For example in the tank it would be nice to know where the gunner is shooting while driving from first person.
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- Add a way the driver can tell where the gunner is shooting.
the turret can spin 360 degrees so why does it matter?
It matters so that the tank could look in that direction and take the kill. No, but seriously it would be good for improving teamwork.
true, but in helicopters it can not.the_heart_attack wrote:
the turret can spin 360 degrees so why does it matter?
How many times have you accused your gunner of being a noob because he happened to be looking the other way?
to know
1) if you're gunner see's something
2) if your 6 is covered
it'd be nice to have some sort of display at the bottom.
1) if you're gunner see's something
2) if your 6 is covered
it'd be nice to have some sort of display at the bottom.
I reckon there should be a way for the gunner to shout "Stop" to their driver. It's so damn annoying when you see some sneaky bastard creep into a friendly base and you know there's no-one there. You try to shoot and kill him but your driver's going too fast.
Urgh. Hate that.
Urgh. Hate that.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
Steam: http://steamcommunity.com/id/tzyon
and then the driver realizes, reverses and kills the guy you sawTyferra wrote:
I reckon there should be a way for the gunner to shout "Stop" to their driver. It's so damn annoying when you see some sneaky bastard creep into a friendly base and you know there's no-one there. You try to shoot and kill him but your driver's going too fast.
Urgh. Hate that.
in helicopters it would be really usefull actually. Just a little indicator in the bottum showing wich way he is looking at with the turret. Not the rocket, because that one can only look forward.
Correct me if I'm wrong, but that little feature is already there. Look at the bottom center of the heli cockpit, and you will see a rectangle with a square in it. Which ever side the square is on is where the gunner is looking.JON.ANTONSSON wrote:
in helicopters it would be really usefull actually. Just a little indicator in the bottum showing wich way he is looking at with the turret. Not the rocket, because that one can only look forward.
it's not very good though...mcgid1 wrote:
Correct me if I'm wrong, but that little feature is already there. Look at the bottom center of the heli cockpit, and you will see a rectangle with a square in it. Which ever side the square is on is where the gunner is looking.JON.ANTONSSON wrote:
in helicopters it would be really usefull actually. Just a little indicator in the bottum showing wich way he is looking at with the turret. Not the rocket, because that one can only look forward.
I think its fine, I know exactly where my gunner is looking with that display. Personally I disagree with the idea of being able to see where your tank gunner is looking. Its unrealistic and it would make the game more unrealistic than it already is. And there is a way to tell your driver to stop if you see someone. Just use the radio and click enemy spotted, if your driver is smart they'll see/hear this and go back so you can get the kill, and he the driver kill assist.liquidat0r wrote:
it's not very good though...mcgid1 wrote:
Correct me if I'm wrong, but that little feature is already there. Look at the bottom center of the heli cockpit, and you will see a rectangle with a square in it. Which ever side the square is on is where the gunner is looking.JON.ANTONSSON wrote:
in helicopters it would be really usefull actually. Just a little indicator in the bottum showing wich way he is looking at with the turret. Not the rocket, because that one can only look forward.
It would be an improvement...but not manditory. There is always the option of looking to see where the bullets are headed.
Tuff
Tuff
Hows about having 3 crew members in armour
Tanks
1 Driver
1 Main Gunner
1 Turret Gunner
APCs
1 Driver
1 Gunner
Where do u only get a crew of 2 in a tank unless it an old WW2 ie Italian or japanese tank
What tank do you see the driver maning the main gun.........
Driving and firing at the same time sames abit hard to me spec in real life, try driving a tank backwards while trying to fire the main gun, with trying to look where the hell you are going, ok on open terrain but in built up areas you get hung up by a wall tree lampost or whatever else is in your way.............
PLEASE PUT ANOTHER CREW MEMBER IN THE ARMOUR
Tanks
1 Driver
1 Main Gunner
1 Turret Gunner
APCs
1 Driver
1 Gunner
Where do u only get a crew of 2 in a tank unless it an old WW2 ie Italian or japanese tank
What tank do you see the driver maning the main gun.........
Driving and firing at the same time sames abit hard to me spec in real life, try driving a tank backwards while trying to fire the main gun, with trying to look where the hell you are going, ok on open terrain but in built up areas you get hung up by a wall tree lampost or whatever else is in your way.............
PLEASE PUT ANOTHER CREW MEMBER IN THE ARMOUR
Then you would have people who are new control your gun and youd be screwedSwampyuk1961 wrote:
Hows about having 3 crew members in armour
Tanks
1 Driver
1 Main Gunner
1 Turret Gunner
APCs
1 Driver
1 Gunner
Where do u only get a crew of 2 in a tank unless it an old WW2 ie Italian or japanese tank
What tank do you see the driver maning the main gun.........
Driving and firing at the same time sames abit hard to me spec in real life, try driving a tank backwards while trying to fire the main gun, with trying to look where the hell you are going, ok on open terrain but in built up areas you get hung up by a wall tree lampost or whatever else is in your way.............
PLEASE PUT ANOTHER CREW MEMBER IN THE ARMOUR
i like pie
LOL! Public play is going to be soooooooooo fun.Swampyuk1961 wrote:
Hows about having 3 crew members in armour
Tanks
1 Driver
1 Main Gunner
1 Turret Gunner
APCs
1 Driver
1 Gunner
Where do u only get a crew of 2 in a tank unless it an old WW2 ie Italian or japanese tank
What tank do you see the driver maning the main gun.........
Driving and firing at the same time sames abit hard to me spec in real life, try driving a tank backwards while trying to fire the main gun, with trying to look where the hell you are going, ok on open terrain but in built up areas you get hung up by a wall tree lampost or whatever else is in your way.............
PLEASE PUT ANOTHER CREW MEMBER IN THE ARMOUR
No offence or anything but the last thing we need is more people in tanksSwampyuk1961 wrote:
Hows about having 3 crew members in armour
Tanks
1 Driver
1 Main Gunner
1 Turret Gunner
APCs
1 Driver
1 Gunner
Where do u only get a crew of 2 in a tank unless it an old WW2 ie Italian or japanese tank
What tank do you see the driver maning the main gun.........
Driving and firing at the same time sames abit hard to me spec in real life, try driving a tank backwards while trying to fire the main gun, with trying to look where the hell you are going, ok on open terrain but in built up areas you get hung up by a wall tree lampost or whatever else is in your way.............
PLEASE PUT ANOTHER CREW MEMBER IN THE ARMOUR
If i was at DICE, i would make it my duty to make it as hard as possible to drive armor. I would be and ass and make you hit R to reload after you shoot.
I agree with that. As long as there's a pilot and gunner for attack helos, it's only fair they do the same with tanksSwampyuk1961 wrote:
Hows about having 3 crew members in armour
Tanks
1 Driver
1 Main Gunner
1 Turret Gunner
APCs
1 Driver
1 Gunner
Where do u only get a crew of 2 in a tank unless it an old WW2 ie Italian or japanese tank
What tank do you see the driver maning the main gun.........
Driving and firing at the same time sames abit hard to me spec in real life, try driving a tank backwards while trying to fire the main gun, with trying to look where the hell you are going, ok on open terrain but in built up areas you get hung up by a wall tree lampost or whatever else is in your way.............
PLEASE PUT ANOTHER CREW MEMBER IN THE ARMOUR
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- Add a way the driver can tell where the gunner is shooting.