They should give the sentry guns an ammo count and make them not resupplyable (can't get another one by pulling out your ammo pack). Since the thing is big and powerful, it shouldn't be able to fit in the ammo hub.
Once it runs out of ammo it dies (blows up) and to get another one you have to die (or possibly find a supply crate). when it blows up it will take out/damage people/sentry guns that are close to it.
Give it an ammo count of somewhere around 500, and fix the shooting through walls glitch.
If EA did that, I think it would make Titan mode a lot more fun. It would stop people from spamming a million sentries in one spot (less support whores), still allow the sentries to be powerful, but not make the support kit practically godly as they are now. It would mean some thought would have to be made as to where to place it to get the most efficient use of the ammo it has while not killing/damaging people/sentries/consoles around it.
The titan lay outs should change every once in a while. Have like 10 layouts and at the start of each round a random layout is chosen for each titan. That would add some diversity to the titan attacks/defends.
Just some thoughts.
Goven wrote:
The game is fine as is besides glitches and the f'ing emp. Fix the bugs and nerf the AA EMP. That's all that needs to be done.
MrEzeuss wrote:
Maybe EA/DICE should change the fraggrenades so it can destroy APM's. that way you could clear out the entry of the Titan where you jump in the hole, and where some wiseass always seem to put an APM.
That would be too easy. Just get the Zeller. You can blow up mines and C4 with it. Most of the time you can take out claymores with c4 too. Or just spawn engineer w/ the defuser and take em out, but have a buddy cover you. It's not that hard.
Only problem with using the difuser kit is you have to drop down into the hole to use it, and if you do that... BOOM! you're dead. The APM mine exploded.
EDIT: Some typos
Last edited by Dex Luther (2006-11-15 17:10:28)