Jodah3
Member
+1|6999

US_JackHammer wrote:

geez cant beleive im replying to you fucktard, its an improvement for sf players but not bf2 players
Because they spent the $30, duh.

If it really bothers you THAT much, just go buy the expansion.  I've wasted more money on a single trip to the movie, which is intended to be 2 hours of entertainment and I end up walking out halfway through anyways.
US_JackHammer
Member
+1|6987

Jodah3 wrote:

US_JackHammer wrote:

geez cant beleive im replying to you fucktard, its an improvement for sf players but not bf2 players
Because they spent the $30, duh.

If it really bothers you THAT much, just go buy the expansion.  I've wasted more money on a single trip to the movie, which is intended to be 2 hours of entertainment and I end up walking out halfway through anyways.
Read my original post before replying I said I already had the expansion and stated my argument dont jump in half way without reading it all fully
kilroy0097
Kilroy Is Here!
+81|7104|Bryan/College Station, TX
Good post dshak. Certain one of the few reasons for people rebeling against the SF Expansion. The other issues I'm sure have to do with Balancing issues and Bugs once again.
"When fascism comes to America, it will be wrapped in the flag and carrying a cross." - Sinclair Lewis
[1stSSF]=Nuka=
Banned
+23|7010|PDX Metro Area, OR, US, SOL

RedFiercare wrote:

Yeah, I only pay like 30 cents an hour right now.  Phone sex is like... 99 cents a minute.  BF2 is so great for the money!
Wow...just wow...

What's left to say if you equate BF2 with phone sex...perhaps you should finally enter manhood and find a girl... :p
DeltaForceWarrior
Member
+1|7025
last time i checked, the SF weapons are no better than the weapons from BF2.  If you don't believe this then you just suck at the game and are just looking for another reason to complain because you are getting killed and you don't have the skill or brainpower to deal with it.
dshak
Member
+4|7074
I have to agree with this...

they aren't really any better at all. people act as if SF players have access to some super weapons and it is totally unbalancing the regular game, which it really isn't at all. They really, really aren't any better. the ONLY thing I could see being a problem would be the flash bangs, those could really be abused. I hate them anyway because as I've stated in many many other post topics 99.99% of the time my own stupid teammates end up blinding me with them, as well as themselves, and then everybody just spays shots wildly and its Tk superbowl.
HardBoiE
Member
+0|6988|Australia
Hey DSHAK http://forums.bf2s.com/profile.php?id=2806 you are spot on.

All the complaints are just rediculous. Alot of planning does go into making a game even and fair. And Jusr remember that the weapons are based on real life stuff. So if if one army out powers another with certain technogies doesny that make it more real for you to play.

Working out how to over come an opponent no matter whay kit or unlock you or they are using is the best part of it. If you dont like a challenge go and play single player game set on EASY with all the AI you can have. 

Cant wait till tomorrow when I install SF and challenge myself to be the best, not that it will be so. But I wll surely have fun trying, And thats what its all about!
CBRad929
Member
+1|7045
Here is an idea:

Let the server side decide whether or not they will allow SF weapons.  For those of us that dont want to play with SF people, it makes us happy.

For those people that want to play SF they can do so.

Pure and simple its a marketing ploy to FORCE people to purchase the expansion pack(s) to stay competitive.  If they allowed servers to chose if they implemented SF or not, they wouldnt sell nearly as many SF packs.

It upsets me that the last 2 patches really have not fixed any major gameplay issues, but rather CYA crap that should have been fixed or not implemented at all.
dshak
Member
+4|7074
oh for the love of god...

you DON'T NEED THE SF WEAPONS TO STAY COMPETITIVE. I'd say the majority of the regular BF unlocks are superior anyway, except for MAYBE the medic unlock, though I have yet to see this weapon "dominate" anyone the way some people on here describe.

CB I'm not discrediting your idea, its a good one, and I think the servers should be able to decide, but seriously people need to stop making it sound as if the SF crowd now will completely dominate everyone else in the game. None of the SF weapons are overpowered, just like none of the BF2 weapons or unlocks are.

geesh.

also... I agree on the frustrations over the patches. one thing I really wish they had fiexed were these maps where one team has an uncappable and the other doesn't. the team without is at an insane disadvantage.

Last edited by dshak (2005-11-28 15:37:54)

CBRad929
Member
+1|7045
Dshak, the moment I get FB, Im completly useless.

