Ridir
Semper Fi!
+48|7030

globefish23 wrote:

The solution to your water-crossing problem:

http://www.bf-games.net/fahrzeuge/lcac-gross.jpg

Have that spawn next to the Essex, loaded with tanks, AA and APC.
those are the loudest motherfucking things in the entire world.  I had to fall asleep from those for 4 weeks, a good mile at least and the things were still freakin loud
agent146
Member
+127|6653|Jesus Land aka Canada

cowami wrote:

globefish23 wrote:

The solution to your water-crossing problem:

http://www.bf-games.net/fahrzeuge/lcac-gross.jpg

Have that spawn next to the Essex, loaded with tanks, AA and APC.
And promptly have it simultaneously bombed, Eryxed, tank shelled, 50 cal-ed, and TVed into oblivion by the Chinese.
you forgot ju10ed.
Azulmono55
Member
+2|6723
Isn't that bombed?
mikeyb118
Evil Overlord
+76|6865|S.C.
It can be called "Wake Island: Globally Warmed"
KylieTastic
Games, Girls, Guinness
+85|6719|Cambridge, UK

Should have made it tidal so sometime you could cross between sides and other times not
Flaming_Maniac
prince of insufficient light
+2,490|6973|67.222.138.85
We could redo Wake better than EA could. They should all let us give input for BF3 Wake!
[pt] KEIOS
srs bsns
+231|6919|pimelteror.de
problems on wake would be solved, when the carrier was nearer to the island and if the aa-phalanx would lock on faster on sighting range. the problem is, if a z10 is raping the arty island, you can´t hit it with the carriers aa and if a j10 rapes the carrier, it can shoot on sight on the aa, while the aa takes to long to lock on. the imbalance on wake is because of the air superiority. fix the anti-air or the j10 and there is no problem left.. wake without water sounds pretty silly... like karkand without buildings...
stkhoplite
Banned
+564|6746|Sheffield-England

Fallschirmjager10 wrote:

Add 2 carriers on each side of the island. There's even bunkers on the sides facing toward nothing
Those bunkers were Anti Sea vehicle Bunker thingys in Battlefield 1942 am i not correct?

Wake Island 2007 is a futuristic version.


Ridir wrote:

globefish23 wrote:

The solution to your water-crossing problem:

http://www.bf-games.net/fahrzeuge/lcac-gross.jpg

Have that spawn next to the Essex, loaded with tanks, AA and APC.
those are the loudest motherfucking things in the entire world.  I had to fall asleep from those for 4 weeks, a good mile at least and the things were still freakin loud
Am i missing something?? wtf is one of those things?

Last edited by stkhoplite (2007-05-20 09:01:09)

venom6
Since day One.
+247|6825|Hungary
They did not included that Ship...again something what they didnt added...WE WANT THE MISSING STUFF NOW !
cowami
OY, BITCHTITS!
+1,106|6556|Noo Yawk, Noo Yawk

stkhoplite wrote:

Ridir wrote:

globefish23 wrote:

The solution to your water-crossing problem:

http://www.bf-games.net/fahrzeuge/lcac-gross.jpg

Have that spawn next to the Essex, loaded with tanks, AA and APC.
those are the loudest motherfucking things in the entire world.  I had to fall asleep from those for 4 weeks, a good mile at least and the things were still freakin loud
Am i missing something?? wtf is one of those things?
It's the LCAC. It's the US's modern version of a tank lander. Able to ride up onto the beaches, it doesn't have to leave the tanks out in shallow water, making them easy targets.

And yes, I'd assume the fans are pretty fuckin' loud.
https://i.imgur.com/PfIpcdn.gif
M.O.A.B
'Light 'em up!'
+1,220|6489|Escea

It could look like this, unleash the leet paint skillz

https://img442.imageshack.us/img442/9858/wakebt6.png
Nate_32
Member
+3|7000|Nambe, New Mexico
It wouldn't really be an island if it was surrounded by dirt.

