Blackbird[NL]
Member
+1|7123|The Hague, The Netherlands
OK, my opinion on this is that the AA is too good now. I am not a jet-whore and play infantry most of the time anyway, and I know how annoying it is to get bombed by aircraft while on the ground, especially if the AA won't hit anything. But missiles can now hit you from every side, if you get locked by a missile, you might as well jump out of your plane, you're not getting away, flares won't help you much. Sure, the AA shouldn't be as shitty as in 1.12, but the way it is now is pretty unfair... About the routes, yes, I agree on that, but what if an enemy jet pops up behind you, and you're evading the AA as well, or taking it out. You simply won't stand much of a chance.

The AA needed to be improved, but this is too much, if you get behind someone, then the missile should hit... unlike now, when you can get hit with a missile from every position as long as you have a lock.
Mainwaring45
Member
+0|7087

Spearhead wrote:

_ *imitates retard*) .
How do you mean 'imitate' ?  You're quite clearly a bona fide retard in your own right.
Alcyons
Member
+0|7081|Sweden

Ether151 wrote:

I am with you guys I think the patch is just what this game needed, the AA is actualy an anti-air weapon now, so all of you jet whores need to man up or go home.
I also agree...I actually like flying planes, not that I'm best at it. The patch is great because I tend to be frustrated to hunt and fly after jets, following every tentative evasions, and finally fire a missile that was easily avoided by breaking left/right, and in the worst case, would follow some of my mates 300 miles away :-)

One thing could have been better though and somehow had made the fix more balanced: the flare should not need any 'recharge' delay but should have been handled as other equipment (such as bombs, missiles...).
Let's say you have 10 rounds that you can use freely, and then you'd better fly home and reload.
That way, both planes and choppers could evade AA using flares the right way. Right now, it's a bit like: oh well, I've got missile everywhere on my tail, just dispatch some flare and hope for the best the 10 next seconds...

Just tell me if you don't agree...I might learn some good pilot trick :-)

One negativ point about the 1.2 patch is that I feel like the choppers have been somehow dump to the trashcan. I guess people will have to think over their strategy while using them. I even noticed that jet pilots begin to look more in their direction now (missiles DO hit now :-)
n00b.Worx
Member
+44|7162|West Berlin!
Choppers are now a piece of shit, only the elite jet-pilots can survive and there is no fucking fun anymore. This is the way I see it. Go play CS little whining whores, thank you for ruining this awesome game. Now I wanna play 1.12 and laugh about you Sniperz camping like hell @ Karkand. LOL at you all.
Cbass
Kick His Ass!
+371|7130|Howell, Mi USA
I agree, it's about time these point farming jet whores had a challange.

i only got to play 1 game with the new patch and didn't use the AA yet. from the sound of things it rocks. and when i kill a few jets in a row im goin to get up and dance.
https://bf3s.com/sigs/bb53a522780eff5b30ba3252d44932cc2f5b8c4f.png
Cbass
Kick His Ass!
+371|7130|Howell, Mi USA

n00b.Worx wrote:

Choppers are now a piece of shit, only the elite jet-pilots can survive and there is no fucking fun anymore. This is the way I see it. Go play CS little whining whores, thank you for ruining this awesome game. Now I wanna play 1.12 and laugh about you Sniperz camping like hell @ Karkand. LOL at you all.
LMAO yea it's no fun because u can't point farm anymore. now u actually have to work. the game is not ruined it's a level playing field.

take your own advise and go play CS. or if u want to plane whore play WWII fighters. There no AA to worry about in that game, just some flak. you pilots are the ones pissed about this patch, everyone else loves it.
https://bf3s.com/sigs/bb53a522780eff5b30ba3252d44932cc2f5b8c4f.png
mUnKi_UnKel
Member
+7|7136|State of Confusion

the_outsider38 wrote:

Mj.Blindfisch wrote:

- The AA is now capable of taking down a jet which approaches at an bad angle(every map has good and bad spots for bombing runs,if you didn't know that you are not the 1337-pilot you think you are) or just flies skyhigh aimlessly.
By bad angle did u mean 360 DERGEES!!! The jets on wake are now DEATHTRAPS, as are the Helos. I think they need to tone down the AA, not back to way it was, but atleast so its not LOCK, FIRE, BOOM 99.8% of the time. Make it take some, even if its only a little bit of skill. I had no prob taking down both J10s on wake today from the carrier, about 15 seconds was all it took, and they werent even close to the carrier.
Do you realize that a 360 degree angle not an angle at all but esentially a straight path?  I could see just flying straight being detrimental to a jet's health over time in this game.

