i wanna know what keeps dice from doing major overhauls on certain things. like the blackhawk for example.
lots of blackhawk are either unarmed or have a browning .50 or some other smaller weapon than the gatling gun that is in battlefield 2.
whats so hard about changing the handling characteristics of the f35 so it can evade more or for the missiles to take longer to lock.
i saw them add a door in karkand once. it by that silo thing on the north end of the cement factory building. if you drop down to that catwalk from the roof you see a door there. that used to not be in there a few patches ago. it used to be solid and invisible.
i wanna know what the programming and gameplay limitations are that keep dice from changing certain things.
lots of blackhawk are either unarmed or have a browning .50 or some other smaller weapon than the gatling gun that is in battlefield 2.
whats so hard about changing the handling characteristics of the f35 so it can evade more or for the missiles to take longer to lock.
i saw them add a door in karkand once. it by that silo thing on the north end of the cement factory building. if you drop down to that catwalk from the roof you see a door there. that used to not be in there a few patches ago. it used to be solid and invisible.
i wanna know what the programming and gameplay limitations are that keep dice from changing certain things.