Marinejuana
local
+415|7066|Seattle
I know this topic is brought up often and I have read the explanation here on commander points, however it is still not clear to me whether or not a commander "gets any points" for things they do in combat.  I realize that the score is based on the points accumulated by your team divided by the # of members, but i am wondering if a commanders kills or repairs, etc are added to the pool of points that your score is divided from.

My reason for believing that somehow they do matter is based on a few experiences, one of which has a screenshot. This was taken at the very beginning of a round. As you can see, my score as commander is the highest on my team. If it is simply an average of their scores, how could mine be greater? As I recall, I had already artyed, gotten kills and captured a flag or two (what else are u going to do on an empty dalian plant server???).

Thanks.

http://s71.photobucket.com/albums/i149/ … een004.png

https://i71.photobucket.com/albums/i149/kyleomalley/screen004.png
MarkyMark
Member
+5|7154|UK
You sure u didnt get the kills before u went comm
Marinejuana
local
+415|7066|Seattle
Yeah, pretty sure.
[QXJZ]Capt_Kefra
Alright, you're good to go!
+124|7209|Honolulu, HI
I'm quite sure that while the kills will still show up on the scoreboard (and will duly be recorded in your stats), they DO NOT give you any points in the round while you're commander.  You probably applied to be commander, killed an enemy or two, got points for those, and then started getting command points normally.

See the BF2S Wiki for how command points are calculated.  The "lite" version of those rules is this:

Whenever a member of your team scores points, you gain points equal to that score divided by the total number of teammates alive at the time.  EXAMPLE:  You're commander of a 10-man team.  Some guy on your team kills someone else (2 points).  You get 2 points divided by the currently alive number (10) for 0.2 (scores are rounded to the nearest 1 on the scoreboard).

To reiterate, you don't get any points for kills while commander--not with arty, vehicles, or small arms.  Try it on single player if you like.
Sgt.Davi
Touches Himself At Night.
+300|7124|England
Commanders dont get team points. LISTEN UP FOOLS!! So many times Ive seen a medic commander go around revivi ng people and stopping momentarily to check the screen. FOOLS"
Pappy2
Member
+18|7146|Chicago
i was under the impression that arty kills dont count, but killing with your gun or at mines do count as normal and add to your overall score.

it could be just me


*shrug*
Varegg
Support fanatic :-)
+2,206|7291|NÃ¥rvei

Sgt.Davi wrote:

Commanders dont get team points. LISTEN UP FOOLS!! So many times Ive seen a medic commander go around revivi ng people and stopping momentarily to check the screen. FOOLS"
Partialy right u are, u get credited for all kinds of teamwork in your stats like revives, repair and so on but you dont get points in the round u get them as commander.
Wait behind the line ..............................................................
Fabbi_Kanin
Member
+46|7080
Commanders points is the average score of your teammates (Total points divided by # of team players).
AT LEAST

Someone said that if you put a supply box and someone uses it you get an extra point but I don't know about that
Marinejuana
local
+415|7066|Seattle
Right, so you guys are just absolutely positive that things you do aren't also added in and divided by the # on your team....

That sounds like what I've heard before, but I am fairly certain I was commander all of that round, and that map is so spread out that I would have been accepted as commander before encountering any enemies or capturing anything.

And I'm not suggesting that you get points directly, just that what you do is also factored into the average. Sorry if I am just confusing people with a misleading screenshot if thats the case.

-------------------------------------

But if people are going to bring up the subject of combat commanders in response to this then I would like to point out that those strategies arent always bad.

While a good team always benefits from a commander spotting everything and frequently using scans, you sometimes encounter a team (USMC on karkand or wake) that is relatively content to not cap any flags at all. If you are confident in your infantry skills (more of us are than probably should be), then sometimes you can do your team more good by going on a little top secret operation to one of their back flags or an empty flag. I would do this alone or with some of your teamates. Alone can even be better for avoiding detection. If you are being stealthy then it usually isnt hard to stop and deliver assets so you arent burdening your team too much. Once the gridlocked lines are broken then you can sit back and concentrate on commanding more.

On wake as a commander i sometimes take a jet (this one pisses some people off so much) and fly it to the north base or beach  (whichever one shows up empty on the scan--or even the airfield if it looks nice) and then just bail to capture it under UAV support.

While you aren't scoring yourself any points using these tactics, they often make the difference between your team letting the tickets drain at the hotel or on the carrier and them fighting an even battle at the gatehouse or on the island. And we all know a win gets you points and a better W:L.

