Hey all, quick question, sorry if I sound kinda dumb.
I used to run dual monitors, a 1920x1200 24" and a 1300x786 TV. I would sometimes have a game in windowed on my monitor and a browser in the TV.
Anyway.
My 24" busted, and for a replacement I have a 22" dell that's borrowed from my dad's office. He says he can grab another 22" to set them side by side. I've never run two monitors of the same resolution before, so it's "kind of" new to me.
My question, is there any way to run an "ultra-wide screen" resolution on games like TF2 or warhammer? It sounds like it might be game-dependent, because I distinctly remember someone using 3 monitors to run some rediculous 4500x1500 or so resolution for eve, and the extra space was simply amazing.
I'm guessing that 3360 x 1050 (running two 1680x1050 side by side) won't be an option when opening TF2 or any other games. So is it dependent on the game? Does anyone know for source engine games in particular?
I used to run dual monitors, a 1920x1200 24" and a 1300x786 TV. I would sometimes have a game in windowed on my monitor and a browser in the TV.
Anyway.
My 24" busted, and for a replacement I have a 22" dell that's borrowed from my dad's office. He says he can grab another 22" to set them side by side. I've never run two monitors of the same resolution before, so it's "kind of" new to me.
My question, is there any way to run an "ultra-wide screen" resolution on games like TF2 or warhammer? It sounds like it might be game-dependent, because I distinctly remember someone using 3 monitors to run some rediculous 4500x1500 or so resolution for eve, and the extra space was simply amazing.
I'm guessing that 3360 x 1050 (running two 1680x1050 side by side) won't be an option when opening TF2 or any other games. So is it dependent on the game? Does anyone know for source engine games in particular?