TrueArchon
Enemy Sniper..." *BOOM* "Nevermind... got him...
+61|7042|Las Vegas, NV USA
Well, I hadn't played in a while, but I'd recently jumped back into the saddle.  With the recent additions of Infantry-only settings, I just loved this new option!

The only annoying thing is, everyone has learned to play largely as medics, then support, then snipers.  Poor engineers are almost non-existent.  As such, I've continued to play sniper quite a bit, as I usually do, and I found that the influx of medics reviving my headshot kills to be quite annoying at times.

Anyways, I noticed that there are times when you get killed so badly that you aren't revivable (usually with C4, a tank round to the body, aircraft bombs).

So, my questions are:

Should headshots be revivable?  Would it be "bad" for fun gameplay?  Or would it be better?

Of course, I have an idea of what the sniper-n'-medic whores will say, but I'm trying to be kinda objective to how "fun" the game would be with this built in.

Thoughts?  Opinions?
Miller
IT'S MILLER TIME!
+271|7204|United States of America
NO, it's fine the way it is, now shut up.
<^|0B1ackhawk0|^>
Banned
+79|6978|UK
stupid idea because at infantry most people only get headshots
tupla_s
.
+455|7040|Finland
Maybe, though it's nice to kill ppl many times in a row when there's medic always reviving them
LT.Victim
Member
+1,175|7011|British Columbia, Canada

<^|0B1ackhawk0|^> wrote:

stupid idea because at infantry most people only get headshots
No.. most people shot for the upper torso.. sometimes resulting in Headshot from the recoil.


If you shot for headshots alone in the game (unless your a sniper) your going to get owned.
RDMC
Enemy Wheelbarrow Spotted..!!
+736|7013|Area 51
Noway, me getting a headshot = me getting 2 points. Him getting revived = me getting 2 points again without waiting another 15 seconds   Think about it
2tuff
Positive Karma Here!
+357|7224
Well that was postive feedback ^^^^ jackasses.

Ya, I go for it....only with snipers.
Miller
IT'S MILLER TIME!
+271|7204|United States of America
I'm so sorry that this has been posted before, and that it is a stupid idea.
{BMF}*Frank_The_Tank
U.S. > Iran
+497|7026|Florida

tupla_s wrote:

Maybe, though it's nice to kill ppl many times in a row when there's medic always reviving them
werd.....I say let the medics revive them, Ill just shoot them again
jsnipy
...
+3,277|6970|...

They weren't relivable in starship troopers.
Ryan86th
Member
+14|6950|Ohio

Miller wrote:

NO, it's fine the way it is, now shut up.
ilu
Ben>You
Member
+90|6974

TrueArchon wrote:

I've continued to play sniper quite a bit, as I usually do, and I found that the influx of medics reviving my headshot kills to be quite annoying at times.


Thoughts?  Opinions?
Yes, I have a thought. Stop playing sniper and spamming claymores everywhere, and get a headshot with a real gun. (By real gun, of course, I mean stock weapon, non sniper, for those of you who's mind pictures an L8 when somebody mentions the phrase "real gun"). After you do that, you can pretty much just kill the tard reviving, because chances are the gun you have will be auto or burst. Or, you can actually play smart and nade the bodies of your victims, killing the reviver and the victim once more.
{BMF}*Frank_The_Tank
U.S. > Iran
+497|7026|Florida

Ben>You wrote:

TrueArchon wrote:

I've continued to play sniper quite a bit, as I usually do, and I found that the influx of medics reviving my headshot kills to be quite annoying at times.


Thoughts?  Opinions?
Yes, I have a thought. Stop playing sniper and spamming claymores everywhere, and get a headshot with a real gun. (By real gun, of course, I mean stock weapon, non sniper, for those of you who's mind pictures an L8 when somebody mentions the phrase "real gun"). After you do that, you can pretty much just kill the tard reviving, because chances are the gun you have will be auto or burst. Or, you can actually play smart and nade the bodies of your victims, killing the reviver and the victim once more.
Nothing wrong with playing sniper my friend, and there is nothing wrong with unlocks or claymores either.
RDMC
Enemy Wheelbarrow Spotted..!!
+736|7013|Area 51

Ben>You wrote:

TrueArchon wrote:

I've continued to play sniper quite a bit, as I usually do, and I found that the influx of medics reviving my headshot kills to be quite annoying at times.


