Darth_Rambo wrote:
max wrote:
a key on the keyboard can only be on or off. therefore there is no sensityvity adjustment
Yes there was in BF:Vietnam. See my post and screenshot above.
It doesn't matter what BF:V listed (I promise, it doesn't). A keyboard is either active/inactive, on/off, or however you want to define it. There is no way for the computer, or the game, to know that you pressed the key harder or softer, and stricly speaking, that's what the term sensitivity implies. EA or whoever can call it whatever they want, but it is certainly not keyboard sensitivity.
Note that I'm not saying you're wrong, because BF:V did have a setting labeled as such, but they were wrong to call it that, and that's where the confusion lies. They could have called it turning speed, speed sensitivity, control input duration sensitivity or any number of other things and been more correct.
I guess the short answer, is there is nothing you can change in settings to make the tank turn faster. Even if you were using a joystick that can register the degree of movement you input, the thing can only turn so fast. For a tank, the best you can manage is to learn to use small changes in the terrain to help you turn and/or line up a shot a bit faster. It's not much, but it's all you've got. Notice how when you're going up hill it is harder to turn into the hill, but if you turn the other way it's a bit faster? That's what I'm talking about. You can get differences from even small lump in the terrain.