Pretty sure that has always been like that.Sgt.Davi wrote:
I just realised my arty kills musta counted towards Ground defense! Exploit, anyone?
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Yeah, it's always been that way.
Just to confirm to the community: These criteria appear to be accurate and I have received many of them during only a couple of rounds of playing.
I would suggest that there needs to be a couple of changes ... possibly to the Air Combat Medal (I think it may require 25 kills IAR or possibly a certain number of minutes IAR).
Anyway, hope this is helping you all out
I would suggest that there needs to be a couple of changes ... possibly to the Air Combat Medal (I think it may require 25 kills IAR or possibly a certain number of minutes IAR).
Anyway, hope this is helping you all out
i lol'd
I've confirmed all of the findings in the original post. I've added other stuff at the bottom of this post. Enjoy!
Veteran Knife - Removed in round requirement
CONFIRMED
Expert Knife - Removed in round requirement
CONFIRMED
Basic Explosive - Lowered from 13 kills to 5 kills in a round
CONFIRMED
Vet Explosive - Lowered from 23 to 20 kills in a round
CONFIRMED
Expert Explosive - Lowered from 37 to 30 kills in a round
CONFIRMED
Expert First Aid - Increased Time requirement from 54000 (15h) to 360000 (100h)
Expert First Aid - decreased heals from 25 to 20 in a round
CONFIRMED
Expert Repair (Engineer)
decreased repairs from 25 to 20 in a round
CONFIRMED
Vet Transport - Decreased time from 180000 (50h) to 90000 (25h)
CONFIRMED
Exp Transport - Decreased time from 540000 (150h) to 270000 (75h)
CONFIRMED
Vet Heli - Decreased time from 360000 (100h) to 180000 (50h)
CONFIRMED
Expert Heli - Decreased time from 1440000 (400h) to 540000 (150h)
CONFIRMED
Vet Aviator - Decreased time from 360000 (100h) to 180000 (50h)
CONFIRMED
Expert Aviator - Decreased time from 1080000 (300h) to 540000 (150h)
CONFIRMED
Vet Air defense - Removed time requirement
Vet Air defense - Lowered kills from 12 to 10 in a round
CONFIRMED
Exp Air Defense - Removed time requirement
Exp Air Defense - Lowered kills from 24 to 20
CONFIRMED
Vet Ground Def - Removed Time
Vet Ground Def - Lowered kills from 12 to 10 in a round
CONFIRMED
Exp Ground Def - Removed time requirement
Exp Ground Def - Lowered kills from 24 to 20
CONFIRMED
===============Ribbons===================
War College Ribbon
Removed 3:1 win/loss ratio
Removed 45 point commander score in a round
Added 200 Wins
Added 25000 Global commander score
Increased time from 180000 (50h) to 360000 (100h)
CONFIRMED
============Medals===================
Air Combat
Lowered time from 720000 (200h) to 360000 (100h)
Lowered kills from 10000 to 5000
Removed Accuracy
CONFIRMED
Armor Combat
Lowered time from 900000 (250h) to 360000 (100h)
Lowered kills from 10000 to 5000
Removed Accuracy
CONFIRMED
Heli Combat
Lowered time from 900000 (250h) to 360000 (100h)
Lowered kills from 10000 to 5000 (this one was actually 20000 to 5000)
Removed Accuracy
CONFIRMED
Combat Infantry
Lowered time from 1800000 (500h) to 720000 (200h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
Marksman infantry
Added time 1080000 (300h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
Sharpshooter Infantry
Added time 1440000 (400h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
IN ADDITION:
The Vet/Expert Tactical badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
The Vet/Expert Grappling Hook badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
The Vet/Expert Zip Line badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
SF Aerial Service Ribbon was removed
CHANGES IN RANKINGS
Brigadier General
Removed Expert Badges: Armor, Transport, Helicopter, Aviator, Air defense, Ground defense
Added Veteran Badges: Armor, Transport, Helicopter, Aviator, Air defense, Ground defense
Added global time 3888000 (1080h)
Major General
Removed Expert Badges: Knife, Pistol, Assault, AT, Sniper, SecOps, Support, Engineer, Medic
Added Veteran Badges: Knife, Pistol, Assault, AT, Sniper, SecOps, Support, Engineer, Medic
Added global time 4500000 (1250h)
Lieutenant General
Added global time 5184000 (1440h)
Veteran Knife - Removed in round requirement
CONFIRMED
Expert Knife - Removed in round requirement
CONFIRMED
Basic Explosive - Lowered from 13 kills to 5 kills in a round
CONFIRMED
Vet Explosive - Lowered from 23 to 20 kills in a round