Thoughts?  Opinions?
Yes, I have a thought. Stop playing sniper and spamming claymores everywhere, and get a headshot with a real gun. (By real gun, of course, I mean stock weapon, non sniper, for those of you who's mind pictures an L8 when somebody mentions the phrase "real gun"). After you do that, you can pretty much just kill the tard reviving, because chances are the gun you have will be auto or burst. Or, you can actually play smart and nade the bodies of your victims, killing the reviver and the victim once more.
I think you need to redefine the word ''Sniper'' it isn't that everyone will spam clays everywhere, some of us, THINK. Mmm..probably didn't came across your mind since your saying I need to use a real gun and not some Sniper Rifle..Well say that again when I will use my M24 (Stock weapon you know) And shoot you through your head at 300+ metres, or when I ram a clip of M16 ammo through you at 3 metres. kthnxbye.
EDIT: Why would you want to kill guy which is reviving your victim all the time, jeesh why do it the hard way when you can do it the easy way.

Last edited by RDMC(2) (2006-10-31 13:36:39)

Kurazoo
Pheasant Plucker
+440|7132|West Yorkshire, U.K
He may have a point maybe sniper headshots shouldnt be revieved.
GetOuttaMyChopper1
Member
+7|6992
I kinda like the idea,  but maybe only for the M95.
Mekstizzle
WALKER
+3,611|7069|London, England
It is for Project Reality, at least when 0.4 comes out. Maybe you'd like that. Oh wait, i'm guessing you wouldn't like the other reality stuff. Like no crosshairs, reduced health/more powerful weapons. No G36E...etc...
TrueArchon
Enemy Sniper..." *BOOM* "Nevermind... got him...
+61|7042|Las Vegas, NV USA

tupla_s wrote:

Maybe, though it's nice to kill ppl many times in a row when there's medic always reviving them

RDMC(2) wrote:

Noway, me getting a headshot = me getting 2 points. Him getting revived = me getting 2 points again without waiting another 15 seconds   Think about it
LOL, these were a couple of reasons why I liked the medics reviving the poor bastard who took a round to the face.  Sometimes.

Then there were other times (like being on the US side on Jalabad) that I found it kinda counter productive.

Ben>You wrote:

Yes, I have a thought. Stop playing sniper and spamming claymores everywhere, and get a headshot with a real gun.  ....
Well, sniper-hate aside...

Ben>You wrote:

....  (By real gun, of course, I mean stock weapon, non sniper, for those of you who's mind pictures an L8 when somebody mentions the phrase "real gun"). After you do that, you can pretty much just kill the tard reviving, because chances are the gun you have will be auto or burst.  ....
I also want to know, beyond sniper headshots, should all headshots be non-revivable?  I'm also a fan of the M4, M16, AK-47, G3, and the SCAR on semi-auto, and headshots tend to be pretty easy that way, as well.

Ben>You wrote:

....  Or, you can actually play smart and nade the bodies of your victims, killing the reviver and the victim once more.
Thanks, but do that already.  Even as a sniper (I do like to get into the thick of things).

Actually, it's always fun to wait near one of your claymores to go off, and then drop the second one in the same place.  Usually by the time the first person is revived, the second claymore is armed and ready to blow both players up.

Of course, I already know that the use of claymores is unpopular for you, but it is fun, nonetheless. 

Miller wrote:

NO, it's fine the way it is, now shut up.

Miller wrote:

I'm so sorry that this has been posted before, and that it is a stupid idea.
Very constructive debate style you have Miller.

Instead of leaving only "now shut up" and "it is a stupid idea", why don't you expand upon your reasoning for why you think that it's a stupid idea.  It'll receive better attention.

Now, as to the "been posted before", that's a "damned if I do, damned if I don't" scenario. If I post a new topic, I'm blamed for not using the "search" button (which I did, btw).  If I revive a topic that is over 3 days old, I'm blamed for reviving old topics.  So, once again.  Contribute a little more please? 

EDIT:  Added some stuff.

Last edited by TrueArchon (2006-10-31 13:57:28)

Miller
IT'S MILLER TIME!
+271|7204|United States of America

TrueArchon wrote:

Miller wrote:

NO, it's fine the way it is, now shut up.

Miller wrote:

I'm so sorry that this has been posted before, and that it is a stupid idea.
Very constructive debate style you have Miller.

Instead of leaving only "now shut up" and "it is a stupid idea", why don't you expand upon your reasoning for why you think that it's a stupid idea.  It'll receive better attention.

