*ToRRo*cT|
Spanish Sniper-Wh0re
+199|7166|Malaga, EspaƱa
I think as an commander that you can ''drag'' people into squads...if they leave is their option but, a commander need squads to support his team (Supply, RPV reqeusts) and most people are to lazy to push caps and join a squads...why be a lone wolf? so i think its a good thing that a commander can drag people in squads so they can fill them up in place of having 1 player squads so u have to give orders to a,b,c,d,e,f,g squads.

so what do you think that a commander can drag people into squads?
Krappyappy
'twice cooked beef!'
+111|7242
good idea. you can do this in natural selection, the commander assigns people to squads as he sees fit.
Tetrino
International OMGWTFBBQ
+200|7153|Uhh... erm...
Ooo, good idea. Imagine the wonders it will work for Single Player.
Hyper
Banned
+154|7173
single player is for dialup boys
NZDeathBoy
Member
+20|7122|Chch, New Zealand
Yeah thats a good idea *ToRRo*cT|, so many times ive been comader and over half my team are lone wolfs, makes it bloody hard to do anything about it
Mj.Blindfisch
Bulletdrop-Buddha
+338|7119|Germany
Yup,the chain of command is surely messed up in this game,sometimes I'm squadmember as a gunny sergeant and my leader is Pvt.Ultranoob and I can't form my own squad because there already are 9 noob-squads.
The squads could be ranked too,e.g. you are master sergeant,so all inferior ranks are under your command.
The commander is chosen by rank,why not the squadsleaders too?
Sure,that would f*ck up the awards system,the ribbon where you need 10 hours of every aspect of command(member,leader,commander) would be terribly hard to get,but in real life you have only a few generals and a lot of privates and sergeants too.
Friluftshund
I cnat slpel!!!
+54|7135|Norway
Ooh!!! that would have been a great feature! (Incase DICE/EA actually reads these forums I think as many as possible should post a positive reply, then maybe they won't need that poll )

As for the most senior ranked squadleader having control of other squads would mess up chain of command IMO. The commander should have total control. Besides - you could end up with a commander of substantially lower rank than some squadleaders. Should the SL have control og the commander?
Opiate
Member
+0|7147|Ontario, Canada
It would be cool if the commander was a spawn point. But I haven't thought of the exploits that could come of it yet. I wouldn't play if the commander forced me into a squad unless I were lone wolf. A lot of people want that 100 hours squad leader for the medal.
polarbearz
Raiders of the Lost Bear
+-1,474|7211|Singapore

Commander should have another asset.

Its called the 1337 deathstick to force a person into a squad. Squad Leader or Member it don't matter, if they don't join the commander strikes them with the 1337 deathstick and he dies, commander earns 10 points, they get -10 and takes 2 minutes to respawn.

YOU WANNA JOIN A SQUAD NOW OR WHAT

Asset reloads every 10 seconds.
{HMS}_Sir_Del_Boy
Member
+69|7131|th3 unkn0wn

polarbearz wrote:

Commander should have another asset.

Its called the 1337 deathstick to force a person into a squad. Squad Leader or Member it don't matter, if they don't join the commander strikes them with the 1337 deathstick and he dies, commander earns 10 points, they get -10 and takes 2 minutes to respawn.

YOU WANNA JOIN A SQUAD NOW OR WHAT

Asset reloads every 10 seconds.
ROLF
{HMS}_Sir_Del_Boy
Member
+69|7131|th3 unkn0wn
On another note if such a thing becomes possible I'll be locking my squad more often to prevent some useless faggot from being forced into my squad cos the commander wishes so.
maddogjj
Member
+3|7254|U S A

{HMS}_Sir_Del_Boy wrote:

On another note if such a thing becomes possible I'll be locking my squad more often to prevent some useless faggot from being forced into my squad cos the commander wishes so.
and thats the next freakin stupid thing that should be fixed , 1, 2 and 3 man squads that are locked is stupid.  people who do that are part of the problem. 

Squad leaders in the military dont get to choose their squad , they are assigned by the platoon leader.  Then they are trained by the squad leaders.  They have to learn to "become" a squad.

If you have ever been a squad leader then you should know that as SL you have the option to kick those members not doing as they are told.

