oberst_enzian wrote:
its great when people use the transport choppers in the manner they are intended to be used... but it totally sucks when they have no concept of the gunner's view angles, and you simply cannot get a shot off becuase when something's coming into your sights they suddenly swing round and fly at/over something instead of alongside it... Also - n00b chopper pilots: loading up with a full complement of troops, and then taking off an crashing into a hill, taking everyone with them. FFS LEARN HOW TO FLY IN S/P or on an UNPOPULATED server!!
This is the reason your gunners should be Squad Members in your Squad. When I can get a good Squad that understands the value of VOIP, I talk to them. As the pilot they are to spot and direct me. If they need me to swing, rotate left or right they tell me. If I spot a target of opportunity flying in I tell them, "Infantry left near buildings." and then I fly in slightly banked to the left and to the right of the infantry in question.
It's all about a good team in any Helicopter when you want to take on Gunship duties. Plus you have to learn to really fly stable and slow when they are actually shooting at something. At the same time you need to know when to leave in a hurry. It's a very cool time getting to use the BH or Mig or any transport Heli in this manner.
BTW nothing is better than having an engineer in back who is on VOIP, knowing where to fly to have them drop mines out the back in front of oncoming tanks and apcs. Spec Ops work nice to like this. Such a nice feeling taking out armor with a transport heli. Just requires teamwork.