new maps
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Poll
What would you like to see in Patch 1.41 for BF2?
Nerf BF2's weapons, armor and air assets! | 10% | 10% - 27 | ||||
Add more weapons, they did a good job so far! | 17% | 17% - 46 | ||||
Improve/Add to existing weapons, assets and taunts & | 12% | 12% - 34 | ||||
Urban (CITY) combat maps are needed! (LIKE KARKAND with | 18% | 18% - 50 | ||||
Add more vocal commands like "Bomb raid here" "enemy do | 5% | 5% - 14 | ||||
Allow for jungle/urban guille suites & fatigues | 7% | 7% - 20 | ||||
Other, I will post my idea | 13% | 13% - 35 | ||||
Allow squad member requests be seen on map | 14% | 14% - 39 | ||||
Total: 265 |
Snake wrote:
Armour badge...agreed. Maybe it should be a lil more than the heli/aviator medals since armour appears in every map in the game...choppers and jets dont. Make it at 75 for vet and 175-200 for expert. Although I do agree that it would make sense to have it the same as the others.
We dont want anything new, nothing changed - just fixes. Oh, except for new maps. At least 1 new map per game (vanilla/SF/EF/AF). SF really needs an additional map for Seals, Rebels and Insurgents. That might help to revitalise the game a lil bit for the more seasoned players.
ARe you mentally retarded?Bratwurstschnecke wrote:
new maps
Wha abt UN-nerfing the vehicles?
The jet's Main gun is pretty much screwed these days, alot less deadly , still deadly but alot less.
New patch gave me some great wall exploids e.g. karkand
I even kill people now and im surprised i'd even hit them.This is especially infantry.
Knifing people 3 times , dust coming out , they turn around and shoot you in the head a the main thing that bugs me most though.
The jet's Main gun is pretty much screwed these days, alot less deadly , still deadly but alot less.
New patch gave me some great wall exploids e.g. karkand
I even kill people now and im surprised i'd even hit them.This is especially infantry.
Knifing people 3 times , dust coming out , they turn around and shoot you in the head a the main thing that bugs me most though.
Wieso vergeude ich eigentlich meine Zeit mit einer faselnden Weichflöte wie Dir? Ich bin echt zu alt für diesen Unsinn...NaziPredator wrote:
ARe you mentally retarded?Bratwurstschnecke wrote:
new maps
"The ability to turn off Air assets so we can have a good ground battle....so many times midway through some jet whore or heli whore comes in and ruins a good game..."
Amen to that !!!
Amen to that !!!
Theh, I'm actually seeing this in my maths class.SysTray wrote:
I expect The Fundamental Calculus Theorem of Vector Analysis:
http://upload.wikimedia.org/math/4/a/7/ … 9488ff.png
On topic: PLA City map and maybe a PLA vs MEC map. Don't give me the crap about "they're allies, it would be impossible!". It's a game FFS.
I'm sure this has been pointed out (maybe even by me) but 1.41 is a bug fix patch, no new content will be added and no game mechanics will be changed.
You want changes? Wait for 1.5
You want changes? Wait for 1.5
Just click that little box in server filters that says "Infantry Only" if u don't like the game how it's ment to be played.gmiddlemass wrote:
"The ability to turn off Air assets so we can have a good ground battle....so many times midway through some jet whore or heli whore comes in and ruins a good game..."
Amen to that !!!
Id like someone at DIce to fix the Ribbons in BFHQ so new ones actually like SHOW UP how there supposed to. It's not asking much, i mean they used to be viewable by clicking on them untill someone decided to "fix" that too.
What 1.5 you think there will be one well i will give you summit if there is towelly.
You have to learn the rules of the game and then you have to play better than anyone else.
There will probobly be a 1.5, although I should think it will be the last content patch.
After that we might get an occasional bug fix or minor tweak patch if a larger problem arises.
If they hold another open beta then I should think they might try and improve the hitboxes.
Otherwise it'll involve either taking away the J-10's anti AA ultra shield or beefing up the other jets. Aside from that that I can't think of too many things off the top of my head, those 2 are the only ones that I actually find annoying in most games I play.
After that we might get an occasional bug fix or minor tweak patch if a larger problem arises.
If they hold another open beta then I should think they might try and improve the hitboxes.
