What a load of old balls.
The advantage of stun grenades is their area of effect is larger than a standard hand grenade. You can guarantee that you will incapacitate someone for the couple of seconds required to locate and kill them.
The issue that is being raised and commented on, only slightly, is the unfair advantage being given to someone who pays EA $30 more.
The extra weapons and equipment are interesting, in the context that they could easily have been incorporated into a patch. Illustrated by the fact that their affects are incorporated into the installation of the original game, without having downloaded anything. The fact that EA released a new “game”, to permit "access" to the expanded arsenal is what I find poor, but as YitEarp put it “its good business sense”. There’s always some sap that will part with his cash for any edge he can get.
Hell, that’s why the American government spent $US401.7 billion on “defense” last year. The new Crusades must continue. Sorry, I digress, like all who have gone before me.
The thing that Uber needs to think about is that the work required to bring a game to market are reaching blockbuster proportions, (http://news.bbc.co.uk/1/hi/technology/4442346.stm). If the number of games that will make a profit are going to reduce, then software companies are going to need to find out how much they can get away with. From EAs behaviour with SF and the response in this thread by the SF supporters club, they can get away with a lot.
As a final point, why does every discussion dissolve into a noob hunt? You arrogant %^%*s who have no life but to sit in front of a machine and pride yourself on being the most practiced at pressing buttons. Guess what, gameplay isn’t in the Olympics.
I do think reviews have given the game a good report. (if it was a separate game that is)
"The most astute comment I've heard about Battlefield 2 still applies to Special Forces: everything about it sucks except for the actual game. And that part -- the core gameplay that holds it all together and drives it forward for hours on end once you've finally got it up and running and reasonably stable -- remains as great as ever. But if EA's expansion packs are going to continue consisting of content that doesn't expand so much as prolong, then the least they can do is give them more forthright titles. For Special Forces, might we suggest Battlefield 2: New Maps, New Toys and Some Bugs for Thirty Bucks?"
(http://pc.gamespy.com/pc/battlefield-2-special-forces/673345p2.html)
Last edited by christt (2005-12-11 16:24:42)