Lucien
Fantasma Parastasie
+1,451|7090
I love the way so many kids are now saying

"lol jet wh0res have to get on the ground now!!1 stop crying by the bunches!"

In my opinion the new missles have completely destroyed dogfighting. The first dogfight i had lasted 20 seconds when two missles hit the jet i was tailing in a turn that would have made it completely impossible for them to do so in 1.12. Next time, the guy got behind me. Got 6 seconds to dodge before the missles did a somersault worthy of the 2012 olympics and killed me. In the end, we both decided to use guns only when chasing each other as the new missles just aren't fun anymore.

I'm still trying to figure out a way to dodge the missles properly. F-35B seems to be the best jet to it in, strangely
https://i.imgur.com/HTmoH.jpg
polarbearz
Raiders of the Lost Bear
+-1,474|7226|Singapore

cyborg_ninja-117 wrote:

tthf wrote:

to all you plane/ heli whiners who had it so easy bombing us ground troops before, i can only say; its payback time.
LOL
TTHF can now finally rest in peace... when he shoots down polarbearz w/ aa missile lol.

well now it takes 3 AA missiles to kill a jet, 2 jet missiles to kill a jet. but i did find a way to dodge missiles... PULL UP AND DIVE DOWN, DO A SHARP TURN. hope this helps
1st: Cyborg: TTHF doesn't have a chance in hell APC still meat for my MGs. Also: Pulling up = SUICIDE. Dive first and swerve.

2nd: Tthf: DREAM ON TERRY *hipthrusts*
-=THC_RU=-
Member
+0|7145

tthf wrote:

to all you plane/ heli whiners who had it so easy bombing us ground troops before, i can only say; its payback time.
LOL
LOL

52-0 last night for me in chopper

53-0 next round for my gunner

My gunner was getting an average of 160 points on every map and gold medals last night.

AAs are very good now-requires no skill at all, but whatever server we went to, ppl still cant use that damn thing.

No problem with making choppers weaker or AA better, its just finally more interesting now, but still 90% of the time we got kicked for: stat padding, whoring, cheating, hacking, u name it. We got kicked even on Sharqi when we were playing for the US and had 4 ppl on our side (me, my gunner, commander, and a n00b in a tank) against 7 ppl on the other side, and all of them were from the same clan - Judge clan. They all had those new ranks, so they must be at least experienced. After we kicked those asses, my gunner got banned, I asked why did u ban him, they said he is a hacker and banned me too.

So the point is: no matter who easy EA will make it for u, u still have to put at least a little bit of effort in the game.

To EA guys: no point in changing the game, it was fine before any patches, u just change it so that lazy ppl can get kills without using any skill (those missiles lock on themselves).

Still own in the air, be it a chopper or a plane.
l41e
Member
+677|7085

Hmm.

If you can still get past the AA and bomb me several times in a round, you have earned my respect.

On the other hand, if you still TK for the J-10 and get shot down 5 times in a row...screw you.
KurtisMayfield
Member
+1|7091

Torin wrote:

I don't mind effective AA, I just think it's bad for the game in general to noobify anything to this extent.
This is why I love the internet.. you get to make up words as you go along. Noobify?? because now when you fire an AA missle it actually heads towards the target you were aiming for instead of getting a TK every 4th missle it is noobified?

They did the same to mines and claymores... any noob can just drop them everywhere now and kill people. It takes no thinking, no strategic positioning, no worry about teamkills, nothing.
Agreed.. that is a server side setting that can be changed though. But can you stop with the noob? Every time it is said just implies arrogance.

I'm against the game being noobified, not against balance.
Again you use creative english! I love it!

The new AA is fine in terms of balance, I just think it should take some skill, coordination or both to be able to bring a jet down that easily. Take the Stingers in Desert Combat for example.... a skilled stinger user can 1-shot multiple jets in a row with well placed Stingers, but it takes skill and coordination. AA in BF2 is just noob crap now, anyone can do it.
If they gave us the stingers in DC I would be a happy camper. But they didn't you live with what you have. But in the previous state the AA was next to useless against jets. Heck I would have been happy with 75mm flak guns compared to the AA in the previous state. So they made the missles actually head towards the target they are aimed for. And you learned, adapted, and overcame. Good spend more time downing AA and enemy jets, that is what jets do in real battlefields isn't it?
Torin
Member
+52|7129
I think it's funny how the ground pounders are STILL coming into this thread and going "It's payback time flyboys" or "Time to experience what we've had to deal with all along!" even after the better pilots are admitting that AA isn't really all bad, and we've already learned to cope. But then again, I guess it is asking a lot for people to read all 21 pages of the thread to come to that realization.