Otherwise it'll involve either taking away the J-10's anti AA ultra shield or beefing up the other jets. Aside from that that I can't think of too many things off the top of my head, those 2 are the only ones that I actually find annoying in most games I play.
i'd like ea/ dice to slightly change the point system. i would appreciate to get negative score for every death in a round. something like +3 points a kill and -1 for a death.
imagine the change of style.
imagine the change of style.
Second thought, only thing I'd like to see added is:
If you inflict 25% damage or more on an enemy vehicle as infantry you gain a point.
If you destroy an enemy vehicle as infantry you gain 2 points.
--------------------------------------------Controversial--------------------------------------------
These would be stackable, so if a spec ops lays C4 and kills a tank in one go he gains 6 points, same goes for AT mines.
If you inflict 25% damage or more on an enemy vehicle as infantry you gain a point.
If you destroy an enemy vehicle as infantry you gain 2 points.
--------------------------------------------Controversial--------------------------------------------
These would be stackable, so if a spec ops lays C4 and kills a tank in one go he gains 6 points, same goes for AT mines.
GAMEPLAY TWEAKS
- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.
BUG FIXES
- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers. The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods
http://www.fileplanet.com/160777/160000 … Forces%5D-
- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.
BUG FIXES
- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers. The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods
http://www.fileplanet.com/160777/160000 … Forces%5D-
Last edited by ECH (2006-11-16 09:47:11)
ummmmmmmmm maps please
I'd like to see it in incremental form instead of this huge ass 500MB+ crap I've been downloading for the last half hour.
I chose "other". They really need to fix the repair point system. I'm sick of playing engineer and repairing the crap out of stuff non-stop and only getting 2 repair points. It's so ridiculously easy to get heal points and ammo points, so they need to fix the repair points. I can't get my expert repair badge yet, but when I do, it'll be impossible to get without padding. They should at least halve the time it takes to get a repair point. And maybe even make getting heal and ammo points harder. It's way to easy to go medic or support on karkand; how do you think there are so many high-ranked players with no skill?
More guns would be nice. I especially miss more handgun options. the Sig P220 and H&K USP would be nice handgun aditions.
The ability to use scope/red-dot sight with the G36C.
Rangefinder in the sniper kit.
To be able to detonate just one of the C4 packs at anny given time.
More voice comands.
More city maps.
The ability to use scope/red-dot sight with the G36C.
Rangefinder in the sniper kit.
To be able to detonate just one of the C4 packs at anny given time.
More voice comands.
More city maps.
As shocking as this may be, the 1.41 patch has already been released. Go to the 1.5 Wishlist thread if you have additional changes.mr. LuxusLexus wrote:
More guns would be nice. I especially miss more handgun options. the Sig P220 and H&K USP would be nice handgun aditions.
The ability to use scope/red-dot sight with the G36C.
Rangefinder in the sniper kit.
To be able to detonate just one of the C4 packs at anny given time.
More voice comands.
More city maps.
Last edited by Havok (2007-04-23 13:47:03)
hahaha /fail
Srsly? Liek I never knowed.Havok wrote:
As shocking as this may be, the 1.41 patch has already been released. Go to the 1.5 Wishlist thread if you have additional changes.mr. LuxusLexus wrote:
More guns would be nice. I especially miss more handgun options. the Sig P220 and H&K USP would be nice handgun aditions.
The ability to use scope/red-dot sight with the G36C.
Rangefinder in the sniper kit.
To be able to detonate just one of the C4 packs at anny given time.
More voice comands.
More city maps.
Damn, no wonder I couldn't find any servers.
Anyways, why did you resurrect this thread? Did you not know the patch already exists?
Anyways, why did you resurrect this thread? Did you not know the patch already exists?
Way to bump a 5 month old thread, since the last reply!mr. LuxusLexus wrote:
More guns would be nice. I especially miss more handgun options. the Sig P220 and H&K USP would be nice handgun aditions.
The ability to use scope/red-dot sight with the G36C.
Rangefinder in the sniper kit.
To be able to detonate just one of the C4 packs at anny given time.
More voice comands.
More city maps.
And way to register just for the sole purpose of bumping this thread!leetkyle wrote:
Way to bump a 5 month old thread, since the last reply!mr. LuxusLexus wrote:
More guns would be nice. I especially miss more handgun options. the Sig P220 and H&K USP would be nice handgun aditions.
The ability to use scope/red-dot sight with the G36C.
Rangefinder in the sniper kit.
To be able to detonate just one of the C4 packs at anny given time.
More voice comands.
More city maps.
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