I've seen quite a few things that suggest bf2 still uses a hell of a lot of old bf1942 code.
When the spawn selection screen first comes up and you select spawn point and push enter, half the time the game doesn't recognise your selection, and asks you to choose again.
The glitch with the explosives, where sometimes it doesn't let you select the detonator.
The way hand grenades don't seem to be thrown by your player..... they seem to appear from behind your player most of the time..... even if you're standing still.
The way you can hold a direction then tap the speak key and you'll carry on moving in the same direction till the typing session is ended.
These are all things that were very specific to the bf1942 code. If bf2 was REALLY rebuild from the ground up.... you wouldn't think it'd have exactly the same anomolies as the first game did.
When the spawn selection screen first comes up and you select spawn point and push enter, half the time the game doesn't recognise your selection, and asks you to choose again.
The glitch with the explosives, where sometimes it doesn't let you select the detonator.
The way hand grenades don't seem to be thrown by your player..... they seem to appear from behind your player most of the time..... even if you're standing still.
The way you can hold a direction then tap the speak key and you'll carry on moving in the same direction till the typing session is ended.
These are all things that were very specific to the bf1942 code. If bf2 was REALLY rebuild from the ground up.... you wouldn't think it'd have exactly the same anomolies as the first game did.