We all know it wasn't really a war, but more of a stand off,
but what if this game was like BF: SF, all the maps would be 32 players MAX, and all the maps would be heavy urban and industrial maps, some maps taking place in Moscow, and others in Washington DC, we'll even throw in a NASA map where the Russins have to steal rocket data from the control room, and disable a rocket
-MOSTLY Light Vehicles
-Pretty much all Night/Snow maps
-No flags, only things objectives like Retrive or Destory
-There will be new class's
Assault = Paratrooper
The Paratrooper will be the only ones with a reuse-able parashoot, and grappling hook, they will have a pistol and a gun with a grenade launcher, 5 flash bangs, 3 smoke grenade, and 3 frag-grenades
Sinper and Specialops = Spec.Ops
The Spec.Ops Class will have a sniper and a small automatic machine pistol, parashoot, they will have C4, Claymores, and a short burst radar that tells everyone one his team where everyone on the opposing team is, for a few seconds.
Engineer and Anti-tank= Battle-Hacker(working title)
Hacker will have a huge ass laptop,(its 1960, Jeez lol) for use in getting, for example rocket info, they will Small personal machine gun, parashoot, Mines, Trip wire, 5 frag-grenades and a rocket luancher
Medic and Support = Support
Will have heavy armor, Medic packs, Ammo pack, a large but slow machine gun, a 25 round pistiol, parashoot and NOTHING else... the downside is that he is dead ass slow and runs out of sprint quick.
Addon to this Idea, if you wish.
but what if this game was like BF: SF, all the maps would be 32 players MAX, and all the maps would be heavy urban and industrial maps, some maps taking place in Moscow, and others in Washington DC, we'll even throw in a NASA map where the Russins have to steal rocket data from the control room, and disable a rocket
-MOSTLY Light Vehicles
-Pretty much all Night/Snow maps
-No flags, only things objectives like Retrive or Destory
-There will be new class's
Assault = Paratrooper
The Paratrooper will be the only ones with a reuse-able parashoot, and grappling hook, they will have a pistol and a gun with a grenade launcher, 5 flash bangs, 3 smoke grenade, and 3 frag-grenades
Sinper and Specialops = Spec.Ops
The Spec.Ops Class will have a sniper and a small automatic machine pistol, parashoot, they will have C4, Claymores, and a short burst radar that tells everyone one his team where everyone on the opposing team is, for a few seconds.
Engineer and Anti-tank= Battle-Hacker(working title)
Hacker will have a huge ass laptop,(its 1960, Jeez lol) for use in getting, for example rocket info, they will Small personal machine gun, parashoot, Mines, Trip wire, 5 frag-grenades and a rocket luancher
Medic and Support = Support
Will have heavy armor, Medic packs, Ammo pack, a large but slow machine gun, a 25 round pistiol, parashoot and NOTHING else... the downside is that he is dead ass slow and runs out of sprint quick.
Addon to this Idea, if you wish.