Last edited by mUnKi_UnKel (2006-02-16 07:03:03)

warco3
Member
+1|7165|Orlando, FL
Noob.Warx, people like you are the reason the fix was made. Now you actually have to use TEAMWORK and SKILL to survive in the air. OH CRAP! No more flying to the enemy airfield/carrier for some easy kills then coming around to reload, rinse, and repeat for easy point farming. Face the facts and admit that you sucked then and you suck even more now. Don't like to get owned by AA? Well then learn to adapt, don't fly, or take your own advice and go play CS. I'm a jet/chopper whore myself, and I'm doing just fine after the patch so SUCK IT. I hope you and all you other whiny ass bitches quit playing BF2 so the REAL pilots and teamplayers can shine again. The rest of you can go to hell.

Last edited by warco3 (2006-02-16 07:34:24)

n00b.Worx
Member
+44|7162|West Berlin!

warco3 wrote:

Noob.Warx, people like you are the reason the fix was made. Now you actually have to use TEAMWORK and SKILL to survive in the air. OH CRAP! No more flying to the enemy airfield/carrier for some easy kills then coming around to reload, rinse, and repeat for easy point farming. Face the facts and admit that you sucked then and you suck even more now. Don't like to get owned by AA? Well then learn to adapt, don't fly, or take your own advice and go play CS. I'm a jet/chopper whore myself, and I'm doing just fine after the patch so SUCK IT. I hope you and all you other whiny ass bitches quit playing BF2 so the REAL pilots and teamplayers can shine again. The rest of you can go to hell.
It´s n00b.Worx.

LoL I still can play as infanterist and get points like hell, that´s not the damn point. People like you think that it´s so easy to fly a chopper/jet...That´s bullshit. It´s damn difficult and to make points and have fun you need a perfect squad with a mix of all classes...Watch some videos about how per example the clan BSF owned the fucking battlefiled capturing the most importants enemy flags and then taking the Black Hawk and killing like hell. That was FUN and skilled and experienced people was needed to do that. The AA was ok, there was needed a good gunner and bye bye Helo...But n00bs like you with no skill, whining and complaining about bunny hoppers, n00b-tubers, the "undestructable" helicopters,etc.. destroyed that kind of moments like it is to OWN the fucking enemy team with a squad of good ppl! That was teamwork.

But hey, I´m still playing 1.12 in RANKED-SERVERS and that´s why I laugh at you and relax in my Black Hawk destroying the entire enemy team with skill and teamwork.
warco3
Member
+1|7165|Orlando, FL
LOL have you seen my jet stats, man? Sorry to burst your bubble, but I'm far from noob, and I know how difficult it is to own in a jet. I was merely stating that it's just alot harder to own now. A pro pilot used to be UNSTOPPABLE and that's why the fix was made. I still own with a jet, I just don't completely dominate the map like I used to, which is FINE BY ME, it should have ALWAYS been that way. And guess what? Your clan will STILL own. All you have to do is adapt to the changes. Reading all these threads I see nothing but bitching and no action. No one has even tried to adapt or given the changes a chance. You proved my point by continuing to play on a 1.12 server. Give it a chance, adapt, and you'll see that your skill and the skill of your clan will still come out on top. And yes I misspelled your name. Sorry. At least I don't type KarkLAND like most of the idiots on this forum.

Flecco said it best on another thread: "All the C4/jet/chopper whores who told the whiners to adapt and overcome are now being told to do the same thing. The tables have turned. It's YOUR TURN NOW, BITCH! Adapt and overcome!" (not his words verbatim btw)
n00b.Worx
Member
+44|7162|West Berlin!

warco3 wrote:

LOL have you seen my jet stats, man? Sorry to burst your bubble, but I'm far from noob, and I know how difficult it is to own in a jet. I was merely stating that it's just alot harder to own now. A pro pilot used to be UNSTOPPABLE and that's why the fix was made. I still own with a jet, I just don't completely dominate the map like I used to, which is FINE BY ME, it should have ALWAYS been that way. And guess what? Your clan will STILL own. All you have to do is adapt to the changes. Reading all these threads I see nothing but bitching and no action. No one has even tried to adapt or given the changes a chance. You proved my point by continuing to play on a 1.12 server. Give it a chance, adapt, and you'll see that your skill and the skill of your clan will still come out on top. And yes I misspelled your name. Sorry. At least I don't type KarkLAND like most of the idiots on this forum.