Anyhow, one thing I will add about AA that I like, is that the noob pilots go down fast. It used to be that a noob pilot with no real ability to kill, just knowing how to evade, could stay up in the air the whole round and completely waste a plane (you know what I'm talking about, the guys that have a bomber for the whole round and get 5 whole kills) while a good pilot sits back on the runway waiting for a spawn. Now those noob pilots go down fast, giving the good pilots a chance at it.

So, I think the whole AA hype is a total over-reaction on everyone's part, and all it really did was weed out the noobish pilots so the good pilots could own all the time. If anything, the ground pounding whiners will complain more now.
polarbearz
Raiders of the Lost Bear
+-1,474|7226|Singapore

*laughs*

Please. AA now is my FAVOURITE change. EVERY SINGLE AA WHORE i encounted is already kicked lol.
Mr.CobraKai
Member
+3|7090
I played several rounds with the new patch last night on Oman, Fushe and Dragon Valley, and I must say, despite my earlier comment that I'm glad for the change, I'm a BIT more sympathetic to the pilots.  (Just a bit).

One round on Fushe, a player racked up 48 Air Defense points.  That shouldn't be possible for the most part, but there are so many air vehicles on that map that I can see it happening there.  BUT, on Oman, I played two rounds against a team that had a very good jet pilot and an attack chopper pilot, and we were getting HOSED by both.  The jet pilot kept the AAs at the CPs pretty much blown to bits (killing people manning them each time) and the chopper pilot had no trouble winning gold both rounds.  Did they get shot down more often than they used to?  Absolutely.  Did they still have uber-high kill to deaths and point totals?  Sure did.

I think the main change is that solo, commando-type pilots who don't coordinate with the team and just go for kills will have some trouble.  But I've seen what can happen with teamwork.... the GOOD pilots were no less a menace to the opposition and remained the key to the win for their team.  (With gold medals to boot.)  Pilots are just going to have to concentrate first efforts on the AA placements, whether manned or not.

Last edited by Mr.CobraKai (2006-02-15 09:46:55)

Torin
Member
+52|7129
LOL, yes, noobified. "Modified to be more noobish." Heh.

KurtisMayfield wrote:

Torin wrote:

I don't mind effective AA, I just think it's bad for the game in general to noobify anything to this extent.
This is why I love the internet.. you get to make up words as you go along. Noobify?? because now when you fire an AA missle it actually heads towards the target you were aiming for instead of getting a TK every 4th missle it is noobified?
No, the AA before was still noobish, but was rather ineffective, so no one really cared that it took no skill. Now that is can be effective, it matters that it takes no skill at all. I'm glad that the AA missiles are generally more accurate when it comes to hitting enemy targets instead of friendly, it just sucks that any retard can use it nearly as effectively as someone using it "skillfully". Anyways, yes, the AA is totally noobified. If it's gonna be that easy to use, it should be ineffective. If it's going to be as effective as it is, it should at least take SOME skill to use well, rather than this point in the general direction, wait half a second and fire nonsense. Oh yes, that was so hard. *snore*

KurtisMayfield wrote:

They did the same to mines and claymores... any noob can just drop them everywhere now and kill people. It takes no thinking, no strategic positioning, no worry about teamkills, nothing.
Agreed.. that is a server side setting that can be changed though. But can you stop with the noob? Every time it is said just implies arrogance.
Well, it is partly arrogance. Can it be helped? Not really. I hate being good at a game, then it gets changed, and any retard can do something as well as I can now. Using claymores effectively before took strategic planning and intelligent use. Now, any retard can just plop one down anywhere with no negative consequence. Same with mines. Noobified.