This is for dealing with situations where your team just isnt effectively moving for flags. Am I the only one that feels like a lot of rounds are decided within the first 5-7 min depending on if the one team has captured yet? I still agree that if your team is being functional, you need to be winning them tickets with arty and spotting, but sometimes you have to get things moving yourself (and with your assets you are the most advantaged player on the battlefield). The king or queen pieces in chess come to mind.
voltage
Member
+46|7321|Sweden

Marinejuana wrote:

This was taken at the very beginning of a round. As you can see, my score as commander is the highest on my team.
Is that really in the "very beginning" of the round? If it's the 32-player version of Daqing (guessing from the flags that can be seen behind the minimap) doesn't every team have 200 tickets or something?

If so, the killing and flagcapping your team have done doesn't match their score, unless you have been doing a lot of teamkilling. Your team is winning despite the opposing team have more kills and TW points in total.

It suggests that some players have left your team or have been teamswitched. If they had a lot of score before, you will be placed on top as they leaves.
Gulf_War_Syndrome
OMG ERYX HAX!
+62|7159|Adelaide, Australia
Here's the main reason for discrepancies like these:

If people have earned score in the game, but leave the match part way through, their score still contributes to the commander score. If people quit the game, their contribution to the commanders score does not suddenly dissapear.

In this screenshot, it does not show the people who may have earned some points earlier in the game, but left the server before you took the screenie.
alpinestar
Member
+304|7077|New York City baby.
Commanders get average of the taem period.
Commanders get x2 for the win
Commanders do not get x2 if they apply for command with 100 points at the end of round
Commanders should respond to teammate request for supplies you hear me noobs ?
Fabbi_Kanin
Member
+46|7080

alpinestar wrote:

Commanders do not get x2 if they apply for command with 100 points at the end of round
They just get doubled the COMMANDER SCORE earned. So if they apply in the end and get 2 commander points it will be doubled to 4
polarbearz
Raiders of the Lost Bear
+-1,474|7269|Singapore

No.

Pictorial Evidence:

https://static.flickr.com/48/138438003_ac08769b05_o.jpg

Disclaimer: Will not be bothered with any of your mindless 'WHY ARE j00 FLYING AS A COMMANDER' Because I > You.

End.
Jlspence
Member
+4|7147
What this screen shows is that you participated in the round as a team member BEFORE you became commander.  In that time, you had 3 kills and 2 deaths.  For those 3 kills you got 6 points.  The rules for commander score only apply to the time during which you are the commander. 

As an example, in a round I play the first 5 minutes as a squad member.  In that time I get 5 kills and 3 kill assists.  My round score to that point is 13.  I look at the board and notice we have no commander so I apply and get it.  FROM THAT POINT ON, my team of 20 earns 400 total points.  My team also wins the round.  My total score at the end of the round is my player score (13), plus my commander score (400/20)*2X=40, for a total of 53.  Note that my player score DOES NOT get multiplied by 2 and that the team's points earned for my commander score are only those earned while I was commander.

On arty kills, they do count in your overall statistics but do not count for points in your round scores.  You also do not get any POINTS for flag caps, defends, repairs, etc. while commander but do get credit for these actions in your statistics.
Marinejuana
local
+415|7066|Seattle
Wow, thanks for the responses, all of you.

Voltage, I think you are absolutely right, My score must be what was left over from some people leaving. As I recall the server was on a better map, then is switched to daqing and people started leaving so it would make sense that they contributed a little to my score before going.

And once again, I am quite positive I didn't earn those points before going commander.

---------------------------

And am I not going to be flamed for suggesting that commanding in action is sometimes okay?

Also, for 5 on 5, or 8 on 8 matches, combat commanding is almost a must, otherwise your team is 20% weaker in combat.
Adogg
Member
+5|7035
First, I DID search and came up with this thread.

Second, Sure I'm noobish but I want to ask anyways. Live with it.

Question below quote....

From Wiki link at top of the screen wrote:

Commander Score
The commander score is the sum of all commander points earned. The commander points are every point earned by a member of your team during your reign as commander divided by the total of living team members at the given time. This is multiplied by two at the end of the round, when your team wins, and only if you are still active commander at the end of the round. Artillery kills or any personal achievement does not add up to this number. Personal achievements besides artillery kills are added to your points in the round, and count as combat or team points.
Do you get points for Accepting resupply/uav/arty requests?  Or now in 1.3 for vehicle drops?

What about if an order is followed?

I think but I'm not sure how I prove it that these items might get you points too.

Any suggestions on how I can prove if they do or not work? Or if my *twitch*/search failed, was this asked before and proven?

I've noticed distinct difference in my scores based on my actions.
Marinejuana
local
+415|7066|Seattle
do some more searches, many people have eloquently explained why you think you see what you are seeing. MAYBE 1.3 just changed something, but most likely you are just noticing how when you command well your teams avg. score goes up.

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