Do you ever use it? I can't come up with a situation where a commander would want to divide a squad. A more useful command would be to merge squad, not the opposite. It's a pity there's a function that never will be used.
I've used it, though the squads never listen. The only real time I use this is when I am commanding on a 32 or 64 player map and I have only one squad to command and it is a large squad.
While playing with six of my friends online in one squad, every five minutes we got "invites" to join another squad. My guess is the commander thought we were too good for just one sqaud.
Last edited by SNIPMIKE (2005-12-12 12:44:29)
Invites come from the squadleaders not the commander, so it was probably some greedy squadleader who wanted all the good players in his sqaud or he had an objective that required your kits.SNIPMIKE wrote:
While playing with six of my friends online in one squad, every five minutes we got "invites" to join another squad. My guess is the commander thought we were too good for just one sqaud.
I use it when I have a ton of squads but only one person on a squad. "Divide up and form two squads."
I was tempted last night, as CO at Clean Sweep. The squad leader of Alpha was in a jet all night, so they had no mobile spawn point. But I've never actually seen the command used before, and I didn't know how it would be received.
Primarily useless.. as the original poster said, the opposite of this command would be more useful. I'd like to see it implemented next patch actually. Bring up the command screen, click on squad 1, ctrl click on squad 2 and right click then select 'Merge Squads' then both squad leaders get an option that shows up in the same spot as votes, or tk notices that says something like "Your Commanding Officer has requested that you merge your squad with 'Squad 2' hit PGDN to reject hit PGUP to accept." Then it would automatically merge everyone in squad 2 into squad 1. It's extremely annoying to have 8 one man squads on your team, one man squads serve basically no purpose. The best squads are 6 man with at least 1 medic. The SL hangs back and provides cover while the members push in, sl's are only really useful as a spawn point. Giving orders is necessary but doesn't matter much when you're telling squad 1, which consists of one guy to go attack this heavily defended base.
Thats great. I laughed bad at that one lol Hell I'm Sigging it nowcablecopulate wrote:
I use it when I have a ton of squads but only one person on a squad. "Divide up and form two squads."
I'm quotable.
Yep...we have the uber-useless "divide squad" but not the would-be-awesome "request air support".voltage wrote:
Do you ever use it? I can't come up with a situation where a commander would want to divide a squad. A more useful command would be to merge squad, not the opposite. It's a pity there's a function that never will be used.
Yup...
I use divide squad sometimes though... On servers where i only have 1-2 squads that are filled up by people who just want to spawn closer to the enemy. Never works though.
I use divide squad sometimes though... On servers where i only have 1-2 squads that are filled up by people who just want to spawn closer to the enemy. Never works though.
discusscablecopulate wrote:
I'm quotable.
digression?
I always give my squads that order and i usually hear "negative!"
I think I'd prefer 1 full squad over 2 half-sized. With some inspiration from your responses, I could imagine 2 situations where a split could be a good idea:
- to encourage squadhopping, to get 2 spawnpoints in an area instead of just 1.
- if the commander notice (by higlighting the squad) that some members are in one are while the other are somewhere else.
Still, how is it supposed to be performed in practice? The SL kicking 3 soldiers from his squad? I doubt those who were kicked would get the idea. There should be some automatic handling that didn't require the members to do anything, maybe an automatically created squad, perhaps if the members do page up.
- to encourage squadhopping, to get 2 spawnpoints in an area instead of just 1.
- if the commander notice (by higlighting the squad) that some members are in one are while the other are somewhere else.
Still, how is it supposed to be performed in practice? The SL kicking 3 soldiers from his squad? I doubt those who were kicked would get the idea. There should be some automatic handling that didn't require the members to do anything, maybe an automatically created squad, perhaps if the members do page up.
Well actually I do find it tremendously useful when a squad is not acting as a squad...
Did nobody ever had the case that you notice a squad about to leave a capped flag when they missed only one enemy, hiding behind the bush... So first you spot the enemy... Mmmh not responding, than you give the command defend this spot... and find that the squad leader is at the complete opposite of the map... Of course he will deny the command...
I'd prefer 2 squads of three that stick together and do their job than one of six that represents a perfect distribution over the whole map...
Or I sincerely prefer a squad with only one person in it when he is dominating the map in a jet or chopper, and have the ground personnel in another squad, so that orders are making sense.
It is easy to ask a jet to go to other map and bomb the shit out of an armour (Hell, he'd thank you for it if you also spotted his future targets) than ask the same thing at 3 squad members doing archaeological research on the terrain.
So when squads didn't got the basics of a squad (far more often than I'd like) I use the split up squad command. Then again, they rarely listen too Can't have it all I guess...
Cheers,
R
Did nobody ever had the case that you notice a squad about to leave a capped flag when they missed only one enemy, hiding behind the bush... So first you spot the enemy... Mmmh not responding, than you give the command defend this spot... and find that the squad leader is at the complete opposite of the map... Of course he will deny the command...
I'd prefer 2 squads of three that stick together and do their job than one of six that represents a perfect distribution over the whole map...
Or I sincerely prefer a squad with only one person in it when he is dominating the map in a jet or chopper, and have the ground personnel in another squad, so that orders are making sense.
It is easy to ask a jet to go to other map and bomb the shit out of an armour (Hell, he'd thank you for it if you also spotted his future targets) than ask the same thing at 3 squad members doing archaeological research on the terrain.
So when squads didn't got the basics of a squad (far more often than I'd like) I use the split up squad command. Then again, they rarely listen too Can't have it all I guess...
Cheers,
R
Last edited by =Robin-Hood= (2005-12-13 06:42:01)