el capitan
Member
+11|7001
they should make a silenced mp5 for the special ops kit. Now, i want the same damage as the silenced pistol done by this new gun. I would love to be able to use a silenced weapon in the game. I'm not sure how this would fit in, as an unlock or a selectable weapon, idk.

BTW, i think that besides not showing up on scans, special forces people shouldn't show up on uav's. They would be extra sneaky. Lol, idk, an idea. And also, the sniper is wearing a ghille suit. Why does he show up on UAV's and commanders scans? Someone please explain this to me? EA, are u listening?
notorious
Nay vee, bay bee.
+1,396|7218|The United Center
The sat scans and UAV scans ingame use heat/infrared, not sight.  Just because someone looks like a bush doesn't mean he's the same temperature as a bush.
Kamikaze17
Over the line!
+70|7220|Mark it zero.

ThomasMorgan wrote:

The sat scans and UAV scans ingame use heat/infrared, not sight.  Just because someone looks like a bush doesn't mean he's the same temperature as a bush.
but also, they wouldnt be able to see through a big building now would they?

edit: i think specops not showing up on scans/uavs would be a really good idea.

Last edited by Kamikaze17 (2006-08-22 00:49:37)

el capitan
Member
+11|7001
yeah. but spec ops already doesn't show up on sat scans... are they wearing ice packs or something?!?!
FesterTheMolester
BF2s US Server Admin, IRC>Forums
+157|7111|The Mind Of A Cereal Killer

Kamikaze17 wrote:

ThomasMorgan wrote:

The sat scans and UAV scans ingame use heat/infrared, not sight.  Just because someone looks like a bush doesn't mean he's the same temperature as a bush.
but also, they wouldnt be able to see through a big building now would they?

edit: i think specops not showing up on scans/uavs would be a really good idea.
that sounds like a major jump in people playing spec ops,  dont like the isea, just me tho
11sog_raider
a gaurdian of life
+112|6930|behind my rifle

ThomasMorgan wrote:

The sat scans and UAV scans ingame use heat/infrared, not sight.  Just because someone looks like a bush doesn't mean he's the same temperature as a bush.
lol, u never know though there aer some cold blooded people in this world
uk-anubis-uk
Member
+21|6993

ThomasMorgan wrote:

The sat scans and UAV scans ingame use heat/infrared, not sight.  Just because someone looks like a bush doesn't mean he's the same temperature as a bush.
Hhahahah that is the best reply ever +1 for you haha
BandoIruka
Member
+1|6965
Snipers should also be invisible to scan or uav since they normally have ghilie suits that are lined with IR reflecting material. But to balance things out, their rifle should have a tracer to give their position away so they can't camp up and rack up kills all day. Also they can be spotted by the camo rose and the commander if he zooms in his birds eye view.

What about give specops guy a ghilie suit as well? They are weak, but rely on stealth and speed to get their jobs done after all. I like the idea of a silenced main weapon for specops. Perhaps modify their existing unlock guns for it?

EDIT: or maybe make them invisible to scans and UAV when they are proned and motionless?

Last edited by BandoIruka (2006-08-25 22:21:52)

Lethality666
Member
+4|6929

BandoIruka wrote:

EDIT: or maybe make them invisible to scans and UAV when they are proned and motionless?
I could have sworn I read somewhere that this is already how it is in the game for Spec Op's. I'll have to search around for that post.
Blehm98
conservative hatemonger
+150|6934|meh-land
i believe spec ops are invisible to uavs but not scans
Flaming_Maniac
prince of insufficient light
+2,490|7178|67.222.138.85

Blehm98 wrote:

i believe spec ops are invisible to uavs but not scans
Nope.
Dsp-CS-
Claymore magnet
+98|7177|Alaska

ThomasMorgan wrote:

The sat scans and UAV scans ingame use heat/infrared, not sight.  Just because someone looks like a bush doesn't mean he's the same temperature as a bush.
i just spent 2 minutes looking at your sig, and figuring out wtf is it

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