Flecco said it best on another thread: "All the C4/jet/chopper whores who told the whiners to adapt and overcome are now being told to do the same thing. The tables have turned. It's YOUR TURN NOW, BITCH! Adapt and overcome!" (not his words verbatim btw)
Ehmm did you get your stats reset? If not it´s a shame to have just that points with about 100 hours of playing... o.O
Jaqtos
Member
+0|7090
hehe well even before if you knew how to run those dam aa'a you could take down aircraft i did it before doin it now they did balance it out on air ant air.

Jets are suppose to be hard to take out without anti air shit beyond that. a chopper pilot that hesitates especally now or approaches near anti air or able infantry is dead.
teh adam
Member
+2|7122

Mj.Blindfisch wrote:

In 1.12 the jets were owning the place because:

- The pilots of each team just bombed the shit out of the other team and had a silent contract not to fight each other...maybe it was because of crappy air to air missiles which made dogfighting just annoying.

- The AA was so crappy that nobody thought about sitting in one and if one did he was a free kill for the jetwhore.

- There was no real threat for a jet except for another jet but no dogfighting going on(crappy missiles).

Now,in the new and improved 1.2 it's well balanced:

- The AA is now capable of taking down a jet which approaches at an bad angle(every map has good and bad spots for bombing runs,if you didn't know that you are not the 1337-pilot you think you are) or just flies skyhigh aimlessly.

- Dogfighting is now like it should be,if you let someone behind you you're done.


I can't stand these jetwhore-whiners anymore,if the AA is too strong for you now you've never been a good pilot,just a guy who can bomb carriers and never got into real sticky situations which require flying skills to get out of.
And now that you cry-babies have to adapt and there actually is a challenge in flying a jet(rather than just racking up easy kills) you post ridiculous threads about how unfair the game has now become for jetwhores.

"Boo-hoo,racking up easy kills and having 60/1 kills and a gold medal every round isn't possible anymore.My poor K/D-ratio goes down the drain,my clanmates won't respect me and think I'm 1337 anymore.Please EA,make the new evil patch go away and give me back my godlike jet so I can pwnzor again and don't have to pick up some real skills!"

I just hope this gives the new patch whiners an ulcer..
Wow... obviously someone didn't know how to dogfight in 1.12. In 1.12 I could take down any jet in a matter of seconds (it really wasn't that hard). Now they just noobified the Air to Air AA so all you need is uber leet double click skillz!!!!1111one.
he_who_says_zonk
Member
+17|7156
1.12:
- I never died due to AA in a jet. I was more likely to crash by accident.
- I died sometimes due to AA in a helicopter. Mostly I would avoid it with sudden changes in direction.
- I died sometimes due to enemy jets, while flying. If the pilot was better than me, and was using MG instead of missiles.

1.2
- I haven't had much trouble with the new AA while I'm in a Jet. Fixed position will always lose to a mobile position, all you have to do is MG them on your first pass, then bomb the base on the second pass.
- Helicopters are now incredibly vulnerable to AA. This is realistic. In 1.12, a Helicopter could dodge an AA missile by just changing direction quickly. So what do you do? Just have a decent gunner put a TV on it. If you have a crap gunner, just empty missiles into it on first pass.
- Dogfights are now a LOT more fun. If someone gets behind you and stays behind you, you're dead. That's realistic, that's also cool, and it means that you have to fly well all the time, not just when you're threatened.

I love how people bitch about the realism only when it suits them. Wah wah it's not realistic that an AA can take down a Jet so easily. It's also not realistic that a jet would make an attack run from 10m above the ground, or that a jet can be resupplied by flying near a runway. What do the invisible ground crew do, throw the ammunition onto the plane? It's a GAME and the changes have been made for BALANCE. The jet is still a potential death machine, if you are reading this and saying "bs, it's impossible not to die", I have news for you, YOU CAN'T FLY. I also don't care what your KD ratio, total kills, or total time in jet is like, because in 1.12 it was easy as hell to just keep bombing spawns over and over without ever being skilled. 80% of my air to air kills in 1.12 were against noob jet pilots who would drop countermeasures, do a loop, think that they were safe and resume a straight, flat, slow flight path to drop bombs. It was easier to kill jet noobs in 1.12 than it was to kill blackhawks. Juicy juicy blackhawks.

