What happens when you pair bunny hopping with explosives? A C4 whore. These guys jump and C4 anything in range. I have no idea how they don't get injured in these explosions, but apparently they're bulletproof (or plastic explosive proof)
I was playing on my normal Karkand server, and my team (USMC) ran into maybe 8 out of the 12 people on the other team doing this cheap and tasteless tactic. We were losing 20-50, but managed to destroy all the C4 whores, and then just camp the spawn. I know, spawnkilling is wrong, but we had to do something.
Bunny hoppers are killable. But when you have only a couple of seconds to kill them, it's near impossible.
So anyways, we camped the hotel spawn, because they didn't think they could spawn at their other 5 spawn points. In the end, 20-50 turned out to be 1-0. Why? Because I got like 20 kills spawncamping.
Is the phrase "Two wrongs don't make a right" a good quote in this situation? Was my team the bad guys, or was the enemy to blame? Or were we both wrong, and the quote does indeed stand true?
I was playing on my normal Karkand server, and my team (USMC) ran into maybe 8 out of the 12 people on the other team doing this cheap and tasteless tactic. We were losing 20-50, but managed to destroy all the C4 whores, and then just camp the spawn. I know, spawnkilling is wrong, but we had to do something.
Bunny hoppers are killable. But when you have only a couple of seconds to kill them, it's near impossible.
So anyways, we camped the hotel spawn, because they didn't think they could spawn at their other 5 spawn points. In the end, 20-50 turned out to be 1-0. Why? Because I got like 20 kills spawncamping.
Is the phrase "Two wrongs don't make a right" a good quote in this situation? Was my team the bad guys, or was the enemy to blame? Or were we both wrong, and the quote does indeed stand true?