Katash
Member
+4|7126
Is it possible to record a local demo file while playing on a server that is not running battlerecorder?  If so is it possible to bind this command to a key so it can be initiated without typing console commands in?
brome
brap.
+244|7154|Accidental, TK
no... i think.  Tried it myself, it just tells you you can't start battlerecorder as client.  I suppose if you could do this, then the same method could be used for hax cause battlerecorder knows where everyone is on the map
Katash
Member
+4|7126
.... I think I read somewhere that it can be done in sp mode
Katash
Member
+4|7126
Found my answer -


Creating Demos: To make a custom demo of any length, you must be in Singleplayer mode, or on a server of your own creation (See Local Servers below) - you can't record your own demos on Multiplayer Internet servers. To start recording a demo, use the demo.recorddemo [demoname] command in the Command Console (See the Advanced Tweaking section). When you want to stop the demo, use the demo.stoprecording command in the console. Your demo has now been saved as a [demoname].bf2demo file in your Program Files\EA Games\Battlefield 2\mods\bf2\Demos\ directory.

Last edited by Katash (2006-07-24 04:21:35)

EvilMonkeySlayer
Member
+82|7219
I wish EA/Dice added the ability to record your pov demo.

For example, record all your slight movements under first person view. That way people could do proper movies without having to rely on fraps ingame.
In other words it only records your field of view and what data's being sent to you. Rather than the rather crappy battlerecorder. Then you could choose to record select bits in first person without worry of fraps taking up massive amounts of space or eating into your framerate.
Todd_Angelo
Leukocyte
+336|7194|Warlord

EvilMonkeySlayer wrote:

I wish EA/Dice added the ability to record your pov demo.
Ditto. It wouldn't even have to be POV only if the experience of the UT engine is anything to go by, but there is a ton of info being sent in BF2 that might make it impossible... or on the other hand it could just have been coded badly.
Snake
Missing, Presumed Dead
+1,046|7133|England

You can do it in CS:Source, so I dont see why you cant in BF2. Granted, your FPS drops by over a half...
EvilMonkeySlayer
Member
+82|7219

Snake wrote:

You can do it in CS:Source, so I dont see why you cant in BF2. Granted, your FPS drops by over a half...
Hell, i've got a dual core sys with a X1900XTX my system doesn't even flinch when I record stuff with fraps.
It's the space usage that annoys me.
masterofflama
Member
+19|7151|European Battlefield Command

EvilMonkeySlayer wrote:

I wish EA/Dice added the ability to record your pov demo.

For example, record all your slight movements under first person view. That way people could do proper movies without having to rely on fraps ingame.
In other words it only records your field of view and what data's being sent to you. Rather than the rather crappy battlerecorder. Then you could choose to record select bits in first person without worry of fraps taking up massive amounts of space or eating into your framerate.
use fraps!
EvilMonkeySlayer
Member
+82|7219

masterofflama wrote:

EvilMonkeySlayer wrote:

I wish EA/Dice added the ability to record your pov demo.

For example, record all your slight movements under first person view. That way people could do proper movies without having to rely on fraps ingame.
In other words it only records your field of view and what data's being sent to you. Rather than the rather crappy battlerecorder. Then you could choose to record select bits in first person without worry of fraps taking up massive amounts of space or eating into your framerate.
use fraps!
I don't want to put any concentration in starting/stopping fraps whilst i'm playing, I just want to play my game and worry about recording anything later on.
Plus you need to take into consideration people with lesser systems where fraps slows it down, plus I don't think recording an entire round using fraps would help reduce my hard disk space.

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