Heres a picture what the r600 might look
http://forums.vr-zone.com/showthread.php?t=120679
heres the specs
65nm
64 Shader pipelines (Vec4+Scalar)
32 TMU's
32 ROPs
128 Shader Operations per Cycle
800MHz Core
102.4 billion shader ops/sec
512GFLOPs for the shaders
2 Billion triangles/sec
25.6 Gpixels/Gtexels/sec
256-bit 512MB 1.8GHz GDDR4 Memory
57.6 GB/sec Bandwidth (at 1.8GHz)
WGF2.0 Unified Shader
cost 630$ plus a bump in you electric bill, a new psu, retarded cooling so it will cost about 1000$ more or less to get the card safely running.
http://forums.vr-zone.com/showthread.php?t=120679
heres the specs
65nm
64 Shader pipelines (Vec4+Scalar)
32 TMU's
32 ROPs
128 Shader Operations per Cycle
800MHz Core
102.4 billion shader ops/sec
512GFLOPs for the shaders
2 Billion triangles/sec
25.6 Gpixels/Gtexels/sec
256-bit 512MB 1.8GHz GDDR4 Memory
57.6 GB/sec Bandwidth (at 1.8GHz)
WGF2.0 Unified Shader
cost 630$ plus a bump in you electric bill, a new psu, retarded cooling so it will cost about 1000$ more or less to get the card safely running.
Last edited by The#1Spot (2007-01-15 11:43:18)