NiMee
Member
+6|6962|Singapore
Hmm, it seems that repair points are harder to get than ammo or healing points. Anyway i thought of some waysto improvise it.

1: Throw a repair kit on the floor. Damaged vehicle pick it up and repair on its own slowly for 2 bars / sec. ( Too much )

2: Engineers create a Repair booth....Something like building a small structure like a telephone booth and vehciles who stop near it can repair on its own. Repair spd same as wrench and can deplete after certain time of usage. Additional repair spd can be done by using the wrench. Repair booth can onli be use twice and nd ammo to refill it.

3: Decrease the requirments for repair assets like One full arti repair is worth 2 pts or it worth two points per repair. ( I know this is a old idea )

4: Engineers can call for repair crates on their own. Something like calling for arti or supply crates in a commander screen BUT in this case, the engineers can call fro supply crates on their will and it will take some time for it to drop and can be depleted. ( Not sure if its a gd idea )

If theres any other ideas i can think of i will put it down here. Thxs
StormEye
Sniper
+50|7100|Malibu

NiMee wrote:

Hmm, it seems that repair points are harder to get than ammo or healing points. Anyway i thought of some waysto improvise it.

1: Throw a repair kit on the floor. Damaged vehicle pick it up and repair on its own slowly for 2 bars / sec. ( Too much )

2: Engineers create a Repair booth....Something like building a small structure like a telephone booth and vehciles who stop near it can repair on its own. Repair spd same as wrench and can deplete after certain time of usage. Additional repair spd can be done by using the wrench. Repair booth can onli be use twice and nd ammo to refill it.

3: Decrease the requirments for repair assets like One full arti repair is worth 2 pts or it worth two points per repair. ( I know this is a old idea )

4: Engineers can call for repair crates on their own. Something like calling for arti or supply crates in a commander screen BUT in this case, the engineers can call fro supply crates on their will and it will take some time for it to drop and can be depleted. ( Not sure if its a gd idea )

If theres any other ideas i can think of i will put it down here. Thxs
Problem with repair point is that there are way too many (if not everyone) people who drive tanks around are engineers who always stick right next to each other repairing each other. If there are more than 2 tanks/APCs huddled up together, it is virtually indestructible unless with very good teamwork.

Having this in mind, if there are more ways, and easier ways to get repair points, all those tank/APC whores would just get tons more points. For example, your repair kit option, tank driver hops out, places the kit and hops back in. He gets an automatic repair along with the mighty invincible huddle up repair team. Repair booth will be the same thing.

However, I do agree fixing the commander asset should give more points. In my opinion, if you destroy your friendly commander asset, it should give you -8 points and fixing commander asset should give 5~6 points so that there wouldn't be an exploit.

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