If the whole idea of BF2 is supposed to be Rock<Paper<Scissors...Aircraft<Armor<Infantry...
And
We all know how borked the heatseeking missles are...
And
If you have played the "gunner" position and realized how infrequently you "miss" a lock if the pilot lines you up...
Make the AA missles fire more like the Air-to-ground missles. Once you lock, there is a good chance your going to hit and not miss and hit a friendly.
Im just tired of 2 pilots owning the sky and nothing you can really do about it except to get in line for another jet...which 1/2 the time a "smart" pilot will keep people from even getting off the ground.
Note: Speaking with another co-worker, we were wondering if speed is a factor in how the missles track. Ie AA has to track a much faster moving target and misses a lot more vs air-to-ground which the target is essentially "not moving or moving very slowly" compared to your relative speed.
And
We all know how borked the heatseeking missles are...
And
If you have played the "gunner" position and realized how infrequently you "miss" a lock if the pilot lines you up...
Make the AA missles fire more like the Air-to-ground missles. Once you lock, there is a good chance your going to hit and not miss and hit a friendly.
Im just tired of 2 pilots owning the sky and nothing you can really do about it except to get in line for another jet...which 1/2 the time a "smart" pilot will keep people from even getting off the ground.
Note: Speaking with another co-worker, we were wondering if speed is a factor in how the missles track. Ie AA has to track a much faster moving target and misses a lot more vs air-to-ground which the target is essentially "not moving or moving very slowly" compared to your relative speed.