PlaneWhore wrote:
1) It's completely against the spirit of what made the Battlefield series what it is. The interaction between vehicles and infantry or vital to the balance and strategy found in this game. New players to Battlefield 2 will get a very warped impression of what this series is about.
I agree with you here. IO is much different from regular Conquest mode, and since the game places so much emphasis on the statistics system, it doesn't make sense to account for statistics drawn from game modes that are fundamentally different from the original. It delegitimizes those statistics, just as allowing mods to be ranked would delegitimize them.
2) It's hurt the overall server listing for players like me. Ranked servers are expensive and server owners don't want to lay down 250 bucks a month only to have an empty useless server. So more and more ranked server owners are switching to lame ass settings like "24/7 Karkand IO FF=OFF" simply to get the server full. All the while my list of viable servers to play on shrinks and shrinks.
Are you sure this isn't because of the release of 2142 and the subsequent decrease in
all kinds of BF2 servers? I've noticed that the number of servers overall has dwindled since 2142.
3) People don't play IO for fun, they play it for points.
I don't play it for points (as evidenced by the fact that I think it should be unranked). I play it for fun. And I don't find it all that fun, so I don't play it all that often. And I play 80% of the game with my feet on the ground.
4) It screws up the Battlefield 2 statistics system.
Agreed.
5) DICE wasted time creating IO. The aircraft still have horrible balance, countless bugs still plague the game, nasty server crashes, griefing other players is still far too easy. Having any one of the aforementioned fix would've made the game much more enjoyable for me but DICE just -had- to spend time on this crappy alternate gameplay mode that nobody asked for (initially at least).
Do you really think all the bugs would have been fixed if DICE hadn't spent time programming IO? It doesn't seem like it would have taken
that long to just remove the vehicles from all the maps. Also, I think you're putting more faith into DICE's programming abilities than they deserve.
I could go on and on but it's clear IO mode has been a very negative addition to the Battlefield series.
A
negative addition? I don't know about that. I think the main problem is that it shouldn't be ranked since it is, essentially, a mod; or, it could have separate statistics, but this would require additional programming.