By the way, n00b.Worx, if you think realistic teamwork = minigunning people from a blackhawk as they spawn, for me that effectively prevents any of your arguments to be at all convincing. There's this movie, Black Hawk Down, and in it, I don't know, something happens to the Blackhawks, I can't quite remember what, something that demonstrates that even with teamwork and miniguns, BHs are extremely vulnerable to even normal missiles, let alone guided.

If you're in a jet at ground level flying in a straight line and pressing X when you hear beeping
If you're in a helicopter hovering around trying to shoot infantry while enemies lock onto you
This patch is reminding you that you haven't got the skills.


I am not trying to claim I am a hot pilot or I'll never get shot down now. What I will do is learn to adapt. This patch will weed the good pilots from the bad.

MAYBE NOW I WILL BE ABLE TO TAKE OFF WITHOUT TEAMMATES THROWING THEMSELVES AT MY PLANE AND PRESSING PAGEDOWN BECAUSE THEY WANTED THE PLANE

Last edited by he_who_says_zonk (2006-02-17 02:00:42)

1927
The oldest chav in the world
+2,423|7109|Cardiff, Capital of Wales
The game is much better than before, if people "wanna put bf2 away for life now" great, so long. Cheerio. If you still love the game or love the game even more, great again, only I'll see you on the battlefield.
Mr.kodak
Member
+-1|7106

Mj.Blindfisch wrote:

In 1.12 the jets were owning the place because:

- The pilots of each team just bombed the shit out of the other team and had a silent contract not to fight each other...maybe it was because of crappy air to air missiles which made dogfighting just annoying.

- The AA was so crappy that nobody thought about sitting in one and if one did he was a free kill for the jetwhore.

- There was no real threat for a jet except for another jet but no dogfighting going on(crappy missiles).

Now,in the new and improved 1.2 it's well balanced:

- The AA is now capable of taking down a jet which approaches at an bad angle(every map has good and bad spots for bombing runs,if you didn't know that you are not the 1337-pilot you think you are) or just flies skyhigh aimlessly.

- Dogfighting is now like it should be,if you let someone behind you you're done.


I can't stand these jetwhore-whiners anymore,if the AA is too strong for you now you've never been a good pilot,just a guy who can bomb carriers and never got into real sticky situations which require flying skills to get out of.
And now that you cry-babies have to adapt and there actually is a challenge in flying a jet(rather than just racking up easy kills) you post ridiculous threads about how unfair the game has now become for jetwhores.

"Boo-hoo,racking up easy kills and having 60/1 kills and a gold medal every round isn't possible anymore.My poor K/D-ratio goes down the drain,my clanmates won't respect me and think I'm 1337 anymore.Please EA,make the new evil patch go away and give me back my godlike jet so I can pwnzor again and don't have to pick up some real skills!"

I just hope this gives the new patch whiners an ulcer..
Your just as bad because your whining about the whiners so the whiners will whine aboue u so its gonna b a big whine fest! oooooo
the_outsider38
Microsoft Poster Child
+83|7130|Vancouver BC Canada

Sgt.Sonner wrote:

The essex guns should take out planes easily, but the stingers and jets should require some skill.
Exactly my thinking, obviously the carrier AA should be superior to those little Stinger sites, all i want to see is some skill required. For god sakes my dog could take down a jet, a blackhawk, a cobra, and anouther jet all within 2 minutes now.....Maybe ill teach him to AA whore, would that be considered stat padding, letting your dog play?

Last edited by the_outsider38 (2006-02-17 02:29:39)

warco3
Member
+1|7165|Orlando, FL
"Ehmm did you get your stats reset? If not it´s a shame to have just that points with about 100 hours of playing... o.O"

In case you didn't notice it's a different account altogether. I started my {9thinf} account when I joined them. Although I'm going to play my original account now because I'm gonna take a break from clan activity. 

I STILL don't get this crap about killing jets so easily! Obviously the people you shot down, regardless of thier rank, deserved to be shot down because they ignored you in the AA. I've been flying since the patch and I have no problems staying alive because I'm smart enough to strafe every enemy stinger/IGLA pad as I fly near them and I ALWAYS watch my six for an enemy jet. I still die every now and then (you can't stop AA and jets at the same time), and I obviously die more now than before the patch but hey, it's fine by me because it works. I'd like to know that a pilot fears me if I hop into a stinger or mobile AA, instead of laughing as my missles fly past him and hit a friendly instead.

