ashleyhall
Member
+15|7308|Somerset
I hate it when walking through trees (such as at Vista Point on Dragon Valley) where you get to a clump that physically you could fit through but the game prevents you from doing so, you have to walk around.

Would be good if you could continue through them, but the game slows your pace through the undergrowth, and perhaps ruffles the tree to maybe give an indication of you being there to any other players.

Just a thought...!
d3v1ldr1v3r13
Satan's disciple on Earth.
+160|7311|Hell's prison
not a bad idea there.
Asianwaste
Member
+7|7131
I liked on CoD the tanks would uproot those damn trees.  Makes me think about the modern tanks that can't pass through a barb wire fence on BF2 LOL.

Last edited by Asianwaste (2006-07-08 12:31:37)

david363
Crotch fires and you: the untold story
+314|7365|Comber, Northern Ireland
but there is an indication of someone bieng there, the birds sometimes fly away
Snake
Missing, Presumed Dead
+1,046|7192|England

david363 wrote:

but there is an indication of someone bieng there, the birds sometimes fly away
Yeah, I use that trick all the time. But its a good idea about the trees - same on Songhua.

It would also be good, well, realistic, if tanks could run down the fences and shit - its so annoying on Harvest when you spawn at the US uncap and have to drive all the way around cos of some stupid white fence that wouldnt stop a moped from going through it, let alone a bloody tank.
Asianwaste
Member
+7|7131

Snake wrote:

its so annoying on Harvest when you spawn at the US uncap and have to drive all the way around cos of some stupid white fence that wouldnt stop a moped from going through it, let alone a bloody tank.
that's cuz those fences are American made.  Built like a ford, not a honda.

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