Mach10 has posted up a new game mode mini mod he made created over on the BF2 Editor Forums. The game mode is titled "The Hunted". Take a look:
Normal Conquest 'Control Point' apply. Each team must have a commander, if team does not have a commander within 60 seconds of the round start, that team forfeits the round. Teams must attack Control Points to initiate or cease ticket bleed; however, they must also protect their team's commander. If a team's commander dies (not killed, he can still be revived and continue), that team looses the round. Points for defending your commander from enemy attackers will reward you with a score bonus. Killing the enemy commander will reward you with a score bonus. Team killing your team's commander will subtract points from your score. Scoring radius for defending Commander is 5 meters.
Scoring:
- Defending your team's Commander: +2 points
- Killing enemy Commander: +10 points
- Team killing your team's Commander: -15 points
Mirrors
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http://totalbf2142.filecloud.com/files/ … _id=288755
http://www.fileplanet.com/hosteddl.aspx … hunted.msi
Normal Conquest 'Control Point' apply. Each team must have a commander, if team does not have a commander within 60 seconds of the round start, that team forfeits the round. Teams must attack Control Points to initiate or cease ticket bleed; however, they must also protect their team's commander. If a team's commander dies (not killed, he can still be revived and continue), that team looses the round. Points for defending your commander from enemy attackers will reward you with a score bonus. Killing the enemy commander will reward you with a score bonus. Team killing your team's commander will subtract points from your score. Scoring radius for defending Commander is 5 meters.
Scoring:
- Defending your team's Commander: +2 points
- Killing enemy Commander: +10 points
- Team killing your team's Commander: -15 points
Mirrors
---------
http://totalbf2142.filecloud.com/files/ … _id=288755
http://www.fileplanet.com/hosteddl.aspx … hunted.msi