MILLWRIGHT32
Member
+0|7003|Toronto, Canada
Maps that are effected by playing time and weather.
Let's say Warlord. It starts out before dawn  the glow of burning wrecks, street lights, interior building lights. SAS parachuting to the first flag in the dark, the Mec forces scrambling to take them in the dark, then as the dawn comes with the playing of the game the hidden sniping spots and advancing troops become visible. With the right timing say 1/3 of the map in darkness, the round could sway from one teams favor to the other.

Add some weather effects say a  quick rain burst or some dust bowls from the wind and you've got a map that is not static. It would always change, making it more playable for all.
mustang0341
Member
+0|6945|Nebraska
that would be completely awsome but I wonder how far away maps like that are............
MILLWRIGHT32
Member
+0|7003|Toronto, Canada
I don't know. Some games do have these effects now. One of the Rainbow Six games has rain that I know of also splinter cell. I guess it depends on the power needed to have these effects. It would be great but, to add any  potential lag to the game is not an option IMHO. My comp is up to date so it would take awhile before these would get to me I would hope.
Kamikaze17
Over the line!
+70|7008|Mark it zero.
that would probably require a shitload of RAM and most computers im sure wouldnt be able to handle it yet for this game. i bet mine would explode
MILLWRIGHT32
Member
+0|7003|Toronto, Canada
sounds like an excellent excuse to get a new box....the wife will understand;)
TrollmeaT
Aspiring Objectivist
+492|6932|Colorado
Wishlist for BF3? unless they try it with some of the new maps coming.

Last edited by TrollmeaT (2006-02-01 23:46:48)

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