KurtisMayfield wrote:

The new AA is fine in terms of balance, I just think it should take some skill, coordination or both to be able to bring a jet down that easily. Take the Stingers in Desert Combat for example.... a skilled stinger user can 1-shot multiple jets in a row with well placed Stingers, but it takes skill and coordination. AA in BF2 is just noob crap now, anyone can do it.
If they gave us the stingers in DC I would be a happy camper. But they didn't you live with what you have. But in the previous state the AA was next to useless against jets. Heck I would have been happy with 75mm flak guns compared to the AA in the previous state. So they made the missles actually head towards the target they are aimed for. And you learned, adapted, and overcame. Good spend more time downing AA and enemy jets, that is what jets do in real battlefields isn't it?
The flak guns were actually a lot of fun! Even if you didn't take down your target, it was satisfying to see the clouds of black smoke explode around the enemy plane as you attempt to bring 'em down! I have no problem with the fact that the AA missiles go towards their targets now, I'm REALLY glad they do, but it's kind of stupid how they just turn on a dime, multiple times in a row if necessary, to stay on the target. No such thing as evasive maneuvers anymore, it's either flares or die. Hence, the game is now avoiding a lock (usually by killing the AA), rather than evading the missile. I personally don't mind the change, I just think it's stupid.

Well, what jets do on the battlefield isn't remotely applicable to the game anyhow. Real jets bomb targets with perfect accuracy from miles away. Real jets have radar to see enemy AA and enemy jets from miles away. Real jets rarely ever have to engage at the range BF2 jets do. If they made BF2 like real jets, doing the things real jets do, it wouldn't be fun for anyone... pilot or those getting killed alike.

Maybe BF2 jets have to kill AA and enemy aircraft all round is what some people think they should be doing, and to each their own. I didn't like downing enemy jets before because against another good pilot, a dog fight could go on for 20 minutes with no real winner. At least now they are short and sweet, and you can move on and kill more. I've spent rounds in 1.12 hunting enemy jets the entire round, getting may 3 or 4 kills in the round. Now at least I can do the same thing, but have the time to bomb in between. Engaging enemy aircraft before was an exercise in futility, at least now it is a lot more effective, even against good pilots. Well, noobified, but effective.
Zefar
Member
+116|7086|Sweden
The missle can still miss it's target so it's not really overpowered imo.

Edit: Also it doesn't take 2 secs to lock on a target, it takes as long as it used to.

Last edited by Zefar (2006-02-15 09:49:58)

Cbass
Kick His Ass!
+371|7131|Howell, Mi USA

Mookie007 wrote:

-iLL*NaYmL3sS wrote:

Mookie007 wrote:


Tissue, Tampon, or both??

...and way to state the obvious, I said I never learned to fly in BF2, so accusing me of it is a bit redundant dont you think? Also, as I said I've been on the short end of nerfing before and you will have to excuse me if I could tell after about 36 seconds of playing BF2 that airpower was overpowered and would be getting the nerf stick soon enough....sorry for not jumping on the gimp boat and sailing off to gimpyworld with you and the rest of the gimps.


I am now done with you on this issue, enjoy the game, have a nice life, and most importantly WATCH OUT BEHIND YOU FOR THAT AA!!!!!!!!!.....silly gimp.
I'm not the one who bitched about the game for change, bitches like you did and sadly you got your wish. your the pussy who needs to get the sand out of your vagina and learn how to fly a fucking jet or helo and own the other jets and helos back. stop sticking to infantry only and learn aerial stuff as well. if your gonna only use infantry then take your bitch ass over to counter strike or some other infantry based game bitch
I was going to leave you alone to lick your wounds....BUT...


I defy you to find one post ONE FUCKING POST from me "bitching" about ANYTHING in BF2 before this very morning...go ahead gimp, find it.

Let me save you the time, IT DOESNT EXSIST. so once again you fling accusations around with no real basis or where they arent even needed. Dont lump me in with a group of people simply because I happen to disagree with you, life is full of rejection kid, learn to deal with it better.