Another thing I took into consideration post patching.  I was looking at my stats.  Prior to the 1.13 patch I was doing fairly well with a good percentage of wins over loses as well as a respectable k:d ratio.  Immediately post patch where people were using more SF weapons (and I was notincing I was being killed by them in the message screen) my w/l ratio went down to 1:1 as well as my k:d to 3:2.

Are the SF unlocks superior to standard unlocks?  Maybe not by a margin of 100% better, but its definitly higher than standard unlocks IMHO.

I guess I really dont want to pump any more money into this game until they provide that they are willing to fix the glaring bug issues (and do something that is more player oriented vs selling more product)

Re: Cap vs Uncap I agree.  I think they try and balance it by making the team without an uncap to have all the bases and more tickets at the start of the round.  However every one knows that the key to beating the team is to cap their main base first (with a majority of their assets).
Jodah3
Member
+1|6999

CBRad929 wrote:

Dshak, the moment I get FB, Im completly useless.
Could be worse, that FB that just landed in front of you could've been a hand grenade, in which case you were dead anyways.  Given time, peeps will learn to run when they're blinded rather than hunker down in a corner, which is what the Assault wants

CBRad929 wrote:

Another thing I took into consideration post patching.  I was looking at my stats.  Prior to the 1.13 patch I was doing fairly well with a good percentage of wins over loses as well as a respectable k:d ratio.  Immediately post patch where people were using more SF weapons (and I was notincing I was being killed by them in the message screen) my w/l ratio went down to 1:1 as well as my k:d to 3:2.
Sounds like a) you've had some bad luck with your teammates, as W/L ratio is decided by the team effort and I'll guarantee that just as many of your teammates have SF weapons as your enemies do.   And b) You probably cringe and curse each time you die to an SF weapon rather than rethinking your tactics and what led you to die to begin with.

CBRad929 wrote:

Are the SF unlocks superior to standard unlocks?  Maybe not by a margin of 100% better, but its definitly higher than standard unlocks IMHO.
Still a matter of opinion.  I feel that they are different, not better, but either way, the expansion's only been out a week.  It's much too soon to really determine this.

CBRad929 wrote:

I guess I really dont want to pump any more money into this game until they provide that they are willing to fix the glaring bug issues (and do something that is more player oriented vs selling more product)
To each his own, BUT I still fail to see how it can be argued that the expansion is not player-oriented.  Correct me if I'm wrong, but weren't nighttime maps, vehicle dominance, and more maps/weapons the hot topics of the last few months?  Seems to me that EA listened and gave people a game that answers these calls.

Also, I've been playing for 2 months now and still have not been witness to the 'glaring bugs' that I keep hearing about.   Maybe I'm just lucky, or maybe I know how NOT to screw up my own computer, but my experience has been close to flawless thus far, certainly no worse than any other multiplayer game.
dshak
Member
+4|7074
Jodah,

I agree on the bugs. I don't think Ive seen the "red name" glitch one time, and a lot of the other things people are raging about have completely escaped my attention. I'm wondering, ONLY wondering, that perhaps if your system is not up to par to properly run the game these things occur??? just a thought, so everyone please don't fire back at me at how uber super your computer is.

I KNOW there are bugs in the game, but given its complexity and overall quality I think some patience and forgiveness might be in order. I have my own issues with the game, but that doesn't cause me to make some universal negative declaration about it.

Last edited by dshak (2005-11-29 13:56:15)

Dr.Battlefield
Got milk?
+150|7012
Same here. SF weapons aint any better. About 'own machine' aka F2000, hmmm well for USMC its a good upgrade. (not damage, cool view etc. The point is F2000 auto mode). Otherways AK-101 is still my favorite and in close fight AK will win. Its not about weapon. Its all about skill....and luck. F2000 is rly innacurate while unzoomed. The only reason alot of ppl use it because EA maked less GL damage radius on it, but I think that they should make it higher. So now you can shoot infront of you and dont hurt yourself at all. Because of that almost all ppl with F2000 are bunny hopin with GL or diving with it. But if you shoot more often then you use GL go for the defaults. I dont complain, its just the way ppl like to play, so what? If you cant change the system you should adapt to it. I think that the only good unlock is G36C for specops, but I almost dont play specops so I dont use it. I play with default weapons and feel good. And also each person has his own way to use each weapon, so you cant be objective when you say that THIS weapon is weak, or THIS one rocks.

About FB, you will be blinded by your teammate much more often then by your enemy.
Dont take it personal.

