I searched the forum and didn't found a thread.
How about the engineer being able to destroy the enemy commander assets with the welder, since you have to unlock the explosive?
This way the assets have to be more protected and the engineer can get points w/o running around and repairing things.
What do you think?
How about the engineer being able to destroy the enemy commander assets with the welder, since you have to unlock the explosive?
This way the assets have to be more protected and the engineer can get points w/o running around and repairing things.
What do you think?