...and as for me going to play CS or "some other infantry based game" why in the blue hell would I?? I mean shit thanks to patch 1.2 BF2 is now just about perfect for me. No more bitch made pussies like YOU gimping up your stats, running your mouth and generally reducing the average IQ of every server you play....hmm...since you seem to be having such a tantrum over the changes they made why dont YOU find another game to play....I know hgow bout "Airport Tycoon, or "Flight Sim 5.0" they seem more your speed now. Leave us grunts alone so we can play the game you paid for.....your still a silly gimp though...
Amen.... BF2 is not a flight sim.
https://bf3s.com/sigs/bb53a522780eff5b30ba3252d44932cc2f5b8c4f.png
pogled
Member
+0|7215|Europe
After reading all this maybe ther should be a bosster pack for flyboys (just planes and ships - to sink or defend). :-)

In my opinion the AA improvment was necessary but the somewhat oversimplified it's use.
In real life (yes it is game but it IS somewhat real life oriented) Anit Aircraft ARTILLERY gunners have to aquire a target, track it for some seconds and fire. This applies both for guns and missiles. While guided AAA fire is effective in a sphere (approx.) with its range as a radius, the IR guided missiles (stinger, IGLA, etc.) are mostly effective when the plane is heading your way or flying away from you. When firing at fast targets (jets) passing by your hit propabiltiy decreases sharply. Using Artillery is a quite complex process (usually involving radar), MANPADS are simpler since the rocket is able to pursue it's target even if it changes course.

It would take he gunner quite an amount of time to learn the necessary skills as well as time to choose a good site in game (which you only can in mobile AA since the stinger sites are grossly misplaced in RL terms), ... the same applies to flying aircraft. BOTH is harshly simplified (try Falcon 4.0 for a change - nobody would want that in BF2!) - necessary simplifications or you would never get a game going.
Cbass
Kick His Ass!
+371|7131|Howell, Mi USA
Bf2 is an infantry combat game (hense the flag capping) he who control more flags control the game. jets are not going to cap flags. the only reason jets are in the game is to provide air support to ground troops, NOT to point farm for rediculous 50/1 k/d ratios. if only pilots did that....but they don't. 90% of pilots are out to up their own score rather then help their team. thats y u hear about TK'ing for jets. Yea, thats really helping your team.

ive seen stuff so many times it's horrable. friendly pilots bomb a jeep with 2 people in it 100 yards from the control point im at with a tank and apc coming to take the flag. Thanks for the help.

Last edited by Cbass (2006-02-15 10:25:21)

https://bf3s.com/sigs/bb53a522780eff5b30ba3252d44932cc2f5b8c4f.png
airborne916
Member
+24|7102
Well, i think it sucks we had every sea hawk loaded (6 men) and the jets going, so we take off. The tv guid can not even go far enough to hit the aa so when the Tv is in range the AA is as well. It took out both sea hawks and the cobra, hit one F22 and the other got past. This went on for about 20 minutes with the same pvt with no skill. The TOW is a hard damn wepon to use AND TAKES SKILL, this damn AA does not at all.
-=THC_RU=-
Member
+0|7145

airborne916 wrote:

Well, i think it sucks we had every sea hawk loaded (6 men) and the jets going, so we take off. The tv guid can not even go far enough to hit the aa so when the Tv is in range the AA is as well. It took out both sea hawks and the cobra, hit one F22 and the other got past. This went on for about 20 minutes with the same pvt with no skill. The TOW is a hard damn wepon to use AND TAKES SKILL, this damn AA does not at all.
exactly!!!

u don't need any skill to shoot down a plane, and those who say it takes no skill to fly and bomb - try it. I had to practice a LOT on unranked servers before playing on ranked ones. Why don't u paractice also? how would u like if my plane or chopper had rockets or bullets that fly right into ur head without aiming? All people do in AAs nowdays is just sit and click and get kills - thats skill for u huh?

But no mAtter for me, still get my 50-0 score, u know why? because no matter how easy they make it u still suck. Period. I could kill a chopper 90% of the time from stingers before patch, and 60% of time I shot down planes. Just need some skill for that.

