Dirty Man!
+66|7132|Spokane, Washington

(EUS)Gen.BadSnipaDay wrote:

When you come back from crying in the corner with your blanket over your head... then we can talk.

Jet POV [AVIATION VEHICLE COCKPIT VIEW]

Alright. Some of us have played flight simulators before and would like to be able to fly the jets and move my view direction around while flying. It's an essential mechanism for tracking enemy pilots, so why leave it out? It's in virtually every other flight sim we've played, so why not here? Are they lazy? Maybe.
Since when was BF2 a flight sim?, last time i checked it was a modern combat multi-player online first person shooter. Let me know if i am wrong.

PKM [SUPPORT UNLOCK]

DEMANDED TWEAK: Well, some people decided to whine about how inaccurate the support weapons were, so they tweaked it. First off, anyone can tweak any damned weapon in this game just like that; "Oh, they want accuracy? Let's put five zeroes on the end of it's accuracy, that will fix it!" Well, now a person using a PKM can kill someone down into the fog on Karkand... standing, fully auto, in ironsights. I understand DICE "fixed" the issue, but I hardly call it a "fix". The machine gun itself is (in real life) over a meter-and-a-half long; it's the Russian equivilant to the mounted Browning machine gun on the Humvees. So why is there no Browning LMG unlock? That's what I thought. A support weapon is made for suppressing the enemy; that is, making them keep their heads down.
Sounds like someone got owned to much?

Defibrillators [MEDIC SKILL 2]

DEMANDED FIX: Wow. There isn't just one glitch associated with this crap device, but three. First: The thing studders every so often, and then we have to let off the button for ten seconds before we can use it again. This is not an "anti-statpadding" mechanism, no matter what anyone says. If it were truly an anti-padding mechanism, we wouldn't be getting points from a defibrillator. Second: We can't revive people who are extremely close to a wall. There shouldn't be problems with clipping errors if it's coded right, but DICE's coders are looking for the easy way out by making them not do anything if they're on the wall. Oh well, I guess we can continue on sitting there trying to revive someone three times only to get our skulls caved in by the butt of an AK-101. Third: They can be glitched to heal you three times faster than a medic bag. This glitch is hard to recreate but very possible to do so. In essence it means someone can run into a street filled with gunfire and stand there jumping up and down with their defibrillators as if the street was normal.
If they allowed people to be revived against the wall they would most likely be revived inside the wall, which would be a major exploit.

example:
Player1:Hurry and TK me next to that wall
Player2:Ok
Player1:Now revive me!
Player2:Ok, Now make a squad so we can all sit inside the wall and kill people who cant see us...
I was infact revived inside a wall on Karkand once....it was freaky...
Havok
Nymphomaniac Treatment Specialist
+302|7155|Florida, United States

0mikr0n wrote:

Mi-28 Havok [MEC ATTACK HELICOPTER]

DEMANDED TWEAK: Why does the USMC have a weaker machine gun on their AH-1Z SuperCobra? Wait, let me correct myself; Why is the Havok's grenade launcher stronger than the SuperCobra's minigun? I don't care if they are thirty-millimeter rounds, the Apache fires thirty-millimeter and doesn't have such a large explosion. It's annoying that we get killed-- no, gelatinized the second we spawn. Wait, what's that you say? "Just use a AA gun"? Tell me, can you use an AA gun when you can't even get to it? No, I didn't think so.
Don't dis my Havok
samfink
Member
+31|7035
also, one thing noone seems to have pointe dout- people who demand, don't usually get with these things, try asking politely, and be goddam reasonable.

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