Hurricane
Banned
+1,153|7094|Washington, DC

I posted this on Total BF2 in response to someone's quote.


Part of that is true. The other part is that the anger is somewhat justified.

For instance, patch 1.2. A hotly debated topic in its time. You either were for the things it nerfed or against the things it nerfed. But the problem was, DICE took 8 months to release the patch. At that point you really shouldn't be doing so many major gameplay changes. Fair enough, it didnt break too many things asides from Battlerecorder.

Patch 1.3. This was the start of the end. After being put through a rigorous beta testing of "Okay did it install? Good. Does the game start up? Great! Upload it to the servers and release it tomorrow!", the horrid "patch" (an insult to real patches) caused tons of crashes and whatnot. Hardly a good way to appeal to a rather mad community. Mistakes happen, fair enough. But we waited... and waited.. it took DICE nearly a month to admit that they majorly screwed up. Then nearly 3 months to release a fix. I understand they wanted to not mess things up again; but why didn't they just put more manpower to it in the first place? Because DICE SE, the smart coders (it hurts to say this cause I'm half canadian, it is embarassing that my peoples are not skilled in coding) are working on 2142. Which will get given over to DICE CAnada later and go to hell just like BF2 but that's another story.

Patch 1.4. It is released. Cries of "server crashes fixed yay!" erupted in forums and IRC rooms. But all was not well. Not the infantry gameplay nerf (yes its slower). Not infanry only, not Jalalbad. No. It was the non-removal of server crashing and CTDing. It IS less frequent, but that's not good enough. For some reason, 1.22 was stable.. then 1.3 somehow screwed it up majorly. I rarely had server crashing before 1.3. Lame.

So the reasons people are rationally mad at DICE are:

-server crashing (it takes a lot to fill up a server... then to have it crash 2 hours later)

-client crashing

-tons of gameplay changes

I admit I still play BF2. It's an addicting game. But it's just not as fun as it was in, say, 1.12. All the gameplay changes are just annoying now. One thing is adapting, another thing is being arsed to change your entire gameplay approach each time a patch comes out. For instance, on CS:S when they removed quickscoping for the AWP... that's adapting. In BF2, changing the game each time a patch comes out (1.2 onwards of course, before 1.2 the game was almost perfect) is not adapting. It's being a pain in the ***.

It's not about the stuff that never made it in the game. It's not about "not being able to dive". Not about infantrly only or Jalalabad. It's about how DICE has continously tinkered with the game, driving it to hell. Not showing much care about their screw up that was 1.3. It's as if they're trying to kill all their BF2 players off so we get 2142... I see no logic in that. If DICE is gonna treat 2142 like BF2 then my money will be better spent on something else.

The final BF2 patch should be something like this:

-Mix of current and 1.12 AA... make it harder to use but that if you're really good at it, then pilots will be scared

-No noobtoobing but let it be effective against vehicles

-bring back shooting while jumping and dolphin diving and C4 chucking

-current rank and award requirements

-bring back squad hopping

-bring back the old blackhawk miniguns... the current armor and repair rates more than balance out the strength

-slight tweak to the G36E, make it as damaging as the M16 since it will still excel in everything else for instance

And all will be well. The gameplay will be quick and addictive. It will be what got me hooked on BF2. Now it seems like a cheap imitation of America's Army but with vehicles. I doubt this post will ever make it to the serious consideration of any BF2 directors at EA or DICE. But maybe it will. All I can say is that if 2142 goes bad: DICE, you brought it on yourselves. I love the BF series and I want to get 2142, but please dont treat it like you did BF2 and make BF2 more fun again.
N.A.T.O
The People’s Champion
+59|6904|A drop house

ExecutionerStyle wrote:

-bring back the old blackhawk miniguns... the current armor and repair rates more than balance out the strength
That and squad hopping are the only things i really miss.
majorassult
I <3 ak101
+307|7126|under there hayousaidunderwear
agreed
Deaths_hand
Member
+3|6990|Canada
the mini guns was the only thing i was happy to see them change, its not that i was spawn raped countless times by it, it was just the fact that almost every one would never grab a vodnik and shoot it down, i tryed to do it myself but i always got shot by a sniper who drove it for bait...

either then that i more or less agree, i never liked the jump n' and shoot mainly just because of the 203/30, if they just made those the guns that you could only not shoot i would be happy.

and i would really love to see the F35 changed so missiles fired randomly would not track it, damn thing is a roman candle.