CONFIRMED
Expert Explosive - Lowered from 37 to 30 kills in a round
CONFIRMED
Expert First Aid - Increased Time requirement from 54000 (15h) to 360000 (100h)
Expert First Aid - decreased heals from 25 to 20 in a round
CONFIRMED
Expert Repair (Engineer)
decreased repairs from 25 to 20 in a round
CONFIRMED
Vet Transport - Decreased time from 180000 (50h) to 90000 (25h)
CONFIRMED
Exp Transport - Decreased time from 540000 (150h) to 270000 (75h)
CONFIRMED
Vet Heli - Decreased time from 360000 (100h) to 180000 (50h)
CONFIRMED
Expert Heli - Decreased time from 1440000 (400h) to 540000 (150h)
CONFIRMED
Vet Aviator - Decreased time from 360000 (100h) to 180000 (50h)
CONFIRMED
Expert Aviator - Decreased time from 1080000 (300h) to 540000 (150h)
CONFIRMED
Vet Air defense - Removed time requirement
Vet Air defense - Lowered kills from 12 to 10 in a round
CONFIRMED
Exp Air Defense - Removed time requirement
Exp Air Defense - Lowered kills from 24 to 20
CONFIRMED
Vet Ground Def - Removed Time
Vet Ground Def - Lowered kills from 12 to 10 in a round
CONFIRMED
Exp Ground Def - Removed time requirement
Exp Ground Def - Lowered kills from 24 to 20
CONFIRMED
===============Ribbons===================
War College Ribbon
Removed 3:1 win/loss ratio
Removed 45 point commander score in a round
Added 200 Wins
Added 25000 Global commander score
Increased time from 180000 (50h) to 360000 (100h)
CONFIRMED
============Medals===================
Air Combat
Lowered time from 720000 (200h) to 360000 (100h)
Lowered kills from 10000 to 5000
Removed Accuracy
CONFIRMED
Armor Combat
Lowered time from 900000 (250h) to 360000 (100h)
Lowered kills from 10000 to 5000
Removed Accuracy
CONFIRMED
Heli Combat
Lowered time from 900000 (250h) to 360000 (100h)
Lowered kills from 10000 to 5000 (this one was actually 20000 to 5000)
Removed Accuracy
CONFIRMED
Combat Infantry
Lowered time from 1800000 (500h) to 720000 (200h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
Marksman infantry
Added time 1080000 (300h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
Sharpshooter Infantry
Added time 1440000 (400h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
IN ADDITION:
The Vet/Expert Tactical badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
The Vet/Expert Grappling Hook badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
The Vet/Expert Zip Line badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
SF Aerial Service Ribbon was removed
CHANGES IN RANKINGS
Brigadier General
Removed Expert Badges: Armor, Transport, Helicopter, Aviator, Air defense, Ground defense
Added Veteran Badges: Armor, Transport, Helicopter, Aviator, Air defense, Ground defense
Added global time 3888000 (1080h)
Major General
Removed Expert Badges: Knife, Pistol, Assault, AT, Sniper, SecOps, Support, Engineer, Medic
Added Veteran Badges: Knife, Pistol, Assault, AT, Sniper, SecOps, Support, Engineer, Medic
Added global time 4500000 (1250h)
Lieutenant General
Added global time 5184000 (1440h)
EDIT: ^^^ Clearly my observation is lacking...
Hey, BF2Player updated the reqs already... don't worry chuy, we still know who the daddy site is, and don't mind waiting for those quality updates.... but here's the ones I didn't see mentioned (excuse me if they have been):
Basic Grappling Hook
Basic
R: 10 uses of grappling hook
Veteran
G: 100 uses of grappling hook
Expert
G: 500 uses of grappling hook
Tactical Support Weaponry
Basic
R: 10 uses of flash/gas
Veteran
G: 100 uses of flash/gas
Expert
G: 500 uses of flash/gas
Zip Line Specialist
Basic
R: 10 uses of zip line
Veteran
G: 100 uses of zip line
Expert
G: 500 uses of zip line
Hey, BF2Player updated the reqs already... don't worry chuy, we still know who the daddy site is, and don't mind waiting for those quality updates.... but here's the ones I didn't see mentioned (excuse me if they have been):
Basic Grappling Hook
Basic
R: 10 uses of grappling hook
Veteran
G: 100 uses of grappling hook
Expert
G: 500 uses of grappling hook
Tactical Support Weaponry
Basic
R: 10 uses of flash/gas
Veteran
G: 100 uses of flash/gas
Expert
G: 500 uses of flash/gas
Zip Line Specialist
Basic
R: 10 uses of zip line
Veteran
G: 100 uses of zip line
Expert
G: 500 uses of zip line
Last edited by UnOriginalNuttah (2006-05-23 13:59:15)

Heres a conformation on the new requirements.
Sorry, BUT THIS SUXX!!! I played days to get my Expert Explosives and Expert Knife!!!
