Tyferra wrote:
For Commander points, drop supplies. If people use them, (friendlies,) you get points. Also, order a squad to attack a point. If they capture it, you get rewarded. Same goes for defence. If a squad member you have ordered to defend a point gets a "Flag defend" you get rewarded. Same with ordering repairs, or demolitions. They do something you tell them to do, and you're sweet.
Artillery kills used to count too didn't they?
OMFG, not again, just another post of Tyferra and his false information. *getting somehow angry* Maybe you should play as commander a little bit more...
I think this guy explained it better than I could, so I'll quote him:
SysTray wrote:
Commander points is an average of your team's score basically. Artillery counts for global kills and combat points but not global points, this is the reason that your commander, teamwork, and combat score don't equal your global score. You can get "Kills In a round" requirements from artillery alone.
You get a percentage of every score your team makes as commander. If BobJoe7 kills someone and there are 17 total people on your team you get 2/17 (0.11) points). The decimals don't show up, but they are there. Once you hit a whole number, that number shows as your score.
The division is based on how many people on your team are alive at the time of the point scored though. When BobJoe7 killed another guy, all 17 members of your team weren't alive, so it is divided by the number that were alive. 2/13=0.15 points.
At the end of the round if you are still commander and your team wins, your score is doubled. These extra points don't count toward awards like the War College Ribbon (notice the "Before 2x"), but you still get them. Cool, huh? If you had 36 it would double to 72. But if you had some weird decimal again it may "double" to 73. You may have had 36.67 points before the win.
If you teamkill as commander, the points you lose still double. If you had 23 commander points, and lost 4 due to a teamkill, it would show as 19. If the round finished right after that, your points would "double" to 42.
You still have 23 commander points, which got doubled to 46, then you lost the 4 for the teamkill. Thus leaving you with 42.
...and...
Mike<Eagle23> wrote:
Global score = Combat score + Team score + Commander score - Combat score as commander (nobody knows how many points) - Team score as commander
(e.g. you are commander while using the support class and give ammo to someone else. You'll get a point for resupplies, but this score does not count as global score...)
Btw, thats not only his opinion:
SysTray wrote:
Someone sticky this so I never have to type it again.
Last edited by Mike<Eagle23> (2006-03-01 13:21:51)