stryyker
bad touch
+1,682|7160|California

i am finding this VERY hard to do. does anyone have a server that is good for these types of rounds or just idling? thanks
-=|BW|=-Hollow_Moon
Member
+5|7195
Look for 64 player servers on chinese maps with few people in Around 16 is a good number. I get most of those time based awards on Dragon Valley even on 32man size you can get a lot of time in.

Just keep trying youll get it eventualy. Its awkward having these time constrictions for awards as surely the idea is too capture all the flags & win the map asap
stryyker
bad touch
+1,682|7160|California

sweet thanks

mabye ill "camp" in the fields above dragon valley for an hour
stryyker
bad touch
+1,682|7160|California

sweet thanks

mabye ill "camp" in the fields above dragon valley for an hour
JON.ANTONSSON
Member
+51|7132|Sweden
64 player maps. With 16 players in it. The rounds can get up to 1h 30min long. Very good for high points IAR. I was commander in one of those once and ended up with 250 points and a gold medal after my team won.

Last edited by JON.ANTONSSON (2006-02-19 21:00:30)

IvysDad
Member
+0|7201|Jacksonville, NC
Yea the large maps that only have 16-24 players on it.  I played on Karkand last night with 20 players and was playing for what seemed like ever.  Finished with 7 matches in 4 hrs 48 min. (got in on the end of the 1st match)  I was able to get my Meritorious Unit and my Valorous Unit.  Averaged almost 70 pts a round, without being the commander.  Used to play only maps with 64 players on it, but now have found an appreciation for the large maps with fewer players.
Hyper
Banned
+154|7191
204.11.239.214

EA US OFFICIAL [HE] 24/7 wake/karkand

28 slots / 64 player maps
LONG rounds
SysTray
"Generous mods" < Thats right Systray !
+180|7261|Delaware
Stryyker I was just thinking about making a thread for this exact problem.
polarbearz
Raiders of the Lost Bear
+-1,474|7229|Singapore

*raises a hand*

I am guilty of calling artillery on my own teammates to stop them from taking a last flag.

schakl
Member
+21|7129

polarbearz wrote:

*raises a hand*

I am guilty of calling artillery on my own teammates to stop them from taking a last flag.

Bad guy. I was not as hard enough (lol).

hawk

Last edited by schakl (2006-02-20 05:55:46)

Hyper
Banned
+154|7191
^ that doesnt sound right?
O0
Lonewolf
Member
+0|7221

polarbearz wrote:

*raises a hand*

I am guilty of calling artillery on my own teammates to stop them from taking a last flag.

lol
MrBrain
Member
+24|7131|Finland
stryyker you bastard! you have expert knife and explosive and I don't
Bernadictus
Moderator
+1,055|7177

My top time is 1:30 hrs. This was on a warlord 64 300+ map with max. 16 players.
WinstontheWolf
Member
+11|7131

Bernadictus wrote:

My top time is 1:30 hrs. This was on a warlord 64 300+ map with max. 16 players.
Whats up with this playing long-thing?? I mean, if the goal is to win the game, your best round should be really short, cause you take flags/kill enemy fast..??
Agrocasey
Member
+0|7113
Also, look for 64 player maps that have UCP for both sides, so that the round doesn't end prematurely because one team has no flags left
Ilocano
buuuurrrrrrppppp.......
+341|7107

polarbearz wrote:

*raises a hand*

I am guilty of calling artillery on my own teammates to stop them from taking a last flag.

Hah.  I wish my commander would have done that a few times.  Taking flags isn't everything.  The joy of the kill is more fun.
Miller
IT'S MILLER TIME!
+271|7196|United States of America

Ilocano wrote:

polarbearz wrote:

*raises a hand*

I am guilty of calling artillery on my own teammates to stop them from taking a last flag.

Hah.  I wish my commander would have done that a few times.  Taking flags isn't everything.  The joy of the kill is more fun.
Very true, and Polarbearz, I'm never going to join you through xfire when you're commander....

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