If you people wanna bitch at EA/DICE, it should be for making jets overpowered and allowing C4 chucking in the FIRST PLACE. So please, go back to your 1.12 or CS or whatever. You won't be missed. When you're ready to actually WORK for points, use teamwork, and play better, we'll be here waitin for ya.
Flecco
iPod is broken.
+1,048|7101|NT, like Mick Dundee

the_outsider38 wrote:

Mj.Blindfisch wrote:

- The AA is now capable of taking down a jet which approaches at an bad angle(every map has good and bad spots for bombing runs,if you didn't know that you are not the 1337-pilot you think you are) or just flies skyhigh aimlessly.
By bad angle did u mean 360 DERGEES!!! The jets on wake are now DEATHTRAPS, as are the Helos. I think they need to tone down the AA, not back to way it was, but atleast so its not LOCK, FIRE, BOOM 99.8% of the time. Make it take some, even if its only a little bit of skill. I had no prob taking down both J10s on wake today from the carrier, about 15 seconds was all it took, and they werent even close to the carrier.
Never played on my servers then... The good pilots there are still scoring 70-90 points a match, the Choppers armour was nerfed to much though, its so friggin hard to cap the first CP on Wake now...
Whoa... Can't believe these forums are still kicking.
Mj.Blindfisch
Bulletdrop-Buddha
+338|7133|Germany

Flecco wrote:

the_outsider38 wrote:

Mj.Blindfisch wrote:

- The AA is now capable of taking down a jet which approaches at an bad angle(every map has good and bad spots for bombing runs,if you didn't know that you are not the 1337-pilot you think you are) or just flies skyhigh aimlessly.
By bad angle did u mean 360 DERGEES!!! The jets on wake are now DEATHTRAPS, as are the Helos. I think they need to tone down the AA, not back to way it was, but atleast so its not LOCK, FIRE, BOOM 99.8% of the time. Make it take some, even if its only a little bit of skill. I had no prob taking down both J10s on wake today from the carrier, about 15 seconds was all it took, and they werent even close to the carrier.
Never played on my servers then... The good pilots there are still scoring 70-90 points a match, the Choppers armour was nerfed to much though, its so friggin hard to cap the first CP on Wake now...
Yup,the pilots on the servers I play on are doing fine.And this 99.8% hit of the AA is just Mickey-Mouse-Bullshit,the jets get away a lot of times.

Maybe you whining wannabe pilots should post the servers you are on so I can have a look and laugh my ass off.
Zorken
Member
+0|7096|Sweden
I love what the patch has done to the AA...

Now u almost never see a "grandma-flyer" raping spawns.
Now u have to be alert of ur surroundings.
Now u can actually see teammates trying to dogfight a J-10 on Rape island.
Now u only have to compete for a plane with 3-4 guys instead of 10-15 (depending on team).
Now u can find a cobra just waiting for u on the carrier because people are to affraid to fly it and i LOVE it...

They who can't handle them propperly dies pretty fast and then stays away, this is how it should have been from the beginning.

Last edited by Zorken (2006-02-18 01:59:47)

||BFA||xZeler8
Expendable Miracle Worker
+1|7217

the_outsider38 wrote:

Sgt.Sonner wrote:

The essex guns should take out planes easily, but the stingers and jets should require some skill.
Exactly my thinking, obviously the carrier AA should be superior to those little Stinger sites, all i want to see is some skill required. For god sakes my dog could take down a jet, a blackhawk, a cobra, and anouther jet all within 2 minutes now.....Maybe ill teach him to AA whore, would that be considered stat padding, letting your dog play?
i will give that a big 3rd...i also think they went from one extreme to the other and that sounds like a good solution...

on a side note...the support guns need to be severly de-tuned
imdead
Death StatPadder
+228|7205|Human Meat Shield
The main thing now is that the flyboys complain because they can't go around dropping bombs, strafing infantry and raping bases, they actually have to fly with skill and can't go in a big circle like they used too.  I already adapted and I have my share of being downed by AA, but so what, I was flying like a retard in a straight line. I guess now flying won't bore me I actually have to look around and touch the POV once in awhile. It's a little easier now getting on a plane, and I dont' get tk'd like I used too, thats really nice, so in all fairness the patch did help, if you know what I mean.

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