Cbass wrote:
Bf2 is an infantry combat game (hense the flag capping) he who control more flags control the game. jets are not going to cap flags. the only reason jets are in the game is to provide air support to ground troops, NOT to point farm for rediculous 50/1 k/d ratios. if only pilots did that....but they don't. 90% of pilots are out to up their own score rather then help their team. thats y u hear about TK'ing for jets. Yea, thats really helping your team.
ive seen stuff so many times it's horrable. friendly pilots bomb a jeep with 2 people in it 100 yards from the control point im at with a tank and apc coming to take the flag. Thanks for the help.
No, BF2 is not an infantry combat game, no matter how much you'd like it to be. BF2 is a "modern combat" game, where all forms of modern combat play a role, including helis and planes, regardless to how much you dislike them.
CounterStrike is an infantry combat game, BF2 is not. BF2 is not a flight sim, true, but just because planes are the dominant force in the game, doesn't make it a flight sim. Planes are important, helicopters are import, armor is important, infantry is important, AA is important and commanders are important. Everything has a role, stop trying to make BF2 out to be something it's not.
It matters none that you would like to think BF2 is an infantry game. If it was, there wouldn't be jets and helis. However, there are. What does that say to you? Anything? What it says to me is you are wrong. Yes, there are flags, and yes, generally are always capped by infantry, however, that does not make it an infantry game. I've played games of Wake where the USMC didn't capture a single flag the whole round, but dominated and won the round because of superior airpower. Infantry played very little role in the game, if any at all. Some maps, like Karkand are infantry maps, but not all. There is Wake, Daqing, Oman, Mashtuur and Sharqi that are all dominated by some form of airpower. It's a part of the game, get used to it.
cpt.fass1 wrote:
Torin wrote:
More thinking for pilots, no thinking for AA users. Yeah, that's balance alright.
Yes could lord knows everyone wants to rack up those AA points and waste there whole game sitting in one spot looking at the air. Dude 8.63 k/d ratio, that was real balanced. Now the ground pounders don't have to worry about air as much cause we've all spawned up and got bombed, then bombed again. AA should take even less thought it should be 1 hit 1 kill automatic lock.
You'd be surprised. Last night, every game, at least 2 guys were occupying enemy AA emplacements THE ENTIRE GAME. I killed them both at least 10-15 times EACH. But they kept going back, over and over and over. So yes, those people do exist. 1 hit, 1 kill, automatic lock.... yeah, go back to CS:Source, that's more up your alley.
What I don't understand, truly don't understand, is how so many people think that air vehicles (jets and helis) have no place in the game. Is it just that so many people are used to UT and Quake and just can't cope with something new? I'm willing to wager that all these people are coming from something OTHER than the Battlefield series, and just can't deal with the idea that the whole run-and-gun game is not the end-all of BF2. There is a lot more depth to the Battlefield series than any other FPS to date, and that includes the large array of vehicles. I'm also willing to bet that all these ground pounding whiners that think that AA should automatically kill anything in the air, and that jets should do nothing but die, haven't even given it a chance. I'd be willing to bet they have a collective 30 minutes in a plane, which equates to virtually no experience at all, and just have a blind hatred for the idea of being in a jet to even try it. It reminds me of racists. Narrow minded fools. Yes, BF2 is more than a damn infantry game, get it?
Last edited by Torin (2006-02-15 11:24:47)