When u ppl say its pay back time....lol... its just better for me because there is usually someone sitting in AA and someone else is waiting next to him ( I guess AA whores?) so I know where u all r (only that many AA sites) and kill u easily. So thank you EA/DICE for making it easier to plane whore!!!!!!!!!!!!!!!!!!!!!!!
Scorpian65
Member
+14|7175
So, I think the whole AA hype is a total over-reaction on everyone's part, and all it really did was weed out the noobish pilots so the good pilots could own all the time. If anything, the ground pounding whiners will complain more now.
I agree, a good pilot is going to kill the AA implacements on the first pass whether they are manned or not and come back for the troops on the second run.

Yes I got shot down once or twice lastnight (always by other jets) but for the most part is was business as usual.

Teammate: "We got hostile armor"

Me: "Roger That"

Hit the afterburners 45 deg dive, release, pull up.

You [killed] ABC
You [killed] XYZ

Head back to base, rearm, repeat.

The best thing to come out of this however is the fact that the American planes now stand a chance against the others. I used to just laugh and fly away when I was in a J-10 or Mig and I got lit-up by an F35 or F18, now you better be hauling ass or your done, its definatly not lopsided anymore.

When u ppl say its pay back time....lol... its just better for me because there is usually someone sitting in AA and someone else is waiting next to him ( I guess AA whores?) so I know where u all r (only that many AA sites) and kill u easily. So thank you EA/DICE for making it easier to plane whore!!!!!!!!!!!!!!!!!!!!!!!
Ummmm, what can I say but, AMEN!

Last edited by Scorpian65 (2006-02-15 10:43:24)

cpt.fass1
The Cap'n Can Make it Hap'n
+329|7133|NJ

Torin wrote:

More thinking for pilots, no thinking for AA users. Yeah, that's balance alright.
Yes could lord knows everyone wants to rack up those AA points and waste there whole game sitting in one spot looking at the air. Dude 8.63 k/d ratio, that was real balanced. Now the ground pounders don't have to worry about air as much cause we've all spawned up and got bombed, then bombed again. AA should take even less thought it should be 1 hit 1 kill automatic lock.
Esker
Member
+1|7164
TOW's are very difficult to use against aircraft on the move due to their speed, but it is possible and fun to do.

Anyway the AA is pretty accurate, but it would seem rather than bitching at eachother about who is right or wrong it looks as though the pilots are really going to have to work with their ground pounding team mates and rely on them far more than before. Dogfighting unfortunately is a casualty, but I'm sure EA will release a hotfix soon as this patch is far from bug free.

No one (or I haven't read) has mentioned that the increase in AA may have actually been introduced to increase teamplay, rather than apease the cry babies. We all know teamplay is sadly lacking in this game.

Perhpas for the same reason the attack choppers have had 8 of the missles away (highly unrealistic) but perhaps this was EA's attempt to stop pilots soloing and actually work as a unit and pick up a gunner?

Both aircraft and vehicles are intended to support ground units and ground units in return should take out threats to these and attempt to stop the enemy using them. Up to now however the latter has not been required where aircraft is concerned as the jets and heli's could easily handle these threats themselves.

That's my take on it anyway.
Emetchar
Member
+0|7149
If planes suck so much, then why are people still camping for them? They're still the best vehicles on the battlefield by a nice margin.
You were used to being invincible, and now you aren't. So you bitch. This is my care face -> 
Aardcore
Member
+60|7150|USA, Arizona
Jetfighters are supposed to be used more for support in a sense though, why people use them as a main staple for their points is beyond me, unless they are REALLY experienced and can lay down the law in the air and take out the ground forces as well as dogdight without getting AA'd upon, then kudos to them but people should really stop bringing up the 'unbalance' in jets. I for one have used the aviation aspect of the game to a minimal so perhaps I don't really know what it's like to take the skies as my battleground... but after spending ALOT of time on the ground, I can say it sucks getting gunned down by jetfighters without a second's chance to move even 2 feet away from the flag when I see a respectable ally on the AA, fires... and the damn missiles zing right past the enemy jetfighter, and he didn't even use a single flare drop to do so, that's bull.