Last edited by maddogjj (2006-01-20 21:45:47)

The_Lone_N00b
Member
+2|7193
another idea: Make one man squad leaders join 2+ solider squads, i always tell them to do it when im commander but they jsutl ike racking up leader time while they tank whore
{HMS}_Sir_Del_Boy
Member
+69|7131|th3 unkn0wn

maddogjj wrote:

{HMS}_Sir_Del_Boy wrote:

On another note if such a thing becomes possible I'll be locking my squad more often to prevent some useless faggot from being forced into my squad cos the commander wishes so.
and thats the next freakin stupid thing that should be fixed , 1, 2 and 3 man squads that are locked is stupid.  people who do that are part of the problem. 

Squad leaders in the military dont get to choose their squad , they are assigned by the platoon leader.  Then they are trained by the squad leaders.  They have to learn to "become" a squad.

If you have ever been a squad leader then you should know that as SL you have the option to kick those members not doing as they are told.
I'm too busy fighting to kick useless squad members all the time. In a 64 player server this can be a common occurence and it simply disrupts my gameplay so wot I do is either I don't bother being a squad leader or I lock the squad even if it isn't maxed out.

Wot annoys me most - and is the main reason for me locking my squad - are people who actually "help" a squad to perform badly. Examples of such are people who join squads, spam grenades or are trigger happy resulting in squad members (including the squad leader) being team killed.

Then there are those who join, spawn on you and run around like headless chickens in front of your gun just begging to be team killed. Another thing that pisses me off is whiney 12yr old kids who join my squad and starting screaming out for orders, supplies, UAV, start giving advice like they know better than me, etc, etc.

The last guy who I kicked out of my squad before locking it wos a drunk German bloke who bitched on VoIP about the lack of squad orders. I'd told him to do wotever he wanted to do cos the rest of the squad comprised of a bunch of randoms who weren't using VoIP and were doing their own things but the guy just had to start swearing so I told him to f-off before kicking him out and locking the squad.

He then got a tank and went off on a team killing spree before being kicked by the server. And no, he didn't team kill me when I booted him out the squad. He just team killed anybody who crossed his path. Senseless, random and simply pathetic behaviour. In the end he racked up quite a lot of team kills in his drunken rage and wos promptly ejected by the server.

And last but not least the gamer who is a "serial squad hopper". He joins my squad JUST cos it's near the action. If I, the squad leader, die he jumps to another squad almost immediately - I am sometimes a medic but these selfish pricks won't bother swapping kits to revive me and keep the squad spawn point going.

They're just there to abuse and use squad leaders and the fact that we act as mobile spawn points allowing them to get into the thick of the action much faster than a usual spawn point. It is because of the reasons above that I am FOR the ability to lock squads.

If people join my squad and help out then I have no problem with them at all. There is no need wotsoever to lock the squad. But if they join and act like arseholes or are selfish pricks then that's when a locking comes into action. I hope I've justified myself to those against the ability to lock squads.

I know there are people who abuse this ability and operate one man locked squads - most of them I've noticed are lone snipers - but I certainly am not one of them. You will never find me in a locked one man squad. If you by some chance do it's cos I've been paid a visit by a "squad hopper".

Last edited by {HMS}_Sir_Del_Boy (2006-01-20 22:28:01)

Cybargs
Moderated
+2,285|7138
I would like to have higher ranking players as squad leader, i hate it when a n00b is a squad leader
https://cache.www.gametracker.com/server_info/203.46.105.23:21300/b_350_20_692108_381007_FFFFFF_000000.png
DSRTurtle
Member
+56|7108
When I'm squad leader, I will lock the squad if I intend on piloting a jet.  I might lock it for a 2 person squad if we have one the attack choppers.  When I'm on the ground I don't lock it.  I really hate open squads where the squad leader is in a jet and doesn't do anything to help the squad and you can't spawn on him.  That's not good team work.  The same goes for the attack chopper.  As commander I get annoyed by Squad Leaders in jets who refuse your orders when they have 5 other guys on the ground in their squad.  When they do, I usually don't give them support like arty and uav.  Squads on the ground or even a group of lone wolfs going for a flag are more likely to get such support from me.

I wish that you could drag guys into squads.  It is very annoying for me as commander to have a couple of 2 person squads who do work together, but everyone else is a lone wolf.  The other thing I hate as commander is servers that won't let one side form squads.  I usually won't play in a server like that.  They should be reported to EA for detracting from the game play.