GL HF

Last edited by Dr.Battlefield (2005-11-29 14:32:37)

Aegis
Sailor with no BF2 Navy
+19|7005|I'm worldwide, beotch

mr_bad_idea wrote:

Or maybe you're just too damn cheap to buy the expansion pack.  Go ask mommy for some money, get the damn expansion pack to keep with the times, and stop bitching because you're too cheap to keep from being obsolete.
Annnnd you're being a tool. Unnecessary.

I'm not sure how the core game is "obsolete", anyways.
shikirocks
Member
+0|7081|Toronto, ON
SF takes a little getting used too, but it's fun. Dshak, well said.
jax
Member
+12|7028
just wondering why everyone is telling everyone else they are wrong. ITS ALL A MATER OF OPINION, U CANT SAY SOMEONE IS WRONG BECASE U DONT LIKE HOW THEY THINK. also if u unlock a SF weapon in BF2 can people use the graple hook.
VirtuaLResistancE
ArmChair Warrior
+4|7016|NH - USA
I see both sides of the coin, but some good points in there - true for many players, Im sure.

Hey long as I can still play the game I dont really care how many expansions they intergrate with BF2.
CBRad929
Member
+1|7045

Jodah3 wrote:

Given time, peeps will learn to run when they're blinded rather than hunker down in a corner, which is what the Assault wants
That doesnt sound too smart.  Why would I run when I can't see where or who is in front of me?  I'd rather have it be a grenade, because at least then I have a chance of avoiding it and still be combat effective.  The point being that FB drastically changes the way the game is played.

Jodah3 wrote:

Sounds like a) you've had some bad luck with your teammates, as W/L ratio is decided by the team effort and I'll guarantee that just as many of your teammates have SF weapons as your enemies do.   And b) You probably cringe and curse each time you die to an SF weapon rather than rethinking your tactics and what led you to die to begin with.
a)  Karkand is primarly a USMC favored map.  Why?  Because its heavily weighted becuase of USMC uncap and MEC cappable.  Does USMC lose?  Yes, but usually only when USMC is very disorganized or MEC is extremely effective.

b)  Please dont assume that you know my playstyle.  Particularly where my strengths are in adapting to changing conditions.  If something that worked before no longer works, you change and adapt.

Jodah3 wrote:

To each his own, BUT I still fail to see how it can be argued that the expansion is not player-oriented.  Correct me if I'm wrong, but weren't nighttime maps, vehicle dominance, and more maps/weapons the hot topics of the last few months?  Seems to me that EA listened and gave people a game that answers these calls.
I didnt say that it wasnt player-oriented.  And I can't comment on the additional features, because I dont usually follow those type of threads.  What EA/DICE did do was listen and provide additional features at a cost.  Should they charge?  Yes.  Should they incorporate additional features that you must pay for to a vanilla build?  No.

Jodah3 wrote:

Also, I've been playing for 2 months now and still have not been witness to the 'glaring bugs' that I keep hearing about.   Maybe I'm just lucky, or maybe I know how NOT to screw up my own computer, but my experience has been close to flawless thus far
a)  Just because you cant see the ocean floor doesnt mean that its not there.  Dont discount other people that have had this experience.  If it wasn't an issue, do you think people would be complaining about it?

b)  Im MCP and finishing up my CCNA.  I've had 10 years professional IT experience with the largest west coast health care provider.  Im third tier support for 100+ applications and work on any hardware from dot matrix printer to blade servers.  I really dont think that I "screwed" up my own computer by installing and patching.

For the record:

WinXP SP2
Asus P5WD2
Intel Pentium D 830
1GB PC 6300 Mushkin DDR2
BFG 7800GTX - Forceware 81.95
76GB Maxtor raptor 10k RPM SATA HDD - Primary OS
250GB Seagate 7200.8 NCQ SATA HDD - Applications
Antec NeoPower 480 ATX12V2
Thermalright XP-90C
Panasonic Panaflow fans

I do keep an image of my primary OS so I can re-image if things go flakey.

Jodah3 wrote:

certainly no worse than any other multiplayer game.
By quantifying that statement doesnt make me feel any better.  90% of the time developers are pushing to get the product out of the door, ready or not.  I would rather them take their time and delay than to put out a flawed bugged product.

The only release that I was impressed with was FF-XI.  But this was probably due to the fact that it had already been available in Japan a year before the US release.

On a last note:  The whole idea behind BF2 was rock<paper<scissors.  Now you are incorporating additional gameplay elements to those people that pay for it.  However you are limiting your inital base(those that chose not to buy the Expansion Pack) by not allowing them to have access to these features.  Its a smart way to make money but a poor customer relations move.