So furthermore, I'm happy to see the AA is finally dominating in the aspects that it SHOULD'VE been and always could have been, now is. No more helicopter whores, not so much jet whores, hopefully as time goes on, the people who used to air-whore will ante up their gameplay and find a new niche, or get better to get around this epidemic.
cpt.fass1
The Cap'n Can Make it Hap'n
+329|7133|NJ

-=THC_RU=- wrote:

airborne916 wrote:

Well, i think it sucks we had every sea hawk loaded (6 men) and the jets going, so we take off. The tv guid can not even go far enough to hit the aa so when the Tv is in range the AA is as well. It took out both sea hawks and the cobra, hit one F22 and the other got past. This went on for about 20 minutes with the same pvt with no skill. The TOW is a hard damn wepon to use AND TAKES SKILL, this damn AA does not at all.
exactly!!!

u don't need any skill to shoot down a plane, and those who say it takes no skill to fly and bomb - try it. I had to practice a LOT on unranked servers before playing on ranked ones. Why don't u paractice also? how would u like if my plane or chopper had rockets or bullets that fly right into ur head without aiming? All people do in AAs nowdays is just sit and click and get kills - thats skill for u huh?

But no mAtter for me, still get my 50-0 score, u know why? because no matter how easy they make it u still suck. Period. I could kill a chopper 90% of the time from stingers before patch, and 60% of time I shot down planes. Just need some skill for that.

When u ppl say its pay back time....lol... its just better for me because there is usually someone sitting in AA and someone else is waiting next to him ( I guess AA whores?) so I know where u all r (only that many AA sites) and kill u easily. So thank you EA/DICE for making it easier to plane whore!!!!!!!!!!!!!!!!!!!!!!!
planes and choppers have things called bombs that drop onto a certain point without aiming. 

You could kill a copper 90% of the tie and a jet 60% of the time so you've only tried to do this about 700 times common man don't lie about things, previous AA took no skill, New AA takes no skill but actually does something. Also I serverly doubt there will be "AA Whores" cause that's just not fun for infantry.

All pilots who are complaining about this are "plane whores" except Polar, it's all in there stats
MACsgotagun
Member
+0|7085

k30dxedle wrote:

tthf wrote:

to all you plane/ heli whiners who had it so easy bombing us ground troops before, i can only say; its payback time.
LOL
YEAH!

Couldn't have said it better myself.

Now you guys get to see the other side of the tables...
Keep saying that to yourself ,I am  looking forward to people being more confident in the AA. It will help My KDR tremendously LOL.  I have seen more and more jumping in the AA turrets of late ,but they soon realized that it still doesn't help against a good pilot . I usually get to kill a fellow 3 to 5 times before he finally figures out that the little aa turrets don't work against me as well as they thought it would.
Cbass
Kick His Ass!
+371|7131|Howell, Mi USA

cpt.fass1 wrote:

Torin wrote:

More thinking for pilots, no thinking for AA users. Yeah, that's balance alright.
Yes could lord knows everyone wants to rack up those AA points and waste there whole game sitting in one spot looking at the air. Dude 8.63 k/d ratio, that was real balanced. Now the ground pounders don't have to worry about air as much cause we've all spawned up and got bombed, then bombed again. AA should take even less thought it should be 1 hit 1 kill automatic lock.
i agree, like it takes much thought to drop bombs and re-arm repeat. u don't even have to fucking land and stop....u can reload by flying by the runway. that is total crap. us ground pounders u know have to radio for supply drops and sit there to re-arm/ repair and all the time hope one of u jet whores doesn't bomb the hell out of us because were just sitting there.

i had a lucky or unlucky run-in with a noob pilot who was no good at bombing. but the thing is he was good at rearming and coming back. i sware to god he made 10-15 passes on me in 10 second intervals. id no more then say jeez he missed again and oops here he comes for another run. that is complete bullshit, that guy even being a noob was not challanged what so ever. i even tryed to hop in the linebacker sitting right there but by the time i ran there he was bombing me again and i got smoked for being on foot. That right there shows if a jetwhore is on ur ass just let him get the kill and move on because he will just keep trying to get u and all the time haveing no way to defend yourself.

Im happy the new AA rocks, now pilots can see how it feels.