Last edited by Deaths_hand (2006-09-13 18:24:26)

majorassult
I <3 ak101
+307|7126|under there hayousaidunderwear

Deaths_hand wrote:

the mini guns was the only thing i was happy to see them change, its not that i was spawn raped countless times by it, it was just the fact that almost every one would never grab a vodnik and shoot it down, i tryed to do it myself but i always got shot by a sniper who drove it for bait
I miss the mini guns and I understand that people didn't like them so....

A) Don't play on a map with them
B) Play IO

And I really do miss dolphin diving and c4 throwing...it gave the game a challenge and it was a bit more interesting then everyone just playing medic.

Last edited by majorassult (2006-09-13 18:27:11)

usmarine
Banned
+2,785|7225

no.
aLi3nZ
Member
+138|6970|New Zealand

majorassult wrote:

Deaths_hand wrote:

the mini guns was the only thing i was happy to see them change, its not that i was spawn raped countless times by it, it was just the fact that almost every one would never grab a vodnik and shoot it down, i tryed to do it myself but i always got shot by a sniper who drove it for bait
I miss the mini guns and I understand that people didn't like them so....

A) Don't play on a map with them
B) Play IO

And I really do miss dolphin diving and c4 throwing...it gave the game a challenge and it was a bit more interesting then everyone just playing medic.
Agreed, but if your going to bring back C4 throwing, pls make the GL fire as fast as it did b4.  Keep the bouncing and reduced blast radius though.
VeNg3nCe^
¦Tactics Øver Principles¦
+314|7169|Antarctica

usmarine2005 wrote:

no.
Yes.
Disodium
Member
+13|6977|Sydney
The only thing IMO they should bring back is the blackhawk miniguns but then they should make the other transport choppers guns alittle more effective as well... meh
cospengle
Member
+140|6951|Armidale, NSW, Australia

N.A.T.O wrote:

ExecutionerStyle wrote:

-bring back the old blackhawk miniguns... the current armor and repair rates more than balance out the strength
That and squad hopping are the only things i really miss.
I don't even bother running for cover when I'm getting shot at by a blackhawk these days. Blackhawks should be feared by ground troops, not laughed at. Wake, Dalian Plant, Stalemate etc, the Blackhawks are just noisy taxis with big targets painted on the side.

And the no squad hopping thing was the beginning of the end for my clan. It's harder to play as a group now and squads are not as valuable as before. The squad should be the fundamental fighting force in game. Now squads are more often than not a bunch of lone wolves that join the squad to share information about incoming tanks/choppers etc over VOIP. One of BF2's main strengths and one of EA's main marketing ploys was how great squads were for teamplay, then they got rid of it... I just don't get it.

It's funny how we never get tired of debating the changes brought about in each of the various patches. When 2142 comes out I might just spend my time in the forums instead of buying the game.
alpinestar
Member
+304|7060|New York City baby.

ExecutionerStyle wrote:

So the reasons people are rationally mad at DICE are:

-server crashing (it takes a lot to fill up a server... then to have it crash 2 hours later)

-client crashing

-tons of gameplay changes
EA, but the point is they now spam the fucking BF2 vanilla with pop ups of gay fucking VET status for BF2142.
For those that pre-ordered BF2142 I already feel sorry.
https://img176.imageshack.us/img176/6982/imageenglishzg1.png

Last edited by alpinestar (2006-09-13 23:26:23)

gene_pool
Banned
+519|7085|Gold coast, Aus.

VeNg3nCe^ wrote:

usmarine2005 wrote:

no.
Yes.
Hell Yes.
DrunkFace
Germans did 911
+427|7145|Disaster Free Zone
As of yet I have neither CTD or had a server crash, so I dont know what your on about. Somtimes I get connection problems for half maybe 2 seconds but then everything goes back to normal. FYI I also have a shit computer, probably worse then most... I love the new map, the bunny hopping, prone spam nerf hasn't effected me 1 bit. So I think EA/DICE did a fine job with this patch.

Ohh almost forgot.. IO is a joke but I always new it would be, you can;t make a game designed for vehicles and then remove them and keep the same game play. I wont be playing it, and never was going to, but I love now hearing everone complain about it, because it was really quite obvious what was going to happen.