What they could do is give the US naval power to cover the shores, or the ability to move the carrier. Oh wait, they already did that in an unbastardized version of the map.
Deadmonkiefart
Floccinaucinihilipilificator
+177|6973
That would be a mess.  As much as people like to pretend boats are easy to destroy, they are not.  They are more difficult to see/hit and therefore destroy.  They blend into the water more, and they are do not stick up as much as any of the land vehicles.
russ)=spetsnaz
Banned
+131|6722|the guy in the hind on gator
modders comone hook us up , this clan i know could run this map 16 players, they have a server that runs mods
Catbox
forgiveness
+505|6983
Ill make Wake without water... Ill post a link either tonight or in the morning... Ill name it Wake_Desert or something... lol

Heres an update...  The map drops off at the edges because they never planned to have the water lowered...
I am in the process of texturing the map so it looks better...  The carrier also floats in the air... I think ill lower the carrier and the planes etc...
https://i17.photobucket.com/albums/b90/catbox777/wake.jpg

Some ingame screens... I have to regenerate the ground hemi(forgot) and make sure the lowdetailtextures are correct... but other than that... ill post a filefront link Wed early afternoon...  There is water out on the edges of the map and where the carrier is...  but the island is dry all the way around and in the middle...
https://i17.photobucket.com/albums/b90/catbox777/desert3.jpg

https://i17.photobucket.com/albums/b90/catbox777/desert1.jpg

https://i17.photobucket.com/albums/b90/catbox777/desert2.jpg

Last edited by [TUF]Catbox (2007-05-22 23:06:51)

Love is the answer
kylef
Gone
+1,352|6760|N. Ireland
Nice work! I don't think it would work though. There's still a J-10 and anything coming up the middle would be targetted by snipers, TOW missiles, you'd need some sort of trenchline just to evade it!

I do think WI07 should only get 1 J-10 though.
Catbox
forgiveness
+505|6983
I can remove the jets and add transport choppers?  Also i can add some cover in the middle with rocks and a tree or 2?

And i just parked that vtol jet that i flew from the carrier... The carrier is still the same... its in shallower water...  all the stock vehicles are the same... just lower water and new textures...
Love is the answer
RDMC
Enemy Wheelbarrow Spotted..!!
+736|6832|Area 51
The map looks like shit without the water..nice work though.
~FuzZz~
.yag era uoy fi siht deaR
+422|6589|Orrstrayleea
Yeh, that would be awesome, but the american spawn point would need a shitload of AA
nukchebi0
Пушкин, наше всё
+387|6590|New Haven, CT
Obviously all that is needed to balance Wake is two F-22's that instakill with the cannon and can't die.
3lmo
Don't Hassel the Hoff
+345|6569|The | Netherlands

Pea....Tear.....Griffen wrote:

Yeh, that would be awesome, but the american spawn point would need a shitload of AA
Rofl, all linebackers ^^

This can work though, if you put F18 on the carrier instead of the F35, the map is way more balanced. I think if you make the middle covered with kind of wood, some more armor for USMC, the map would be very nice, and we could play it all together on an unranked server
Flaming_Maniac
prince of insufficient light
+2,490|6973|67.222.138.85

[TUF]Catbox wrote:

Ill make Wake without water... Ill post a link either tonight or in the morning... Ill name it Wake_Desert or something... lol

Heres an update...  The map drops off at the edges because they never planned to have the water lowered...
I am in the process of texturing the map so it looks better...  The carrier also floats in the air... I think ill lower the carrier and the planes etc...
http://i17.photobucket.com/albums/b90/c … 7/wake.jpg

Some ingame screens... I have to regenerate the ground hemi(forgot) and make sure the lowdetailtextures are correct... but other than that... ill post a filefront link Wed early afternoon...  There is water out on the edges of the map and where the carrier is...  but the island is dry all the way around and in the middle...
http://i17.photobucket.com/albums/b90/c … esert3.jpg

http://i17.photobucket.com/albums/b90/c … esert1.jpg

http://i17.photobucket.com/albums/b90/c … esert2.jpg
That's hawt.

I saw add some US armor/AA somewhere on the desert, and I'll check in to seeing whether or not the US server can load custom maps. I don't think so, but we may be able to run a small game (12-16 players) on a server in my house.
russ)=spetsnaz
Banned
+131|6722|the guy in the hind on gator
no il ask a clan admin i know to run that map on his practice server, then il give you guys the ip

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