Last edited by Cbass (2006-02-15 11:15:05)

https://bf3s.com/sigs/bb53a522780eff5b30ba3252d44932cc2f5b8c4f.png
-=THC_RU=-
Member
+0|7145

Ilocano wrote:

-=THC_RU=- wrote:

Thank you for making this game VERY unbalanced
So says the man with more airtime than ground time.  Only 10% groundkill versus vehicle kills.  I'd say that's more of an inbalance...
May be I like to fly (for infantry fights I play other games), but at least I have my pistol and knife badges, whereas u who play on "Statpadkand",  can't even get those.
Infantry gets boring for me, to easy to kill, then run around and for more to kill. I would rather bomb all of u and let my teaM TAKE THE POINTS AND KILL WHOEVER SURVIVED MY BOMBING.

But now I don't even need a bomber, I can bomb u with a fighter jet just as well as I could with bomber before patch, so enjoy
Torin
Member
+52|7129

Cbass wrote:

Bf2 is an infantry combat game (hense the flag capping) he who control more flags control the game. jets are not going to cap flags. the only reason jets are in the game is to provide air support to ground troops, NOT to point farm for rediculous 50/1 k/d ratios. if only pilots did that....but they don't. 90% of pilots are out to up their own score rather then help their team. thats y u hear about TK'ing for jets. Yea, thats really helping your team.

ive seen stuff so many times it's horrable. friendly pilots bomb a jeep with 2 people in it 100 yards from the control point im at with a tank and apc coming to take the flag. Thanks for the help.
No, BF2 is not an infantry combat game, no matter how much you'd like it to be. BF2 is a "modern combat" game, where all forms of modern combat play a role, including helis and planes, regardless to how much you dislike them.

CounterStrike is an infantry combat game, BF2 is not. BF2 is not a flight sim, true, but just because planes are the dominant force in the game, doesn't make it a flight sim. Planes are important, helicopters are import, armor is important, infantry is important, AA is important and commanders are important. Everything has a role, stop trying to make BF2 out to be something it's not.

It matters none that you would like to think BF2 is an infantry game. If it was, there wouldn't be jets and helis. However, there are. What does that say to you? Anything? What it says to me is you are wrong. Yes, there are flags, and yes, generally are always capped by infantry, however, that does not make it an infantry game. I've played games of Wake where the USMC didn't capture a single flag the whole round, but dominated and won the round because of superior airpower. Infantry played very little role in the game, if any at all. Some maps, like Karkand are infantry maps, but not all. There is Wake, Daqing, Oman, Mashtuur and Sharqi that are all dominated by some form of airpower. It's a part of the game, get used to it.

cpt.fass1 wrote:

Torin wrote:

More thinking for pilots, no thinking for AA users. Yeah, that's balance alright.
Yes could lord knows everyone wants to rack up those AA points and waste there whole game sitting in one spot looking at the air. Dude 8.63 k/d ratio, that was real balanced. Now the ground pounders don't have to worry about air as much cause we've all spawned up and got bombed, then bombed again. AA should take even less thought it should be 1 hit 1 kill automatic lock.
You'd be surprised. Last night, every game, at least 2 guys were occupying enemy AA emplacements THE ENTIRE GAME. I killed them both at least 10-15 times EACH. But they kept going back, over and over and over. So yes, those people do exist. 1 hit, 1 kill, automatic lock.... yeah, go back to CS:Source, that's more up your alley.


What I don't understand, truly don't understand, is how so many people think that air vehicles (jets and helis) have no place in the game. Is it just that so many people are used to UT and Quake and just can't cope with something new? I'm willing to wager that all these people are coming from something OTHER than the Battlefield series, and just can't deal with the idea that the whole run-and-gun game is not the end-all of BF2. There is a lot more depth to the Battlefield series than any other FPS to date, and that includes the large array of vehicles. I'm also willing to bet that all these ground pounding whiners that think that AA should automatically kill anything in the air, and that jets should do nothing but die, haven't even given it a chance. I'd be willing to bet they have a collective 30 minutes in a plane, which equates to virtually no experience at all, and just have a blind hatred for the idea of being in a jet to even try it. It reminds me of racists. Narrow minded fools. Yes, BF2 is more than a damn infantry game, get it?

Last edited by Torin (2006-02-15 11:24:47)

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