Last edited by DSRTurtle (2006-01-21 05:24:07)

RDMC_old
Member
+0|7158|Almere, Holland

*ToRRo*cT| wrote:

I think as an commander that you can ''drag'' people into squads...if they leave is their option but, a commander need squads to support his team (Supply, RPV reqeusts) and most people are to lazy to push caps and join a squads...why be a lone wolf? so i think its a good thing that a commander can drag people in squads so they can fill them up in place of having 1 player squads so u have to give orders to a,b,c,d,e,f,g squads.

so what do you think that a commander can drag people into squads?
good idea:) and while we are talkin about dragging.. what about an medic that can drag a dead dude around an corner and revive him there instead in the line of fire of some vodnik resulting in him gettin killed all the time.. which is good for the vodnik dude and the medic but not for the dead guy.. anyone agrees?
DSRTurtle
Member
+56|7108
" what about an medic that can drag a dead dude around an corner and revive him there instead in the line of fire of some vodnik resulting in him gettin killed all the time.. which is good for the vodnik dude and the medic but not for the dead guy.. anyone agrees?"

I totally agree I hate being revived only to be killed again while reorienting towards the enemy to continue killing.
divided
Clear!
+3|7195
don't agree with medics being able to drag people.  they could drag people into the line of fire and then revive whore them for easy points.
DSRTurtle
Member
+56|7108
that's rarely likely to happen.  I see you revive someone, I'm killing you both.
Skruples
Mod Incarnate
+234|7123
And last but not least the gamer who is a "serial squad hopper". He joins my squad JUST cos it's near the action. If I, the squad leader, die he jumps to another squad almost immediately - I am sometimes a medic but these selfish pricks won't bother swapping kits to revive me and keep the squad spawn point going.

They're just there to abuse and use squad leaders and the fact that we act as mobile spawn points allowing them to get into the thick of the action much faster than a usual spawn point. It is because of the reasons above that I am FOR the ability to lock squads.
I do this all the time. Its a great tool, and in fact whenever Im near a control point and noone else is around ill make a squad and call for backup. Of course, noone ever joins my squad to spawn because 95% of players are retarded and the other 5% are already in other squads, but I still like to hope.

My point is that squad leaders are mobile spawn points for a reason, and unless my squad leader is actually good at his job ill join whatever squad i can to get to the front as fast as possible.
OpsChief
Member
+101|7098|Southern California
The in-game ranking of people vis-a-vis thier position (SL/commander) is only partly relevant. You might have a young no-life-experience noob ranked First Sergeant and a Real Life Master Gunny who just started playing a month ago, is only a PVT and can't play 17 hrs a day because he has a life. Now which one would be the better SL? The best killers don't always know what to do with a squad but the Best SL will always know what to do with the best killers. I think the Real Master Gunny is the better choice, he might be slower, have a lower K, etc etc etc but he WILL know combat ops and how to move a group of people. Now the problem is to get some Real qualified people to play lol

The individual soldier assignments are and should be left to the NCO corps (SLs), but unit task organization is the purview of commanders.

At least, the Commander should have a "Fill Squads" Button that is active after 5 minutes of game time (responsible squads don't need to be forced but need time to squad up) and every so often he hits it to refill as needed.
ilyandor
Member
+31|7111|Phoenix, AZ

Hyper wrote:

single player is for dialup boys
uuuuuuuuuuumm....WHAT is singleplayer?
DSRTurtle
Member
+56|7108

OpsChief wrote:

The individual soldier assignments are and should be left to the NCO corps (SLs), but unit task organization is the purview of commanders.

At least, the Commander should have a "Fill Squads" Button that is active after 5 minutes of game time (responsible squads don't need to be forced but need time to squad up) and every so often he hits it to refill as needed.
That's a very good point about responsible/reasonable squads.

Too bad many people can't see the advantages of being in a squad and working as a team.  I will be happy to rack up assist points all day long.  4 people cap a flag a lot quicker, i.e. get out of the way of the incoming enemy arty.  Teamwork is also essential.  I may start off with one kit, but depending on the make up of the squad, the 1st time I die, is when I change kits to better help the squad.

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