bugger youMutantbear wrote:
The point is that they are of higher quality than most of the posts on this forum
Finally the closed beta has been started for TDU2.
*hopes for tdu2 beta email*
*hopes for tdu2 beta email*
Last edited by TravisC555 (2010-09-15 10:45:46)
game needs car damage
libertarian benefit collector - anti-academic super-intellectual. http://mixlr.com/the-little-phrase/
Uzique wrote:
Q: game needs car damage
---Developer wrote:
A: Too expensive
That looks exactly like TDU1.Sup wrote:
http://www.youtube.com/watch?v=m2AWQsFsEvQ
Last edited by FloppY_ (2010-09-15 10:51:08)
Your thoughts, insights, and musings on this matter intrigue me
serious? source? or just you being a douchenozzle with your conjecture?
libertarian benefit collector - anti-academic super-intellectual. http://mixlr.com/the-little-phrase/
All developers have to pay license to use real-world cars in their games...Uzique wrote:
serious? source? or just you being a douchenozzle with your conjecture?
The car manufacturers charge far more if their cars are to be damaged in the game...
Your thoughts, insights, and musings on this matter intrigue me
source? that sounds ridiculous.FloppY_ wrote:
All developers have to pay license to use real-world cars in their games...Uzique wrote:
serious? source? or just you being a douchenozzle with your conjecture?
The car manufacturers charge far more if their cars are to be damaged in the game...
libertarian benefit collector - anti-academic super-intellectual. http://mixlr.com/the-little-phrase/
I've heard that before, but I've no idea if it's true or just commonly accepted internet 'fact'.
ghettoperson wrote:
I've heard that before, but I've no idea if it's true or just commonly accepted internet 'fact'.
I heard that that's why Gran Turismo had a difficult time getting damage in their games - I think Ferrari especially wanted their cars to look pretty no matter what.
With the amount of cars they have, you'd understand if it were the case.
Though the creators themselves said they didn't want to include damage until they've "perfected" it.
Hard to know what's fact.
With the amount of cars they have, you'd understand if it were the case.
Though the creators themselves said they didn't want to include damage until they've "perfected" it.
Hard to know what's fact.
I remember playing Lotus III on Amiga 500 back in the day and the cars never took damage, read somewhere (probably in a magazine, Internet was pretty nonexistent - 1993) that Lotus didn't want their cars to take damage in the game because of image, so they just slowed down.
Colin McRae Rally on the other hand was something quite different, you hit a pebble and your rear diff was fucked and your bonnet flew up.
Colin McRae Rally on the other hand was something quite different, you hit a pebble and your rear diff was fucked and your bonnet flew up.
I need around tree fiddy.
DonFck wrote:
I remember playing Lotus III on Amiga 500 back in the day and the cars never took damage, read somewhere (probably in a magazine, Internet was pretty nonexistent - 1993) that Lotus didn't want their cars to take damage in the game because of image, so they just slowed down.
http://www.youtube.com/watch?v=Qs43YwfGs1k
Colin McRae Rally on the other hand was something quite different, you hit a pebble and your rear diff was fucked and your bonnet flew up.
El clasico!
I lost track on how many times people on omegle have asked asl and then left when I said i was a guy.
The irony of guns, is that they can save lives.
You shouldn't have said you were a guy, you should've have said you were a WAR MAN!War Man wrote:
I lost track on how many times people on omegle have asked asl and then left when I said i was a guy.
Oh and next time don't tell me to fuck myself when I grief you on World of Tanks.
Last edited by coke (2010-09-15 12:15:30)
Someone has got to.coke wrote:
You shouldn't have said you were a guy, you should've have said you were a WAR MAN!War Man wrote:
I lost track on how many times people on omegle have asked asl and then left when I said i was a guy.
Oh and next time don't tell me to fuck myself when I grief you on World of Tanks.
The irony of guns, is that they can save lives.
I believe the first time I heard of it was when NFS started implementing scratches....Uzique wrote:
source? that sounds ridiculous.FloppY_ wrote:
All developers have to pay license to use real-world cars in their games...Uzique wrote:
serious? source? or just you being a douchenozzle with your conjecture?
The car manufacturers charge far more if their cars are to be damaged in the game...
It's also why games like Gran Turismo doesn't have damage.. the amount of cars alone cost tons in licensing.. and if they were to add damage too.. it would be a fortune...
EDIT: This isn't myth.. I read it in a Dev. interview on either NFS or GT a few years back, hence I can't find the proof you want
Last edited by FloppY_ (2010-09-15 12:53:49)
Your thoughts, insights, and musings on this matter intrigue me
it's trueFloppY_ wrote:
I believe the first time I heard of it was when NFS started implementing scratches....Uzique wrote:
source? that sounds ridiculous.FloppY_ wrote:
All developers have to pay license to use real-world cars in their games...
The car manufacturers charge far more if their cars are to be damaged in the game...
It's also why games like Gran Turismo doesn't have damage.. the amount of cars alone cost tons in licensing.. and if they were to add damage too.. it would be a fortune...
EDIT: This isn't myth.. I read it in a Dev. interview on either NFS or GT a few years back, hence I can't find the proof you want
Macbeth's Journal: September 15th, 2010. Tonight, a comedian died in New York.
dun dun dun
dun dun dun
Who died?Macbeth wrote:
Macbeth's Journal: September 15th, 2010. Tonight, a comedian died in New York.
dun dun dun
never seen watchmen ghetto?
I have, but totally missed that reference.
sup BF2s?
hey ebugs, was just about to leave work . . .