I think they should redo some of the vehicals and make them more dynamic so that you can disable a certain part of it.
For example:
1.) Helicopters -
You could take out the rear tail rotar by hitting that part. There's no health bar for it, it uses the same as the normal one but if you happen to hit it in that part, it stops working, and thus, making it harder for the pilot to control by slowly spinning. It would be possible to land, repair it, or just bail out. But it would be hard to hit.
2.) Transport Vehicals -
You could give the tires flats, causing the vehical to drive more slowly and maybe even turning awkwardly, at least to a minimum degree. Could happen if you continuously fire at the tires, or really just hit the spot driving over a pot hole to fast, though it might be better if you could only fire at them.
3.) Armor Vehicals -
No Change
4.) Airplanes -
No change
For example:
1.) Helicopters -
You could take out the rear tail rotar by hitting that part. There's no health bar for it, it uses the same as the normal one but if you happen to hit it in that part, it stops working, and thus, making it harder for the pilot to control by slowly spinning. It would be possible to land, repair it, or just bail out. But it would be hard to hit.
2.) Transport Vehicals -
You could give the tires flats, causing the vehical to drive more slowly and maybe even turning awkwardly, at least to a minimum degree. Could happen if you continuously fire at the tires, or really just hit the spot driving over a pot hole to fast, though it might be better if you could only fire at them.
3.) Armor Vehicals -
No Change
4.) Airplanes -
No change