Last edited by DrunkFace (2006-09-13 23:44:08)

gene_pool
Banned
+519|7085|Gold coast, Aus.
Inf is no fun anymore. I was sort of proud of only having 12 % of my kills in vehicles. But the patch and its now boring inf battles have turned me into a whore. Expect me to be standing on top of TV station on sharqi.....
THE RUSKIE
Member
+19|6907|UK but from Russia(StP)

ExecutionerStyle wrote:

The final BF2 patch should be something like this:
1.4 is suppose to be the last patch, as ea/ dice is now working more on bf2142 beta testing. Why do you think they gave us a new map??? So they can fuck up the patch and make us feel happy with the new map....
N.A.T.O
The People’s Champion
+59|6904|A drop house
When 2142 comes out i fear they will forget about BF2 Patches to concentrate on 2142 patches.

Last edited by N.A.T.O (2006-09-13 23:47:29)

S3v3N
lolwut?
+685|6982|Montucky
[sarcasim] yeah road to jalalalalalabad is awesome...

i gave it a few hours of play but its a new version of karkand, however its easier to spawnrape the USMC uncap especially on IO.

And the private bug still exists.. Yay!
GotMex?
$623,493,674,868,715.98 in Debt
+193|7226

"Bring back shooting while jumping and dolphin diving and C4 chucking"

See the problem is that games aren't coded completelly yet. Shooting while jumping should definatelly be allowed. But you should just have terrible aim and not be able to hit shit. It should take a while after landing to fully get your aim back as well. C4 should take time to place, rather than just tossing as you please. Same for claymores and mines.

What people really want is "Let me jump and shoot again to minimize my chances of dying, while increasing my chances of killing". You guys know that if they brougth that back, you can still have good aim and can kill people can save yourself better than in the current situation. They also want C4 chucking back to have that extra advantage that can give you many kills and keep you safe. Think chucking at Hotel flag in Karkand. LAME.

The complaints about squad hopping are also confusing. The programmers never intended to allow us to spawn anywhere we can find a squad leader. The idea was to get us to make a squad, and work as a team and protect the leader, etc. Squad hopping makes for an unbalanced game. You can have one guy go towards a flag to cap it and then get 5 people to spawn on him from the death screen. I don't understand how people can justify these tendencies and say "that's how it's meant to be played".

I remember in the 1.2 days, me and my friends would engage in full on assaults of the Wake Carrier and we would just keep spawning on each other like crazy. In no way was that fair to the other team, and we loved it because we could kick ass like none other. I'm telling you, we would have 75+ point rounds just from raping the carrier. With the new patch, this is no longer posssible, and instead we have to designate a squad leader and keep him alive. Do we miss it? Of course... does it make the game more fair, YES.

Like I've said, people want it back because yes, it makes the game easier, and because it gives them advantages which they would like back.

So the problem is that bringing that stuff back, which I understand why it would make the game more enjoyable, will bring back an unbalance to the game. It brings unfairness to those that like to use these minor advantages and compound them to make themselves better. Since they can't recode the game to add these animations and aim adjustments, they have to do the next best thing which is limit your ability to do those things.

Last edited by GotMex? (2006-09-14 00:25:32)

Hurricane
Banned
+1,153|7094|Washington, DC

Since they can't recode the game to add these ainimations and aim adjustments, they have to do the next best thing which is limit your ability to do those things.

DICE can do anything and everything to the game. They're just too lazy and EA is too fuckwitted to tell them to do so.
greenhaven
Member
+47|6929

gene_pool wrote:

Inf is no fun anymore. I was sort of proud of only having 12 % of my kills in vehicles. But the patch and its now boring inf battles have turned me into a whore. Expect me to be standing on top of TV station on sharqi.....
With the M95 in hand?
GotMex?
$623,493,674,868,715.98 in Debt
+193|7226

ExecutionerStyle wrote:

Since they can't recode the game to add these ainimations and aim adjustments, they have to do the next best thing which is limit your ability to do those things.

DICE can do anything and everything to the game. They're just too lazy and EA is too fuckwitted to tell them to do so.
Lol, well I meant to imply that it'd be both impractical to rewrite the game engine, and they literally can't write the code to do this. And EA wears the pants in that relationship so three strikes there.
im_in_heaven
Member
+27|7051
well my only complaint with 1.4 is that my game takes way to long to load and i havea  very fast computer. It takes like 2 mins to verify client. In 1.2 i could start playing in about 30 seconds after choosing the server. Now its about 4 mins.

Board footer

Privacy Policy - © 2025 Jeff Minard