Now, as to the "been posted before", that's a "damned if I do, damned if I don't" scenario. If I post a new topic, I'm blamed for not using the "search" button (which I did, btw).  If I revive a topic that is over 3 days old, I'm blamed for reviving old topics.  So, once again.  Contribute a little more please? 
Okay then:

The game is fine as it is.  Imagine all the people that would play sniper if a headshot was unrevivable.  Too many to count, which would leave those that are different kits, stranded to getting almost no kills.  Medics on every team would have to purpose as those snipers would leave no one alive.  Also, if you want headshots that kill, every weapon should do it.  Not just snipers.  Yes, that means pistols would also kill instantly if you shoot someone in the head.  But then we would have people complain about that too.  Snipers serve their purpose already, no need to make them gods of the game again.  Claymores + Headshot kill + Grenades= Sniper gallore.  Thought it was bad when the PKM was godly, snipers would probably be worse.  The game is fine as it is, don't change it.
Fen321
Member
+54|6945|Singularity
Its interesting to note that the majority of the people want to keep the status quo, and that's understandable. Head shots being registered as instant kills will without a doubt cause a bit of an uproar i would think with those that play medics, mostly due to less people (in IO for the most part) to revive. Now IO is basically legal stat padding and its wonderful don't get me wrong, but that instant kill will without a doubt end this orgy of medics jumping on fallen soldiers...hence why people like the status quo
TrueArchon
Enemy Sniper..." *BOOM* "Nevermind... got him...
+61|7042|Las Vegas, NV USA

Miller wrote:

Okay then:

The game is fine as it is.  Imagine all the people that would play sniper if a headshot was unrevivable.  Too many to count, which would leave those that are different kits, stranded to getting almost no kills.  Medics on every team would have to purpose as those snipers would leave no one alive.  Also, if you want headshots that kill, every weapon should do it.  Not just snipers.  Yes, that means pistols would also kill instantly if you shoot someone in the head.  But then we would have people complain about that too.  Snipers serve their purpose already, no need to make them gods of the game again.  Claymores + Headshot kill + Grenades= Sniper gallore.  Thought it was bad when the PKM was godly, snipers would probably be worse.  The game is fine as it is, don't change it.
I understand the "make snipers god-like" opposition.  Though I do enjoy playing sniper more than the other kits, I can still understand your meaning.  The addition of ally-friendly mines option is already enough of a boost to the sniper kit (especially with the introduction of IO servers).  Afterall, I do like playing the other kits as well.

However, I was originally thinking more of an all-around lethal headshot availability to all weapons.

Even the pistols (heck, they already take two headshots to be lethal anyways).

One big problem I can see with non-revivable headshots is the 15 second respawn.  Let's face it.  There are plenty of new players that we've headshot, after headshot, after headshot.  How much fun would it be to have to be the player that has now waited 45 seconds to a minute to respawn all because of one skilled player?

On the flipside, it is also annoying trying to go for an actual objective (like taking or defending flag), only to see the opposing medics prone-revive spamming over each other, and swarming over you despite whatever skill that you may display.  As a result, medics are currently now treated as the epitome-of-all-kits (especially on IO servers, but not exclusively).

EDIT:  Spelling.

Last edited by TrueArchon (2006-10-31 14:35:24)

Paco_the_Insane
Phorum Phantom
+244|7093|Ohio
I think it might be killed with the m95 at close range.
I{endo
Member
+20|6865|berlin

Miller wrote:

...Snipers serve their purpose already, no need to make them gods of the game again.  Claymores + Headshot kill + Grenades= Sniper gallore...The game is fine as it is, don't change it.
if only sniper headshots would be non-revivable, them should have to deal with gravitation/ distance for balance.

Last edited by I{endo (2006-10-31 14:43:03)

RoosterCantrell
Goodbye :)
+399|6928|Somewhere else

Well, you must be referring to realsim when speaking of the headshots being unrevivable in reality. But so is getting bombed by a jet, shot by a tank round, getting a direct hit from a grenade, getting half a magazine of ammo pumped inside of you, hit by artillery fire, etc. etc and being revived.  Realistically, shockpaddles are good for about only a heart attack.  Unless for realisms sake, you being the medic kit,use shock paddles, put in an IV, begin traige, stabalize the victim, call in for med evac, all while some support kit has a magic bag not unlike Santa Clause's present bag where he can pull around sixteen metric tons of hand grenads and toss them at you while one of his medic buddies can throw another bag at him which heals him from shrapnel and bullets entering his chest cavity. So, I gotta go with a no to your question.

EDIT: GrammEr

Last edited by RoosterCantrell (2006-10-31 14:43:04)

Snake
Missing, Presumed Dead
+1,046|7014|England

Rather than a headshot being non revivable, why not reduce the revive time for when you are critically wounded for a headshot kill??

I kind of agree with the fact that it should be more effective, but also with the idea that it would create a lot of "lucky shots".
Although...people dont complain in other games. But this is BF2, everyone complains about everything that they can fucking think of.

15seconds revive time for a normal kill.....5 seconds for a headshot kill. Thats how it should be IMO.

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