theCrusifix wrote:
I'm a huge battlefield fan...been playing since 1942 came out..the reason i like this game so much is for the historical factor of alot of it..also game play, i'm not into Halo or any of that crap, its just not realistic,,,,they should have stuck with real weapons/vehicles,,,,no,, screw all that NEW RANKED MAPS for bf2...i would have been more happy with that instead of the retarded euroforces/specialforces must pay to play addon, i mean we all paid 50$ plus internet fees, and paid for high end computers they just WANT MORE MONEY!!!! I plan on this beeing the last BF game i purchase in a long time. They constantly nerf it for the NOOBS, and i remember back when we waited over a year waiting on this game it came out then we had BUGS, and needed patches and patches after patches, just doesnt amuse me anymore i'm sticking with this game and dont plan on buying the new one when it comes out in 3 years, lol.
Yea that's one thing most people forget about, is forking over $600 dollars just so you can get a video card to run BF2 at 30 fps in all situations. Video games are so frusterating when there is lag, and there are so many sources of it
Anyway, while we have gotten great mileage out of BF2 - I'm at like 7 cents per hour, I still played Desert Combat and Counter-Strike much
much much much much more than BF2. So it is not like other games can't offer top quality for cost - people making the argument that it is only 50 bucks have to remember, that while yes it is cheap relatively, there is a competitive market out there, and those dollars can always go elsewhere.
I'm absolutely pissed off at this 2142 crap, and I honestly hope it bombs to hell and teaches EA that they need to spend more time releasing a game properly instead of "Betafield 2."
I think most people play BF series for semi-realism/historical accuracy and the combination of first-person shooter and vehicles. All of the whining in BF2 has disrupted both aspects of vehicles and first-person play. It is important to release a game with everything well thought out in advance. Changing too many things after a game is released, encourages whining to change more and more, and soon we have a game of whiney babies complaining about everything and EA sadly listening to whoever cries most (including their own staff). Rather, the better solution is to just release the game and fix bugs, and release new content to keep the community interested.
Remember when the trial was out? Everyone played Oman and loved it. No whiney babies, everyone just enjoying the game. Vehicles and all. Then all the patches started coming out, and various factions started popping up of people complaining for this and complaining for that. It has become like lobbying the government for action on issues, and it is frankly disruptive to enjoying the game as a community. If few changes were made, the community would just have to accept things the way they are and play the game it was meant to be played. Not crying for changes - nerfing the game that people came to love in the beggining.
Leave well enough alone and fix the @#$@ bugs and release new content. It is an extremely simple formula proven again and again by other games and their communities! People love new toys, not major changes to vehicle or infantry systems to appease a loud (but small) community of cry babies!
That is all!
The Chief.