I'm a little confused over the kill requirements for these two badges... why are they lower than those of Medic, Anti Tank, Support...
Assault and Specops (especially assault) have IMO more killing potential than all these classes - Medic, is essentially assault but without the nade launcher when it comes to combat - so less kill potential. Why are 5 more kills required to get the badge? Same for specops - the carbines are very accurate, and C4 is deadly, but still only 5 kills required.
Why?
Assault and Specops (especially assault) have IMO more killing potential than all these classes - Medic, is essentially assault but without the nade launcher when it comes to combat - so less kill potential. Why are 5 more kills required to get the badge? Same for specops - the carbines are very accurate, and C4 is deadly, but still only 5 kills required.
Why?