Edit:  I've played BF2 on the SF release day and one day after that.  Since then I've been playing NFS:MW and really dont miss BF2.  If you like "burnout" style racing you'll get a kick out of NFS:MW.

Last edited by CBRad929 (2005-11-30 12:59:07)

Bloody Sky
Member
+2|7105|Texas
Yeah people hate that you had to pay $50 (+ tax) for the game then you have to pay another $30 (+ tax) for an expansion (some people wouldn't call it an expansion, but I would! And a great one, at that!). But yet they will go off and play games that cost montly charges, so you have to pay $15 every month to play a game.

I know that doesn't effect everyone. But still, I think the people who complain about an expasnion pack, but pay monthly fees for a game are stupid.

I know that most people who play FPS, only play FPS. So that means that everything is going to be mostly free to play online. I'm just selecting out the people who will play an FPS like BF2, then go play an MMORPG, like WoW or FFXI, and have to pay montly. Psh!

Oh, and nice points given dshak!
Props!
Ci2e
Member
+1|6984
What really gets to me is EA is a very successful company and all the slack behind fixing the game is of course irrelevant.  The most annoying part about this expansion is its not an expansion.  You have to start Special Forces with a seperate shortcut, if you start BF2 and try to join an SF server it will kill the game and restart with BF2SF.  That has to be the stupidest thing I've ever seen in an expansion.  Of course its DICE's fault they programmed everything and I guess its the only way to have a mod/expansion work with vanilla BF2.  I'm not crazy about SF and I won't play it until they fix most of the bugs, vanilla is 10x more fun to me, of course all of you that enjoy SF more than BF2 great have fun with it ;-)
=NAA=TheTaxidermist
Member
+6|6995|In a van down by the river
Okay its obvious that this thread is about me, and I feel so flattered.  Let me explain my thread about SF being a ripoff.  That's my opinion, I'm not dogging anybody out there for buying SF.  All the power to you.  I was just explaining my reasons for buying it.  And yeah, I do sit in a tank a lot.  That's my job in the clan I'm in.  We have chopper pilots, who pilot whenever they get the chance.  We have jet pilots, who pilot whenever they can.  We have c4 whores, who c4 whenever it is possible, we have snipers who snipe whenever they can and so forth.  And no, it is not a fear of change.  Its just that I don't see a reason to go out and buy it.  I gave you my reason, and you come out with "Oh my god your wrong cuz I'm a freakin EA fanboy."  Oh and to add, Karkand is not my favorite map, it's just the map most servers are running, so if there is reasonable room in a server, my clan jumps in and invades.  Actually, my favorite maps are Dalian and Sharqi.

Last edited by =NAA=TheTaxidermist (2005-12-01 11:59:31)

JeSTeR_Player1
Flying Solo
+98|7031|Canada, Ont
Can't denny the Fact that EA likes to Push Games out Really Really Fast, Neglecting to Fix them to make them Better.

They did ok with the Expansion comming out with a Patch, thats...not how I would have done it but it got the job done.

The best Gamer Company is Ubisoft, They Make Great Games, and When they Come out, theres not Much Tweeking Thats needed to be done, because they are not Rushed and are Tested so they Please the Gamers and not Disapoint them like EA games often do...
Game*
Jihad!
+0|7064
yep 100% true
nating75
Member
+0|7037
It's growing pains. BF2 is expanding as it should. Who wants to play on the same damn maps over and over with the same weapons.

I think what is happening is that people bought SF and some of those people were dominant players to begin with. Now when those dominant players get into a game and get to the top of the leader board just like they did before, with their brand new SCAR-L and G36E, everybody without the new weapons screams about how dominant they are.

Everybody looks at what weapon they were killed by especially now. And when someone without SF gets killed by the new weapons by the same dominant player 2 or 3 times, just as it would have happened before, they get pissed.

I have SF and my kills/round hasn't gone up, my deaths/round hasn't gone down. My standings on leader boards has not changed.
schuff
Exploding Fodder
+0|7039
I am usually at the top of the leaderboards.  I don't always choose the SF unlocks either...  Take a hint, they are not more powerful.  How would you know if they are more powerful or not unless you have used them yourselves for an extent of time?

Oh well, can't make everyone happy.


The only good point CBRad929 makes is EA is still avoiding some necessary fixes/changes to the core build. The red tag bug really should've been fixed long ago. But this has nothing to do with putting SF guns in the core.  I would agree with him if they were actually more powerful guns...Oh well. Ratios down, this must be the reason.

As for NFS:MW, I agree a lovely game! Having a blast with it.  I recommend FF Wheel/Pedals, its the only way to drive.

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