Now everybody can get it TOO easyly!!!
Those medals were made to be difficult!!!
Now everybody can get it TOO easyly!!!
Those medals were made to be difficult!!!
I got on a SF server and automatically got both vet and exprt tact badge. and Vet grapling hook badge.
i think it sucks , the only badge i find hard to get is the expertrepair badge
25 repairpoints is allot but i dont see anithing lowered for engineer
ow , bollox.... i worked my ass of for those badges and was proud at now every noob can get it
25 repairpoints is allot but i dont see anithing lowered for engineer
ow , bollox.... i worked my ass of for those badges and was proud at now every noob can get it
same here=DHG=ArkAng37 wrote:
I got on a SF server and automatically got both vet and exprt tact badge. and Vet grapling hook badge.
I know, I saw you in Freddyhouse tearing it up a few timesMr.Bonus wrote:
i think it sucks , the only badge i find hard to get is the expertrepair badge
25 repairpoints is allot but i dont see anithing lowered for engineer
ow , bollox.... i worked my ass of for those badges and was proud at now every noob can get it
Anyway, it's changed:
R: 20 repair points
EDIT: Why don't the stats sites add a version symbol in the corner of the medal logos?
Last edited by UnOriginalNuttah (2006-05-23 15:03:10)
Ok Ive been hearing that people have been getting the sharpshooter metal when they dont have all the exrts. Is this true or a joke?
Any examples? I'd say joke, cos I've got all vets and 400hrs+ and didn't get it. Might be wrong though.=DHG=ArkAng37 wrote:
Ok Ive been hearing that people have been getting the sharpshooter metal when they dont have all the exrts. Is this true or a joke?
Im thinking if they are right then its 34 min in a round and 400 hrs. I still need 2 more exprts. But I just wanted to see whats the deal with that one. Thx
Ok,let's sum up:
In one day I got Expert Knife,Vet and Expert Zipline,Vet and Expert Tactical Support Weaponry,Vet and Expert Air Defence and Vet Grappling Hook.
All in all I'm just pissed off about making the expert knife a free gift for everybody,2-3 knife kills in a round are the usual bodycount,100 kills can be done in a few days.And the airdefence is a joke too,when as a commander in a stinger you can get expert airdefence on the first game ever.
The only award that still requires a bit skill is expert pistol if they didn't remove the 18 kills in a round,but that's not even really difficult,I got 14 pistol kills on the first try,after a few rounds everybody can get it.
And the War College Ribbon is just a pure commander time requirement,you are bound to have about a 1000 wins with 100 hours and 25000 commander points.
In one day I got Expert Knife,Vet and Expert Zipline,Vet and Expert Tactical Support Weaponry,Vet and Expert Air Defence and Vet Grappling Hook.
All in all I'm just pissed off about making the expert knife a free gift for everybody,2-3 knife kills in a round are the usual bodycount,100 kills can be done in a few days.And the airdefence is a joke too,when as a commander in a stinger you can get expert airdefence on the first game ever.
The only award that still requires a bit skill is expert pistol if they didn't remove the 18 kills in a round,but that's not even really difficult,I got 14 pistol kills on the first try,after a few rounds everybody can get it.
And the War College Ribbon is just a pure commander time requirement,you are bound to have about a 1000 wins with 100 hours and 25000 commander points.
Oh goodie, watch the exp knifes rack up, there used to be a challenge now its just rubbish. My sister could get exp knife now.... rest don't seem too bad.
Im glad that I got my Armor Combat Metal. Thats the one I wanted more then any metal.
The knife badge changes is the worst IMO, and that comes from someone who'd probably never get it with the old requirements. They might as well remove it altogether.
I am going for mineViper38 wrote:
===============Ribbons===================
War College Ribbon
Removed 3:1 win/loss ratio
Removed 45 point commander score in a round
Added 200 Wins
Added 25000 Global commander score
Increased time from 180000 (50h) to 360000 (100h)
(you guys better start personing commander)
Maybe we will start seeing more generals now!
Looking at the new badges, they all seem fine, ... except knife, y remove IAR all together? y not lower it if you must... its not like people weren't getting it :S
yeah that is what i thought, they are supposed to be hard to get, hence the reason they are veteran and expert. Veteran us supposed to be someone who has played for ages, then expert speaks for itself.Earthquake23 wrote:
Sorry, BUT THIS SUXX!!! I played days to get my Expert Explosives and Expert Knife!!!
Now everybody can get it TOO easyly!!!
Those medals were made to be difficult!!!
i have just looked at my stats and although i dont have the badges and medals yet, i have filled the criteria for some of the expert badges and the vet badges and will get a couple of medals.
i was actually enjoying trying to get some of those badges, like expert knife. i mean it makes you a better player for trying and finally getting it, now it is just too easy.
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