hey ya'll, just a friendly reminder that a long player name causes lag for everyone.
so, a player name like: THE_ULTIMATE_ANGEL_OF_DEATH_PWND
causes the game to have to transmit that across from the server to all 64 players on the server which results in lag.
example:
THE_ULTIMATE_ANGEL_OF_DEATH_PWND [Teamkills] Mr.Joshua
THE_ULTIMATE_ANGEL_OF_DEATH_PWND [Teamkills] Riddick51PB
THE_ULTIMATE_ANGEL_OF_DEATH_PWND [Teamkills] -=Volx=-Ace
THE_ULTIMATE_ANGEL_OF_DEATH_PWND [Teamkills] [B1]Rambo
translation: that requires sending and receiving lots of characters due to a long name.
it can get worse:
THE_ULTIMATE_ANGEL_OF_DEATH_PWND [Teamkills] THE_PLAYER_WITH_A_VERY_LONG_NAME
anyway, use a short name to reduce lag. my suggestion: 18 positions or fewer.
thank you for your support.
so, a player name like: THE_ULTIMATE_ANGEL_OF_DEATH_PWND
causes the game to have to transmit that across from the server to all 64 players on the server which results in lag.
example:
THE_ULTIMATE_ANGEL_OF_DEATH_PWND [Teamkills] Mr.Joshua
THE_ULTIMATE_ANGEL_OF_DEATH_PWND [Teamkills] Riddick51PB
THE_ULTIMATE_ANGEL_OF_DEATH_PWND [Teamkills] -=Volx=-Ace
THE_ULTIMATE_ANGEL_OF_DEATH_PWND [Teamkills] [B1]Rambo
translation: that requires sending and receiving lots of characters due to a long name.
it can get worse:
THE_ULTIMATE_ANGEL_OF_DEATH_PWND [Teamkills] THE_PLAYER_WITH_A_VERY_LONG_NAME
anyway, use a short name to reduce lag. my suggestion: 18 positions or fewer.
thank you for your support.