dontfeedthenerd
Member
+38|6994
I've been trying to hone my piloting skills on the gunships, but damn if it's pissing me the hell off.

I can be perfectly behind a slow moving transport, match it's speed, send off my missiles and watch all of them do some crazy twirly ballerina bullshit that ends up missing the transport.

At the same time I can be at a horrible angle of attack on another gunship, and miraculously have all my missiles hit.


There seems to be an ideal distance for the pilot missiles to "home". If you're too close, they have a habit of doing some swirling bullshit.  I'm not exactly sure what the ideal range is but if you're missing because of erratic missile behavior, back off a bit.


I honestly can't see the difference between mass spamming of missiles vs careful one shot placement where you compensate for the left and right offsets of the launchers.


I'm not asking for crazy homing sidewinders from BF2, but at the same time I'd like to see some consistency in missile behavior.


Maybe I'm just doing something wrong, so any tips to toss out?

Last edited by dontfeedthenerd (2006-11-04 14:23:50)

Samtheman53
Banned
+346|7142|UK
lol
Neoburn_1035
Medic!!!!!!!
+27|7276|OP, KS
Don't forget the TV guided missiles its like they are balanced on the top of a needle point.
vpyroman
Aeon Supreme commander
+16|7063|UCF
Well duh, if you are too close to the target it won't have enough time to line up, so it tries to pull in towards it at its max rate, but once it misses, the math goes bonkers and it does a giant curve where it tries over and over to turn into the target.    <Half-Life 2 missile launchers do this same thing, where it circles a target and goes faster and faster until the inward acceleration is too weak and it flies out and strikes a tangent target>

It makes sense, & it's a lot better than if the missile misses, it files out, makes a turn, then comes back onto the target, and chases it down. This isn't real life, if that was true, then the AA would never miss, a and the VTOLs would not be fun.
Darkhelmet
cereal killer
+233|7197|the middle of nowhere
I'm a great gunship pilot. All I need is gunner who can actually aim the TV missles .
HellGuard99
Member
+2|6971
i think its fine, yesterday i was playing at Suez Canal Titan, i was kicking ass, APC', Tanks, Enemy gunships, transports and FAV's, any vehicle u name it. I brought them all down in one round. but then my computer crashed and i missed my aircraft service badge
AoWs-Avantek
Member
+3|6858|New York
I can aim with the gunship missile already have taken down 4 enemy gunships with it a couple of tanks. As for the missiles all you need to do is be higher then the enemy and get them from that angle for me it works every time. Oh and when your are EMP'ed and you lose control continuesly point the nose up untill you regain it this makes the gunship lose altitude slower.
VeNg3nCe^
¦Tactics Øver Principles¦
+314|7152|Antarctica

vpyroman wrote:

then the AA would never miss, a and the VTOLs would not be fun.
They are fun atm?
Dex Luther
Member
+32|6885|Canukastan

AoWs-Avantek wrote:

I can aim with the gunship missile already have taken down 4 enemy gunships with it a couple of tanks. As for the missiles all you need to do is be higher then the enemy and get them from that angle for me it works every time. Oh and when your are EMP'ed and you lose control continuesly point the nose up untill you regain it this makes the gunship lose altitude slower.
If you're talking about he Engineer's AA gun, I have no problem locking onto gunship even if they are right over my head. The transports I can lock onto about 65% of the time. I've never had to be higher than my target to take it down.
-MP-Nuke1266
Member
+20|7162
In my honest opinion, I'd rather have non-homing missiles that do slightly (more than that?) more damage. Then again, this ain't bf2. It seems there was a dark age of technology and now we use weird-style orcas for gunships.
I'm starting to get used to the TV missiles. My only tip for those would be to try and line up your target before the missile gets going, then DO NOT MOVE IT. My 2c.

Board footer

Privacy Policy - © 2025 Jeff Minard